Humm sorry I cannot help you on the 2.0.4 part but strange things like this happened to me in the past and getting an old routine worked for me.... maybe your generic is messed up somewhere.
ok awesome thanks for the tips everyone, yea i have a shield so im gonna stack my crit/hp aibt more aanad try for abit more armour also, thanks again for replies
Tried the above setup, Belph is really helping on some things, but still there is issues where the bot simply stop doing anything. It goes well but my AP is often way too high... I like that Generic is taking all the AP I get and use it to make more and more tornadoes. Usually on a tight fight where mobs are close to eachother, the bot manage to do 5-6 tornadoes wich is very good as then the Diamond skin turn to be a 1 sec CD. I will stick to generic until it's more stable.... actually the main issue with generic is the diamond skin that is not used while CCed. The rest is really doing well. I spent a bit of time yesterday looking to the bot and I saw him die many times.... all because of CCs, mainly frost. Fear can be bad too as the fact of running away from tornadoes makes no criticals... waste of mana and losing control until feared into a wall. Crossing fingers for the future routines!
Whirlwind and teleport conflict with one another when both on cool down. Will do neither. Switch teleport to something else.
I will preface this with the fact that its my first day in the DB world and I'm still actually setting it up so I don't know if this is even compatible with the bot. Feel free to correct me. I have done quit a bit of experimenting with the melee wizard build and ive found one that really speeds up runs and still keeps the survivability of the original. Ive actually found that diamond skin and nova are up even more frequently and the kill time for elite packs is substantially lower. Again this worked with HB i havent tested it on this bot yet. Build Wizard - Game Guide - Diablo III Key stats 35% crit 180% crit dmg 980 all res (1100 arcane) 18 APoC 29k life 20k dps LOH 300 def use a shield. The key to this build is to flood your char with arcane power. Ignore the fact that your dps says 20k, with the CD on Explosive Blast at next to nothing, the more AP you draw the more EBs you can rattle off. Its truly amazing once it gets going. Siphoning Blades isnt necessary but ive found it does have an impact, if not go with deep cuts for more dps. Side note: It may seem like this is AP overkill but it really only overfills with large packs. on 1-4 mob groups it really shines. Plus with 1.04 cutting the proc rate of twister in half, extra AP along with xtra crit will be vital to keeping this build alive post patch. Hope this helps.
cannot get this to work - bot just stands still and dies. I used to use immortal bot in Act 2 and I made 100s of millions, but i cant even get this bot to attack.
Should still be viable in 1.0.4 Just need to get a legendary item that can proc crits and it will still be viable
Not really because of alot of factors. Your shit will deal more dmg, spectral blades will deal more dmg and with the wand that they displayed it will deal even more dmg. Why they are nerfing the current build is because if you get a procc item, it could procc extreme amount of times. Which would make this build the best and we wouldnt see skill diversity. So you are making all the "tick" abilitys in the game to minimum having 0.25 counts so that they wont be too OP with some legendarys. You will probably see that the melee wizard will be fine after the patch!
Spectral Blade like Wicked Winds was never about the damage and always about the procs. Been running a variations of Giles combat plugin with my wiz trying out skill builds that I think will be viable in 1.04. This is what I have come up with so far that has the most potential. The spell is built about Meteor - Star Pact. It is getting dmg boosted from 200% initial impact to 260% initial impact dmg with elites also having 25% less hp. Meteor is slow and clumsy. It only lasts 3s vs 6s with wicked winds. You will miss the crit procs the most from wicked winds. Even with Evocation I noticed a notable difference in the amount Diamond Skin was up. Meteor though does replace Explosive Blast as the main source of damage. And it does a pretty good job at doing damage right now. I think really the only option is to kill stuff before it kills you. I think you are going to need 45K to 55K dmg so you can kill most elites in a few shots. You might only get Diamond Skin up once in a battle. The plugin sure helps with the speed but it sucks when you miss. The one nice thing I noticed though was with Astral Presence and 18 AP on crit I never felt starved for AP. Just procs to reduce times. Nova is there to boost dmg and do it's thing freezing guys. I felt this was about right with Meteor in terms of how often I needed it. Spectral Blades is to be used in the seconds before Meteor strikes. Should be about 2 Spectral swipes per Meteor cast. Then you got really one open slot and I choose Lightning Hydra since in the preview it was getting buffed to be best against ranged enemys. And this build hates ranged enemys. So that is my take on and hopefully it turns out ok. But I do think Energy Twister is dead.
Well currently running this with generic with the following skill set: Wizard - Game Guide - Diablo III Generic set like so: Diamond Skin - not on cooldown Energy Twister - not on cooldown Energy Armour - every 100sec Explosive Blast - 3 monsters near you Frost Nova - 1 monster near you Slow time - every 6 seconds i added plugin DebuffsEvasion set all evasion to OFF and set it to pickup all health globes on 100% hp - each globe = +30 arcane power ATM working really well, in the following days when Giles will have his Combat Bot ready for wizzards too, it will easily dodge ALL the beez in act 2 - alot of deaths evaded and it will cast alot faster and smarter And about 1.0.4, i believe as long as you have over 1 enemy in your ET it's strong enough to keep you up.
I personally gived a secont try to 2.0.4//Belph regular routine and have been amazed of the dodge-shit tools integrated in it. It's been running at 3-4 deaths/hours tought and what killed it mostly is lag along the slow refiring of wicked winds and nova. It need to stabilize a bit to make it flow better. I also gived a shot to GilesSmith Combat Routine. This guy is simply a genius. The plugin 3-4 days out and actully my wiz going for 1-2 death/h since a couple hours. It's kinda dancing tought. It never stops running around(like a barb whirlwinding non-stop) but the refiring//multi-spell casting at once makes it something very powerful. The killing time is about 1/2 the kill time using belph and 3/4 the generic one. It does not efficiently dodges everything as it's dancing a lot, but the crits/frost novas spams are making it viable. Give it a try with Energy Twister - Wicked Wind Explusive Blast - Chain Reaction Frost Nova - Cold Snap Diamond Skin - Diamond Shards (Crystal Skin if you have low hp/resists) Familiar - Sparkflint Energy Armor - Prismatic Armor
Very nice Idea. Star pact always worked well, I just do not like to play it by hand but for the bot it's working very well