Profile is working great, EXCEPT in the first tower profile its just standing next to the statues that blow fire.. acting like it wants to attack them.. i manually moved myself passed one when i saw that, then when it got to the next it would do the same... other then that this profile is amazing so i must say great work... but has anyone else noticed that? would love to be able to afk this tonight lol
Last post on page 2: So you will have to edit IgnoreBlacklist and add that actor ID number depending on which plugin you use.
i am : ) sometimes it leaves items and money, and sometimes it doesnt, i have the settings correct. it seems to do it some games and some games not.
Reposting this AGAIN since people dont want to read back to find the fix. Open giles monster priority or giles combat routine and add this number to the blacklist. 185391 to be more specific, find THIS for giles combat replacer Code: // Special blacklist for things like ravens, templar/scoundrel/enchantress in town etc. etc. that should never be attacked private static readonly List<int> listActorSNOIgnoreBlacklist = new List<int> { 5840, 111456, 5013, 5014, 205756, 205746, 4182, 4183, 4644, 4062, 4538, 52693, 162575, 2928, 51291, 51292, 96132, 90958, 90959, 80980, 51292, 51291, 2928, 3546, 129345, 81857, 138428, 81857, 60583, 170038, 174854, 190390, 194263, 5482, 174900, 219702, 221225, 87189, 90072, 107031, 106584, 186130, 187265, 201426, 201242, 200969, 201423, 201438, 201464, 201454, 108012, 103279, 89578, 74004, 84531, 84538, 89579, 190492, 209133, 6318, 107705, 105681, 89934, 89933, 182276, 117574, 182271, 182283, 182278, 128895, 81980, 82111, 81226, 81227, 107067, 103217, 105763, 110959, 106749, 107107, 107112, 106731, 107752, 107829, 90321, 107828, 121327, [COLOR="#FF0000"]185391[/COLOR] }; and add the number in red or find THIS for monster priority changer Code: // Special blacklist for things like ravens, templar/scoundrel/enchantress in town etc. etc. that should never be attacked private static readonly List<int> listActorSNOIgnoreBlacklist = new List<int> { 5840, 111456, 5013, 5014, 205756, 205746, 4182, 4183, 4644, 4062, 4538, 52693, 162575, 2928, 51291, 51292, 96132, 90958, 90959, 80980, 51292, 51291, 2928, 3546, 129345, 81857, 138428, 81857, 60583, 170038, 174854, 190390, 194263, 5482, 174900, 219702, 221225, 87189, 90072, 107031, 106584, 186130, 187265, 201426, 201242, 200969, 201423, 201438, 201464, 201454, 108012, 103279, 89578, 74004, 84531, 84538, 89579, 190492, 209133, 6318, 107705, 105681, 89934, 89933, 182276, 117574, 182271, 182283, 182278, 128895, 81980, 82111, 81226, 81227, [COLOR="#FF0000"]185391[/COLOR] }; and add the number in red.
thanks devious, fixed it i read the OP and the last half of pages, kind of figured if that was a common problem I would find it in one of those 2 spots
So have you guys tried making profiles for any of the random areas? Or is randomized dungeons to buggy to even work? Cus while this profile already is very good, if you would add some more areas this would truly be epic
This message goes out to all the people who keep asking the same questions, over and over, that have nothing to do with this profile. If your bot is leaving behind loot: It's because of your plugins. If your bot is stuck on firebreathing statues: It's because of your plugins. If your bot runs around in circles on Azmodan: It's because of your plugins. Every problem you're having is because you're either too lazy or too stupid to read the previous pages. And no you can't just delete a file from the directory and have it continue to work properly. You need to edit the XML and change the <Continue> tag at the bottom to point to the next profile.
Giles Combat / Stash / Objekt and RadsProfile 090 well, deleted everything again and made a clean install. Somthing is / was wrong basicly all my other toons in A1 A2 A3 had stuck / mega rubberband / looping issues.
I keep looping in the first profile after a successful full run. This is with the newest profile manager: [18:40:42.132 N] [RadsProfileManager beta] Been asked to load a new profile, which is Silhouettes_CoreOnly.xml [18:40:42.301 N] Loaded profile [A3 - Inferno]Champion-Hunting 1.0 Silhouettes - The Core of Arreat - No Azmodan [18:40:42.301 N] [RadsProfileManager beta] Reset death count to 0. [18:40:45.173 N] Using Waypoint Waypoint-44023 Number:10 [18:40:49.902 N] ========== Grid segmentation resetting!!! ============ [18:42:12.162 N] [GilesStashReplacer 1.9.9.1] No more space to pickup a 2-slot item, now running town-run routine. [18:42:17.917 N] ========== Grid segmentation resetting!!! ============ [18:43:20.429 N] ========== Grid segmentation resetting!!! ============ [18:44:29.998 N] Shrine_Global_Blessed-46222 is a shrine with id 693305382. [18:44:29.998 N] Using shrine Shrine_Global_Blessed-46222 693305382 [18:44:30.564 N] Blacklisted True [18:47:05.985 N] ========== Grid segmentation resetting!!! ============ [18:47:06.585 N] Leaving game, reason: Thanks for using Ciggarc's profiles! Feel free to donate to us so we can keep doing amazing projects! [18:47:06.585 N] Profile completed [18:47:06.585 N] Number of games completed:4 [18:47:06.625 N] Last run acquired 166858 gold. [18:47:06.799 N] Loaded profile [A3 - Inferno]Champion-Hunting 1.0 Silhouettes Profile Starter! [18:47:11.837 N] Waiting 3.6 seconds before next game... [18:47:15.467 N] Creating new game, Params: <Act:A3 Difficulty:Inferno Quest:101758 QuestStep:1 ResumeFromSave:False IsPrivate:True> [18:47:19.919 N] GameChanged. Clearing actors [18:47:20.020 N] ========== Grid segmentation resetting!!! ============ [18:47:20.020 N] [RadsProfileManager beta] Joined Game, reset death count to 0 [18:47:20.020 N] Game joined, Reloading profile. [18:47:20.193 N] Loaded profile [A3 - Inferno]Champion-Hunting 1.0 Silhouettes Profile Starter! [18:47:25.212 N] [RadsProfileManager beta] Been asked to load a new profile, which is Silhouettes_Skycrown.xml [18:47:25.405 N] Loaded profile [A3 - Inferno]Champion-Hunting 1.0 Silhouettes - The Skycrown Battlements [18:47:25.405 N] [RadsProfileManager beta] Reset death count to 0. [18:47:40.511 N] Interacting with object g_Portal_ArchTall_Orange-363 [18:47:41.095 N] Interacting with object g_Portal_ArchTall_Orange-363 [18:47:42.211 N] ========== Grid segmentation resetting!!! ============ [18:56:35.870 N] ========== Grid segmentation resetting!!! ============ [18:58:35.904 N] Inactivity timer tripped! Leaving game [18:58:35.904 N] Leaving game [18:58:35.924 N] Last run acquired 12498 gold. [18:58:36.099 N] Loaded profile [A3 - Inferno]Champion-Hunting 1.0 Silhouettes Profile Starter! [18:58:41.100 N] Waiting 6.7 seconds before next game... [18:58:47.754 N] Creating new game, Params: <Act:A3 Difficulty:Inferno Quest:101758 QuestStep:1 ResumeFromSave:False IsPrivate:True> [18:58:52.391 N] GameChanged. Clearing actors [18:58:52.481 N] ========== Grid segmentation resetting!!! ============ [18:58:52.481 N] [RadsProfileManager beta] Joined Game, reset death count to 0 [18:58:52.481 N] Game joined, Reloading profile. [18:58:52.663 N] Loaded profile [A3 - Inferno]Champion-Hunting 1.0 Silhouettes Profile Starter! [18:58:57.689 N] [RadsProfileManager beta] Been asked to load a new profile, which is Silhouettes_Skycrown.xml [18:58:57.871 N] Loaded profile [A3 - Inferno]Champion-Hunting 1.0 Silhouettes - The Skycrown Battlements [18:58:57.871 N] [RadsProfileManager beta] Reset death count to 0. [18:59:12.953 N] Interacting with object g_Portal_ArchTall_Orange-371 [18:59:13.707 N] ========== Grid segmentation resetting!!! ============ [19:09:08.531 N] ========== Grid segmentation resetting!!! ============ [19:11:07.582 N] Inactivity timer tripped! Leaving game [19:11:07.582 N] Leaving game [19:11:07.642 N] Last run acquired 14774 gold. [19:11:07.846 N] Loaded profile [A3 - Inferno]Champion-Hunting 1.0 Silhouettes Profile Starter! [19:11:12.860 N] Waiting 14.8 seconds before next game... [19:11:27.656 N] Creating new game, Params: <Act:A3 Difficulty:Inferno Quest:101758 QuestStep:1 ResumeFromSave:False IsPrivate:True> [19:11:32.048 N] GameChanged. Clearing actors [19:11:32.205 N] ========== Grid segmentation resetting!!! ============ [19:11:32.205 N] [RadsProfileManager beta] Joined Game, reset death count to 0 [19:11:32.205 N] Game joined, Reloading profile. [19:11:32.382 N] Loaded profile [A3 - Inferno]Champion-Hunting 1.0 Silhouettes Profile Starter! [19:11:37.406 N] [RadsProfileManager beta] Been asked to load a new profile, which is Silhouettes_Skycrown.xml [19:11:37.629 N] Loaded profile [A3 - Inferno]Champion-Hunting 1.0 Silhouettes - The Skycrown Battlements [19:11:37.629 N] [RadsProfileManager beta] Reset death count to 0. [19:11:52.749 N] Interacting with object g_Portal_ArchTall_Orange-377
Upload your full log in a .txt file If you "loaded" the core profile, it will loop core because it goes back to the profile you started with.
Nah, it's a rare Sacred Shield that has 29% block. Then I've got Helm of Command for 8, and Justice Lantern for 11.
Does it always run the profiles in sequence? I checked "security randomization" but it still seems to always run them in the same order.
This profile isn't yet compatible with security randomization, because there's only one version of each segment. What security randomization does is randomly pick between version A and version B of each segment of the profile, so if there's only one version of each segment, it does nothing I think the only profile updated for security randomization at the moment is the A1 profile
What about running them out of order? Since you are using way points, it doesn't really matter which one is which one goes where right? Like order could be 1,3,4,2,5 then 2,5,1,4,2 etc mixing them all up so each full run is different. Don't really need different versions of the runs, just to randomize the order in which they are run.