look in the rules forum, there is tons. plus it is not to hard to make a single loot rule for ONLY legendaries. ---- The ring is ilvl 14 ---- there is a 3 to 5 second pause when he goes to the next level. give it a second to move lol. ---- manolette you can add every single target in that area to the black list. but the ignore combat works better. ---- rinleezwins - good ---- we run this on normal, but you can get exp from hell and Inferno for paragon also
What my issue was on this was actually using the GilesWorldObject plugin, i didnt uncheck that box to go back to loot rules. Got it all sorted now But no rings yet... You had said in another thread you had found 13 rings on this already - do you run it 24x7, what kind of time frame did you find that in? Just curious of maybe when one will show up for me!
Uninstalled unstuckme 1.4 for 1.3, and only having that and world object handler 1.7 the profile still resets halfway through the adds on the platform. The problem appears to lie with killing all the mobs in the initial spawn wave too quickly and the game thinks the profile has ended, triggering the game to leave.
13 rings total for me. 5 from this, the rest doing act 2 champ hunts. the 5 in a 4-5 day time period?
This is really strange are you using the newest demonbuddy release? Because I started shortly after the patch with act 2 normal champion runs. Then for some days only oasis as most people reported that they found it there. And the last days only Royal Audience but so far not a single leoric ring. Found only a bunch of other legendaries around four times each type. Anyone else got the ring with demonbuddy?
Well if you're to believe the tin-foil hat wearers on the actual Diablo 3 bnet boards, then they would say that's because Blizzard is actively controlling drop rates since the patch and that they are not truly random.
This profile was too buggy for me and kept getting stuck at strange times as well as skipping things if it killed mobs too fast. I rewrote my own and made use of several features as well as timing it for my Demon Hunter with vaults. I'll post it here and you guys can adjust as needed for your own class. Been running flawlessly for me for about an hour using the latest version of UnstuckMe (1.4) and GilesWorldObjectHandler (1.7). Changes: Uses lots of If statements to make sure it's not doing something stupid at the wrong time. Uses while loops to check if the objectives are finished before continuing (fixes retarded issue with profile moving on before the objective updates) Removed step dependency of wait timers and movements so that it won't skip them if the game is slow. Instead replaced them with more if/while. Upped the loot distance a bit just in case Leah kills a mob that's outside your loot range. Cleaned up the code so it's actually readable and commented. Makes use of two scenarios for leaving the game: one error and one success Has SOME support for reloading the profile mid-way (not tested) Timed waits for Demon Hunters with vault, hot pursuit, and tactical advantage. Feel free to change the wait times as the code is now clean. I'm getting about 24 runs per hour with this version. I personally don't want to go much higher than that, but you can lower some of the wait times if you want to finish it faster. I have noticed every once in awhile it holds still right after the demon summoners. It seems there's some kind of seam that the bot has trouble crossing every once in awhile. Happens to me about 1 of every 8 games but UnstuckMe usually corrects it within a few seconds. All in all this should be a lot more fault tolerant though as I wrote it from scratch to be so.
Can we get the "input limit" with this kind of short profiles? Im scared of that limit and, althougth i know its less efficient, im currently running my own version so the bot first moves to a few areas to get 5 x NV, then procced to the palace. Would really like to know how many runs/h is safe to not get the input limit.
Yes that?s possible but my main concern currently is if demonbuddy picks it even up. I know it should pick up every legendary but with the posts about missed skorn and rings in mind...? The first profile for royal audience I saw was posted five days ago. And before that the oasis profile was available. Isn't it strange that no one beside creativextent has posted about finding the ring? That?s why I wonder if creativextent uses a different demonbuddy version/plugins and if he got his rings with demonbuddy. If demonbuddy picks it always up and no one else here has found it the current drop rate must be extremely low compared to other legendaries. If blizzard lowered the droperate we should see a decreas in the ah of available rings and prices should go up.
Theres 2 posible reason for missing loot currently, one can be fixed disabling AOE avoidance in case you are using Giles combat routines. Search on the plugins section.
You should only have then the DB memory missreading issue. Btw from since 1-2 days the games are taking much more time to create, is people overloading the servers or what? Eu here.
I've been running 24 runs/h for about 3 hours now and haven't gotten input limit. I'm sure my profile is a bit slower than others, but that's partially because I don't want to be ANYWHERE near the input limit.
Pretty sure this got nerfed as well as bugged. DB does not always recognize the 4 towers that spawn the hydras. It sits there and attacks one until you intervent and walk to the other side of the room.
I have not got one in a while... they probably nerfed this. i have not stop running this for 24/h a day and no input limit.