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  • [Gatherbuddy2] Leaving nodes before the node is herbed/mined. [Video+Log]

    Discussion in 'Honorbuddy Support' started by qztr, Sep 12, 2012.

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    1. qztr

      qztr Active Member

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      Same result in both Twilight Highlands and Uldum.
       
    2. chtpm

      chtpm Member

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      View attachment 3740 2012-09-12 07.49.txt Bot is inbetween a terocone and fel iron node and cant decide which one to harvest. It only harvest half way and changes to the other and back again just playing gatherer ping pong lulz
       
    3. Apsalaar

      Apsalaar New Member

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      Same, using Druid flightform.
       

      Attached Files:

    4. Computer7412

      Computer7412 New Member

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      I found that if i turned on auto loot it worked "at least for me" good luck:)
       
    5. Fatherjesus

      Fatherjesus New Member

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      I'm having the same problem on my druid so I'm just gonna be a cheerleader.


      YEA YEA YEA DEVS CAN FIX IT YEA YEA YEA YES THEY CAN YEA YEA YEA gl
       
    6. Mrflores

      Mrflores New Member

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      The bot needs to wait 1 - 2 seconds more at every node to quick fix it.
      Is there anything we can change so it does this ^^?
       
    7. Hawker

      Hawker Well-Known Member Buddy Core Dev

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      Can anyone else with the problem try this and confirm it is or is not a fix?
       
    8. sheveron

      sheveron Member

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      I have never turn off autoloot in WoW. The problem exists.
       
    9. YiZZo17

      YiZZo17 New Member

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      Love the ping pong analogy. My elemental shaman did the same thing with two herb nodes and another time with a herb+mine node. I just stopped the bot. Mined one of them and started the bot again. But I would never leave it AFK knowing that it does that. Looks real bottish.

      Also. I always have Auto-loot turned on. Like the previous poster I have never turned it off.
       
    10. frocksan

      frocksan New Member

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      Just tested - turned it on and it is now looting.
       
    11. MaxMuster

      MaxMuster Well-Known Member Buddy Store Developer

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      is not a fix, because i use auto loot all the time
       
    12. patto92

      patto92 Community Developer

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      DK and Paladin with the problem, will run between 2 nodes back and forth
       
    13. qztr

      qztr Active Member

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      Druid as well.
      A fix would be to spend 1-2 more seconds per node.
       
    14. TerraG

      TerraG New Member

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      I'm aware that the dev's are working on it.

      Just thought I'd post to say I'm also having the issue on my warrior and the "auto-loot fix" didn't work.
       
    15. xwozone

      xwozone Active Member

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      Seems like its random, one toon 75% of the time does it fine, another 90% of the time runs. weird. makeing it only do ore or herbs helps, but still a pain. screams boting.

      Also stopping it and than starting it helps.
       
      Last edited: Sep 12, 2012
    16. Weyoun

      Weyoun New Member

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      Okay, here's my "Bug report".

      Imho all the guys saying it's some random error are wrong, because GB2 tries to spam harvest even if there is only one node around.
      So there has to be an faulty detection if the interaction with the object is finished or not. I turned on full debug level and got following output:

      Code:
      Flushing timed movement. 
      Direction: AllAllowed 
      Flushing timed movement. 
      Direction: Forward 
      Activity: Interaktion mit dem Objekt 
      InteractDebug:1157942641 
      Interact Done:1157942641 
      Flushing timed movement. 
      Direction: AllAllowed 
      Activity: Unterwegs zum n?chsten Hotspot 
      Spell_C::CastSpell(107203, 0, 0x0, 0) [771] 
      Activity: Interaktion mit dem Objekt 
      InteractDebug:1157942641 
      Interact Done:1157942641 
      Activity: Unterwegs zum n?chsten Hotspot 
      Spell_C::CastSpell(107203, 0, 0x0, 0) [772] 
      Spell_C::CastSpell(107203, 0, 0x0, 0) [773] 
      Flushing timed movement. 
      Direction: Forward, JumpAscend 
      [Flightor]: Unstuck attempt 279
      All this happened in about 1.5 seconds.
      Too bad there is no timestamp but right in the moment GB2 starts to interact with the game object it also states that interaction is finished thus leading to some funky behaviour.
       
      Last edited: Sep 12, 2012
    17. Solanine

      Solanine Member

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      This seems to be an issue when 1 ore more Nodes appear in the bots range it will flip flop between the two. having this issue on my druid with CLU CC
       
    18. k3nj1

      k3nj1 New Member

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      the same happened with my elemental shaman with a herb and a ore in the same range it just starts to go back and forward.
       
    19. omgwtfjplol

      omgwtfjplol New Member

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      Ok so i figured out the problem and why druids see it the worst. When there is one or more nodes in a near radius the druid since in flight form tries too leave early. However all other classes are attempting too mount however are not able too because another action is in progress. Auto loot helps but does not fix. The bot needs too sit at the ore/herb a few seconds longer and stop trying too mount while at the herb/ore.
       
    20. EpOX

      EpOX New Member

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      exactly the same problem with my rogue
       
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