What for? Just wondering which skills in particular you find yourself always changing, and are fed up of having to change each time there is a Trinity update?
Too many things for change in each update for me. Trinity is one of them. (It is only mine problem, I know) I just will be using /usr/bin/patch If you don't want implement it. But configure program in code not right way, I think.
Sorry I think you missed my question What abilities are you changing the timers of, and why? If I understand the reasoning, then maybe I can offer help. Like if it's "only one skill", then maybe that skill needs changing. If it's all of your wizard skills and you use critical mass, maybe you're not aware of the critical mass option, etc. Requesting a feature is fine, I welcome it. But I'll always question the reasoning behind the feature request if it's not immediately obvious to me.
Oh, yes. I missed it. In current build we increase SNOPower.Witchdoctor_AcidCloud time and decrease SNOPower.DemonHunter_Multishot time. Why? Because this changes increase gph.