another stuck on the battlefields, this was a problem appeared in gangnam pre 1.6 then devious got a fix for it
Where's donate button on ciggarc forum? I can't find it. Will I instantly get access to the newest versions of A3Champ and RadAtom as soon as I donate? Upd. found and donated.
U can't really run random as there isn't a set up for it right now... As for changing and taking out certain areas you can do that... Just go in the profile folder and find which area was right before the one you want to edit. Open up that area... For example you don't want fields of slaughter so you go to battlefields because that is the area right before it you open the xml in notepad and press ctrl + F and type in continue profile or just look for the phrase in the coding than you the following area that is after the profile you want to take out.... So continue example as above you don't want fields of slaughter so you go to battlefields you find "continue profile = Gangnamstyle_fieldsofslaughter.xml" now you edit that and put in the next map in the profile order which would be "Rakkis crossing " input Gangnamstyle_rakkis. Hopefully this helps.
Anyone else back to getting stuck above the portals for skycrown/arreat gate with the latest update? I really need to not update anymore when stuffs working flawlessly >_<
Are you using GangnamStyle 1.2.6 or higher? It should fix any issues with the skycrown portal/arreat gate. Also, as a side note: I'm out of town until late monday, so I can't work on fixing any major problems atm. Feel free to keep reporting them and I'll take a look when I'm home though! (Please include which version of the profile you are using though; BigRed 1.3 and GangnamStyle 1.2.6 have some differences)
Is anyone else having issues with path generation in fields of slaughter? [13:12:17.213 V] Path generation failed! Couldn't find valid start point! [13:12:18.308 V] Path generation failed! Couldn't find valid start point! [13:12:19.320 V] Path generation failed! Couldn't find valid start point! [13:12:20.355 V] Path generation failed! Couldn't find valid start point! [13:12:21.440 V] Path generation failed! Couldn't find valid start point! [13:12:22.554 V] Path generation failed! Couldn't find valid start point! [13:12:23.520 V] Path generation failed! Couldn't find valid start point! [13:12:24.552 V] Path generation failed! Couldn't find valid start point! [13:12:25.578 V] Path generation failed! Couldn't find valid start point! [13:12:26.661 V] Path generation failed! Couldn't find valid start point! [13:12:27.692 V] Path generation failed! Couldn't find valid start point! [13:12:28.708 V] Path generation failed! Couldn't find valid start point! [13:12:29.730 V] Path generation failed! Couldn't find valid start point! [13:12:30.744 V] Path generation failed! Couldn't find valid start point! [13:12:31.755 V] Path generation failed! Couldn't find valid start point! [13:12:32.790 V] Path generation failed! Couldn't find valid start point! [13:12:33.786 V] Path generation failed! Couldn't find valid start point! [13:12:34.830 V] Path generation failed! Couldn't find valid start point! Does this until pretty much the inactivity timer is tripped
Question: Why do these profiles go through EVERY LAST PART OF THE MAP? For example, skycrown/stonefort, they go up those little stairs to reach the platforms, on which there are never any mobs. Very useless, huge time waster. Whoever put that in the pathing is stupid lol. Anyone re-do the profile for better efficiency?
really!?!?!.. Why come on here and talk shit about something and have nothing productive to add and just leach off these guys that put their hard earned time into these profiles who they do for FREE? Atleast be nice and say something along the lines of "maybe a nice suggestion would be to not go up all the stairs and platforms as it makes the run inefficient and would cut a lot of time if they didn't".
anyone know why the profile returns to tower of the damned after it has been cleared, i think it is after the bot kills azmo it returns to tower of damned 1, then goes to 2, then so on
Since the newest update of DB, my bot has been stopped on the same place in the Field of Slaughter, and it produces "Inactivity timer tripped" error. Anyone with the same problem?