yes i did new installation form scratch and going with refreshment detection and without it... still the same
guys,try CLU and let me know plz http://www.thebuddyforum.com/honorb...010-clu-codified-likeness-utility-pt-2-a.html
I don't get it. It was working fine before the latest patch. After the patch, it stopped working. And the answer is to get a combat routine? There's a bug in the source that was introduced between updates. Find it and fix it. And just to be clear, I'm trying to use a questing profile. Setting HB to combat won't help me much.
Tony, I've tried it with CLU, and a few hunter CC's as well, none seem to be working - the refreshment does get auto detected, but never used... I created a new thread and attached a log, sorry about that didn't see that this one was just a few lines down.
what class is everyone? I just noticed on my paladin it works fine... on the hunter it does not, so this appears to be related to the classes somehow.
we need as many log files as possible of people who are having this problem so we can track it down and fix it for the next release. so if you do have this problem, post a full log as an attachment so we can narrow down exactly whats causing it. http://www.thebuddyforum.com/honorbuddy-forum/guides/35945-guide-how-attach-your-log-kick.html
Exact same.... My warrior will try to take on an army when down to 100 health. Toon is simply not eating and spending a lot of time as a ghost because of this
same issue, I wonder if the problem could be the game language? I have this issue with antoangler and grind and my char is a warrior (tested with differents cc). I'll edit the post later to include my logs.
I have a temp fix for the eating until they get this fixed. You have to edit your class file in singular. I added the following code. Add the following code to the top of your class file. Code: using Rest = Singular.Helpers.Rest; You will also need to add the following. Code: #region Heal [Behavior(BehaviorType.Rest, WoWClass.Warrior, WoWSpec.WarriorArms)] public static Composite CreateWarriorArmsRest() { return new PrioritySelector( // Rest up damnit! Do this first, so we make sure we're fully rested. Rest.CreateDefaultRestBehaviour()); } #endregion If you can't figure out how to do this I will edit your class file for you and upload it as requested when I have free time. I will include the edited file for arms warrior. Put this file in Honorbuddy/Routines/Singular/Classspecific/Warrior View attachment Arms.cs
YES, IT WORKS! Thanks man! I can live with this solution as long there is no permanent solution. So great that people can make this! Ok, back to work now
Glad it's working for you. I forgot to add I have also added Impending Victory in this so your warrior will use it to heal himself.
Put that file in \Routines\Singular\ClassSpecific\Warrior. If you do that and play arms, it will use victory rush. Tell me if you need it for another spec, it's really quite easy to fix. Edit: Missed that the guy above me posted the same thing + eating, so just ignore this.
Just changed [Behavior(BehaviorType.Rest, WoWClass.Warrior, WoWSpec.WarriorArms)] to [Behavior(BehaviorType.Rest, WoWClass.Mage, WoWSpec.MageFrost)] and it finally works fine for my mage, thx dude!