And gets stuck and doesn't continue the routine until I manually fly it down on the y vector and/or restart the bot. Any idea what might be causing this peculiar behavior or possible solutions?
Got one... Code: [04:16:58.497 N] 58:496 - HP: 98% - Energy: 60 - Chi: 2 - Paladin - 2y - 17% hp - Jab [04:16:59.482 D] [Cast] Guard 115295 [04:16:59.485 D] [CGSpellBook::CastSpell] Override ID: 115295, KnownIndex: 46 [04:16:59.508 N] 59:507 - HP: 96% - Energy: 32 - Chi: 3 - Monk - 0y - 96% hp - Guard [04:16:59.746 D] [Cast] Leg Sweep 119381 [04:16:59.750 D] [CGSpellBook::CastSpell] Override ID: 119381, KnownIndex: 50 [04:16:59.783 N] 59:782 - HP: 96% - Energy: 44 - Chi: 1 - Paladin - 1y - 10% hp - Leg Sweep [04:17:00.910 D] [Cast] Jab 100780 [04:17:00.913 D] [CGSpellBook::CastSpell] Override ID: 100780, KnownIndex: 48 [04:17:00.938 N] 00:937 - HP: 96% - Energy: 44 - Chi: 1 - Paladin - 1y - 10% hp - Jab [04:17:04.158 D] Cleared POI - Reason POI is dead from Combat [04:17:04.158 D] Cleared POI [04:17:04.411 D] Unloading tiles! [04:17:04.629 D] Activity: Loading Tile/s [04:17:04.629 D] Loading Expansion01_20_36 [04:17:04.948 D] Changed POI to:Type: Loot, Name: Boulderfist Mystic [04:17:05.015 D] [LuaEvents] Getting argument values for event COMBAT_LOG_EVENT_UNFILTERED [04:17:05.088 D] InteractDebug:794934088 [04:17:05.110 D] Interact Done:794934088 [04:17:05.862 D] [LuaEvents] Getting argument values for event LOOT_OPENED [04:17:05.929 N] Looting Boulderfist Mystic Guid:0xF13042EF00094A75 [04:17:05.938 D] ItemId: 0, IsCurrency: 0, IsCoinage: 1, Byte6: 0, Byte7: 0, TextureId: 0, Quantity: 2147, Int10: 0, Int14: 0, Status: 0 [04:17:05.939 D] ItemId: 26043, IsCurrency: 0, IsCoinage: 0, Byte6: 0, Byte7: 0, TextureId: 38158, Quantity: 1, Int10: -1667900672, Int14: 0, Status: 0 [04:17:05.941 D] ItemId: 21877, IsCurrency: 0, IsCoinage: 0, Byte6: 0, Byte7: 0, TextureId: 39452, Quantity: 1, Int10: -1730453632, Int14: 0, Status: 0 [04:17:05.942 D] ItemId: 33461, IsCurrency: 0, IsCoinage: 0, Byte6: 0, Byte7: 0, TextureId: 1093, Quantity: 1, Int10: -1462018176, Int14: 0, Status: 0 [04:17:05.987 D] Cleared POI - Reason Waiting for loot flag [04:17:05.987 D] Cleared POI [04:17:06.356 D] [LuaEvents] Getting argument values for event LOOT_CLOSED [04:17:06.502 D] Changed POI to:Type: Loot, Name: Boulderfist Mystic [04:17:06.653 D] Cleared POI - Reason Already looted [04:17:06.653 D] Cleared POI [04:17:06.804 D] Changed POI to:Type: Loot, Name: Boulderfist Mystic [04:17:06.954 D] Cleared POI - Reason Already looted [04:17:06.954 D] Cleared POI [04:17:07.021 D] [LuaEvents] Getting argument values for event CHAT_MSG_LOOT [04:17:07.090 D] Changed POI to:Type: Loot, Name: Boulderfist Mystic [04:17:07.234 D] Cleared POI - Reason Already looted [04:17:07.234 D] Cleared POI [04:17:07.377 D] Changed POI to:Type: Loot, Name: Boulderfist Mystic [04:17:07.444 D] [LuaEvents] Getting argument values for event UNIT_INVENTORY_CHANGED [04:17:07.563 D] Cleared POI - Reason Already looted [04:17:07.563 D] Cleared POI [04:17:07.709 D] Changed POI to:Type: Loot, Name: Boulderfist Crusher [04:17:07.872 N] Moving to Type: Loot, Name: Boulderfist Crusher [04:17:12.287 D] InteractDebug:794740048 [04:17:12.301 D] Interact Done:794740048 [04:17:13.112 D] [LuaEvents] Getting argument values for event LOOT_OPENED [04:17:13.175 N] Looting Boulderfist Crusher Guid:0xF13042EE0009428A [04:17:13.187 D] ItemId: 0, IsCurrency: 0, IsCoinage: 1, Byte6: 0, Byte7: 0, TextureId: 0, Quantity: 1728, Int10: 0, Int14: 0, Status: 0 [04:17:13.188 D] ItemId: 21877, IsCurrency: 0, IsCoinage: 0, Byte6: 0, Byte7: 0, TextureId: 39452, Quantity: 1, Int10: 1847905536, Int14: 0, Status: 0 [04:17:13.189 D] ItemId: 27854, IsCurrency: 0, IsCoinage: 0, Byte6: 0, Byte7: 0, TextureId: 20803, Quantity: 1, Int10: 2116340992, Int14: 0, Status: 0 [04:17:13.233 D] Cleared POI - Reason Waiting for loot flag [04:17:13.233 D] Cleared POI [04:17:13.584 D] [LuaEvents] Getting argument values for event LOOT_CLOSED [04:17:13.684 D] Changed POI to:Type: Loot, Name: Boulderfist Crusher [04:17:13.842 D] Cleared POI - Reason Already looted [04:17:13.842 D] Cleared POI [04:17:13.909 D] [LuaEvents] Getting argument values for event CHAT_MSG_LOOT [04:17:14.009 D] Changed POI to:Type: Loot, Name: Boulderfist Crusher [04:17:14.148 D] Cleared POI - Reason Already looted [04:17:14.148 D] Cleared POI [04:17:14.296 D] Changed POI to:Type: Loot, Name: Boulderfist Crusher [04:17:14.449 D] Cleared POI - Reason Already looted [04:17:14.449 D] Cleared POI [04:17:14.516 D] [LuaEvents] Getting argument values for event UNIT_INVENTORY_CHANGED [04:17:14.819 D] Activity: Moving to hotspot [04:17:14.819 D] Activity: Loading Tile/s [04:17:14.819 D] Loading Expansion01_20_35 [04:17:15.321 D] Loading Expansion01_19_36 [04:17:15.550 D] Loading Expansion01_20_37 [04:17:16.212 D] Loading Expansion01_19_37 [04:17:16.729 D] Loading Expansion01_19_35 [04:17:17.146 D] Loading Expansion01_18_36 [04:17:17.543 D] Loading Expansion01_21_35 [04:17:18.050 D] Loading Expansion01_18_35 [04:17:18.346 D] Loading Expansion01_21_37 [04:17:18.672 D] Loading Expansion01_19_34 [04:17:18.881 D] Loading Expansion01_20_34 [04:17:19.401 D] Loading Expansion01_18_37 [04:17:19.818 D] Loading Expansion01_20_38 [04:17:20.075 D] Loading Expansion01_21_38 [04:17:20.362 D] Loading Expansion01_18_34 [04:17:20.806 D] Loading Expansion01_21_34 [04:17:21.431 D] Loading Expansion01_22_37 [04:17:21.709 D] Loading Expansion01_21_36 [04:17:22.108 D] Loading Expansion01_22_38 [04:17:22.579 D] Loading Expansion01_22_36 [04:17:22.943 D] Loading Expansion01_17_36 [04:17:23.089 D] Loading Expansion01_17_35 [04:17:23.450 D] Loading Expansion01_18_38 [04:17:23.546 D] Loading Expansion01_20_33 [04:17:23.912 D] Loading Expansion01_20_39 [04:17:24.100 D] Loading Expansion01_17_37 [04:17:24.322 D] Loading Expansion01_21_39 [04:17:24.526 D] Loading Expansion01_18_33 [04:17:24.670 D] Loading Expansion01_22_35 [04:17:25.124 D] Loading Expansion01_19_33 [04:17:25.407 D] Loading Expansion01_21_33 [04:17:25.766 D] Loading Expansion01_17_34 [04:17:26.032 D] Loading Expansion01_23_37 [04:17:26.296 D] Loading Expansion01_23_38 [04:17:26.620 D] Loading Expansion01_22_39 [04:17:26.806 D] Loading Expansion01_16_36 [04:17:26.950 D] Loading Expansion01_16_35 [04:17:27.237 D] Loading Expansion01_20_32 [04:17:27.572 D] Loading Expansion01_23_36 [04:17:27.882 D] Loading Expansion01_23_35 [04:17:28.178 D] Loading Expansion01_21_32 [04:17:29.041 D] Loading Expansion01_16_37 [04:17:29.212 D] Loading Expansion01_22_34 [04:17:29.616 D] Loading Expansion01_23_39 [04:17:29.929 D] Loading Expansion01_22_33 [04:17:30.283 D] Loading Expansion01_19_32 [04:17:30.552 D] Loading Expansion01_16_34 [04:17:30.841 D] Loading Expansion01_20_31 [04:17:31.368 D] Loading Expansion01_23_34 [04:17:31.613 D] Loading Expansion01_15_36 [04:17:31.841 D] Loading Expansion01_17_33 [04:17:32.131 D] Loading Expansion01_24_38 [04:17:32.394 D] Loading Expansion01_24_37 [04:17:32.691 D] Loading Expansion01_22_32 [04:17:32.890 D] Loading Expansion01_15_35 [04:17:33.102 D] Loading Expansion01_15_37 [04:17:33.289 D] Loading Expansion01_21_31 [04:17:33.681 D] Loading Expansion01_16_33 [04:17:33.921 D] Loading Expansion01_24_35 [04:17:34.273 D] Loading Expansion01_19_31 [04:17:34.589 D] Loading Expansion01_24_36 [04:17:34.888 D] Loading Expansion01_24_39 [04:17:35.077 D] Loading Expansion01_24_34 [04:17:35.418 D] Loading Expansion01_18_32 [04:17:35.787 D] Loading Expansion01_15_34 [04:17:36.001 D] Loading Expansion01_22_31 [04:17:36.313 D] Loading Expansion01_15_33 [04:17:36.575 D] Loading Expansion01_25_37 [04:17:36.849 D] Loading Expansion01_23_32 [04:17:37.003 D] Loading Expansion01_18_31 [04:17:37.388 D] Loading Expansion01_25_36 [04:17:37.677 D] Loading Expansion01_20_30 [04:17:38.230 D] Loading Expansion01_21_30 [04:17:38.505 D] Loading Expansion01_19_30 [04:17:38.996 D] Loading Expansion01_25_35 [04:17:39.165 D] Loading Expansion01_25_34 [04:17:39.591 D] Loading Expansion01_23_33 [04:17:39.897 D] Loading Expansion01_22_30 [04:17:40.093 D] Loading Expansion01_23_31 [04:17:40.277 D] Loading Expansion01_17_32 [04:17:40.568 D] Loading Expansion01_24_32 [04:17:40.756 D] Loading Expansion01_17_31 [04:17:41.203 D] Loading Expansion01_24_33 [04:17:41.407 D] Loading Expansion01_24_31 [04:17:41.622 D] Loading Expansion01_16_32 [04:17:41.913 D] Loading Expansion01_25_33 [04:17:42.076 D] Could not generate full path from {-2556.571, 6278.431, 15.03648} to {-2131.667, 6004.667, 239.3474} (time used: 26.755 seconds) [04:17:42.842 D] [LuaEvents] Getting argument values for event COMBAT_LOG_EVENT_UNFILTERED [04:17:44.889 N] Enabling Check at 00:17:44 [04:17:44.889 D] Checktimer has Finished its Total wait of 3 Minutes, Enabling Item Check for next Opportunity [04:17:44.889 N] Will Run Next Check At 00:20:44 [04:17:49.335 D] [Cast] Keg Smash 121253 [04:17:49.337 D] [CGSpellBook::CastSpell] Override ID: 121253, KnownIndex: 49 [04:17:49.363 N] 49:362 - HP: 98% - Energy: 100 - Chi: 0 - Warrior - 5y - 100% hp - Keg Smash [04:17:50.381 D] [Cast] Guard 115295 [04:17:50.385 D] [CGSpellBook::CastSpell] Override ID: 115295, KnownIndex: 46 [04:17:50.415 N] 50:414 - HP: 98% - Energy: 60 - Chi: 2 - Monk - 0y - 98% hp - Guard [04:17:50.578 D] [Cast] Breath of Fire 115181 [04:17:50.581 D] [CGSpellBook::CastSpell] Override ID: 115181, KnownIndex: 37 [04:17:50.609 N] 50:608 - HP: 98% - Energy: 60 - Chi: 2 - Warrior - 5y - 75% hp - Breath of Fire [04:17:51.557 D] [Cast] Jab 100780 [04:17:51.560 D] [CGSpellBook::CastSpell] Override ID: 100780, KnownIndex: 48 [04:17:51.593 N] 51:592 - HP: 99% - Energy: 75 - Chi: 0 - Warrior - 5y - 75% hp - Jab [04:17:51.693 D] [LuaEvents] Getting argument values for event COMBAT_LOG_EVENT_UNFILTERED [04:17:52.633 D] [Cast] Jab 100780 [04:17:52.635 D] [CGSpellBook::CastSpell] Override ID: 100780, KnownIndex: 48 [04:17:53.670 D] [Cast] Breath of Fire 115181 [04:17:53.673 D] [CGSpellBook::CastSpell] Override ID: 115181, KnownIndex: 37 [04:17:53.698 N] 53:698 - HP: 99% - Energy: 20 - Chi: 2 - Warrior - 5y - 72% hp - Breath of Fire [04:17:54.636 D] [LuaEvents] Getting argument values for event COMBAT_LOG_EVENT_UNFILTERED [04:17:54.727 D] [Cast] Tiger Palm 100787 [04:17:54.730 D] [CGSpellBook::CastSpell] Override ID: 100787, KnownIndex: 61 [04:17:54.748 N] 54:748 - HP: 99% - Energy: 31 - Chi: 0 - Warrior - 5y - 59% hp - Tiger Palm [04:17:55.838 D] [Cast] Jab 100780 [04:17:55.841 D] [CGSpellBook::CastSpell] Override ID: 100780, KnownIndex: 48 [04:17:55.863 N] 55:863 - HP: 99% - Energy: 44 - Chi: 0 - Warrior - 5y - 55% hp - Jab [04:17:56.888 D] [Cast] Tiger Palm 100787 [04:17:56.891 D] [CGSpellBook::CastSpell] Override ID: 100787, KnownIndex: 61 [04:17:56.904 N] 56:903 - HP: 99% - Energy: 16 - Chi: 1 - Warrior - 5y - 44% hp - Tiger Palm [04:17:57.550 D] [LuaEvents] Getting argument values for event COMBAT_LOG_EVENT_UNFILTERED [04:17:57.894 D] [Cast] Tiger Palm 100787 [04:17:57.896 D] [CGSpellBook::CastSpell] Override ID: 100787, KnownIndex: 61 [04:17:59.100 D] [Cast] Keg Smash 121253 [04:17:59.103 D] [CGSpellBook::CastSpell] Override ID: 121253, KnownIndex: 49 [04:17:59.135 N] 59:134 - HP: 99% - Energy: 51 - Chi: 1 - Warrior - 5y - 23% hp - Keg Smash [04:18:01.360 D] EnableCheck was Passed! [04:18:01.645 D] Turning off Check Since Done! [04:18:01.698 D] Activity: Moving to hotspot [04:18:01.918 D] Changed POI to:Type: Loot, Name: Boulderfist Crusher [04:18:02.059 N] Moving to Type: Loot, Name: Boulderfist Crusher [04:18:02.717 D] InteractDebug:794928544 [04:18:02.724 D] Interact Done:794928544 [04:18:03.572 D] [LuaEvents] Getting argument values for event LOOT_OPENED [04:18:03.630 N] Looting Boulderfist Crusher Guid:0xF13042EE000945C1 [04:18:03.654 D] ItemId: 0, IsCurrency: 0, IsCoinage: 1, Byte6: 0, Byte7: 0, TextureId: 0, Quantity: 854, Int10: 0, Int14: 0, Status: 0 [04:18:03.656 D] ItemId: 21877, IsCurrency: 0, IsCoinage: 0, Byte6: 0, Byte7: 0, TextureId: 39452, Quantity: 1, Int10: -1769499904, Int14: 0, Status: 0 [04:18:03.721 D] Cleared POI - Reason Waiting for loot flag [04:18:03.721 D] Cleared POI [04:18:04.074 D] [LuaEvents] Getting argument values for event LOOT_CLOSED [04:18:04.084 D] [LuaEvents] Getting argument values for event CHAT_MSG_LOOT [04:18:04.084 D] [LuaEvents] Getting argument values for event UNIT_INVENTORY_CHANGED [04:18:04.569 D] Activity: Loading Tile/s [04:18:04.569 D] Loading Expansion01_25_32 [04:18:04.822 D] Could not generate full path from {-2546.509, 6305.488, 14.21848} to {-2131.667, 6004.667, 239.3474} (time used: 573 milliseconds) [04:18:05.282 D] Mounting: Headless Horseman's Mount [04:18:07.294 D] Activity: Moving to hotspot [04:18:43.930 N] Enabling Check at 00:18:43 [04:18:43.930 D] Checktimer has Finished its Total wait of 3 Minutes, Enabling Item Check for next Opportunity [04:18:43.930 N] Will Run Next Check At 00:21:43 [04:18:43.930 D] EnableCheck was Passed! [04:18:43.931 D] Turning off Check Since Done! [04:18:48.153 D] Updating repair cost for current equipped items. New value: [0g37s4c] [04:19:42.965 N] Enabling Check at 00:19:42 [04:19:42.965 D] Checktimer has Finished its Total wait of 3 Minutes, Enabling Item Check for next Opportunity [04:19:42.965 N] Will Run Next Check At 00:22:42 [04:19:42.965 D] EnableCheck was Passed! [04:19:42.967 D] Turning off Check Since Done! [04:19:53.369 D] [LuaEvents] Getting argument values for event COMBAT_LOG_EVENT_UNFILTERED [04:20:42.080 N] Enabling Check at 00:20:42 [04:20:42.080 D] Checktimer has Finished its Total wait of 3 Minutes, Enabling Item Check for next Opportunity [04:20:42.080 N] Will Run Next Check At 00:23:42 [04:20:42.080 D] EnableCheck was Passed! [04:20:42.082 D] Turning off Check Since Done! [04:21:41.114 N] Enabling Check at 00:21:41 [04:21:41.114 D] Checktimer has Finished its Total wait of 3 Minutes, Enabling Item Check for next Opportunity [04:21:41.114 N] Will Run Next Check At 00:24:41 [04:21:41.114 D] EnableCheck was Passed! [04:21:41.115 D] Turning off Check Since Done! [04:21:48.195 D] Updating repair cost for current equipped items. New value: [0g37s4c] [04:21:53.797 D] [LuaEvents] Getting argument values for event COMBAT_LOG_EVENT_UNFILTERED [04:22:25.790 N] [Sharp Jump] Time is up 201210170022257904. Jumping after 6 minutes. [04:22:40.120 N] Enabling Check at 00:22:40 [04:22:40.120 D] Checktimer has Finished its Total wait of 3 Minutes, Enabling Item Check for next Opportunity [04:22:40.120 N] Will Run Next Check At 00:25:40 [04:22:40.120 D] EnableCheck was Passed! [04:22:40.122 D] Turning off Check Since Done! [04:23:38.123 D] [LuaEvents] Getting argument values for event COMBAT_LOG_EVENT_UNFILTERED [04:23:39.149 N] Enabling Check at 00:23:39 [04:23:39.149 D] Checktimer has Finished its Total wait of 3 Minutes, Enabling Item Check for next Opportunity [04:23:39.149 N] Will Run Next Check At 00:26:39 [04:23:39.149 D] EnableCheck was Passed! [04:23:39.150 D] Turning off Check Since Done! [04:23:52.964 D] [LuaEvents] Getting argument values for event COMBAT_LOG_EVENT_UNFILTERED [04:24:38.158 N] Enabling Check at 00:24:38 [04:24:38.158 D] Checktimer has Finished its Total wait of 3 Minutes, Enabling Item Check for next Opportunity [04:24:38.158 N] Will Run Next Check At 00:27:38 [04:24:38.158 D] EnableCheck was Passed! [04:24:38.159 D] Turning off Check Since Done! [04:24:48.229 D] Updating repair cost for current equipped items. New value: [0g37s4c] [04:25:37.266 N] Enabling Check at 00:25:37 [04:25:37.266 D] Checktimer has Finished its Total wait of 3 Minutes, Enabling Item Check for next Opportunity [04:25:37.266 N] Will Run Next Check At 00:28:37 [04:25:37.266 D] EnableCheck was Passed! [04:25:37.267 D] Turning off Check Since Done! [04:26:36.297 N] Enabling Check at 00:26:36 [04:26:36.297 D] Checktimer has Finished its Total wait of 3 Minutes, Enabling Item Check for next Opportunity [04:26:36.297 N] Will Run Next Check At 00:29:36 [04:26:36.297 D] EnableCheck was Passed! [04:26:36.298 D] Turning off Check Since Done! [04:27:35.408 N] Enabling Check at 00:27:35 [04:27:35.408 D] Checktimer has Finished its Total wait of 3 Minutes, Enabling Item Check for next Opportunity [04:27:35.408 N] Will Run Next Check At 00:30:35 [04:27:35.408 D] EnableCheck was Passed! [04:27:35.409 D] Turning off Check Since Done! [04:27:48.261 D] Updating repair cost for current equipped items. New value: [0g37s4c] [04:28:34.439 N] Enabling Check at 00:28:34 [04:28:34.439 D] Checktimer has Finished its Total wait of 3 Minutes, Enabling Item Check for next Opportunity [04:28:34.439 N] Will Run Next Check At 00:31:34 [04:28:34.439 D] EnableCheck was Passed! [04:28:34.440 D] Turning off Check Since Done! [04:29:33.512 N] Enabling Check at 00:29:33 [04:29:33.512 D] Checktimer has Finished its Total wait of 3 Minutes, Enabling Item Check for next Opportunity [04:29:33.512 N] Will Run Next Check At 00:32:33 [04:29:33.512 D] EnableCheck was Passed! [04:29:33.513 D] Turning off Check Since Done! [04:29:44.282 D] [LuaEvents] Getting argument values for event COMBAT_LOG_EVENT_UNFILTERED [04:30:32.601 N] Enabling Check at 00:30:32 [04:30:32.601 D] Checktimer has Finished its Total wait of 3 Minutes, Enabling Item Check for next Opportunity [04:30:32.601 N] Will Run Next Check At 00:33:32 [04:30:32.601 D] EnableCheck was Passed! [04:30:32.602 D] Turning off Check Since Done! [04:30:48.278 D] Updating repair cost for current equipped items. New value: [0g37s4c] [04:31:22.120 D] [LuaEvents] Getting argument values for event COMBAT_LOG_EVENT_UNFILTERED [04:31:31.610 N] Enabling Check at 00:31:31 [04:31:31.610 D] Checktimer has Finished its Total wait of 3 Minutes, Enabling Item Check for next Opportunity [04:31:31.610 N] Will Run Next Check At 00:34:31 [04:31:31.610 D] EnableCheck was Passed! [04:31:31.611 D] Turning off Check Since Done! [04:31:50.818 D] [LuaEvents] Getting argument values for event COMBAT_LOG_EVENT_UNFILTERED [04:32:30.613 N] Enabling Check at 00:32:30 [04:32:30.613 D] Checktimer has Finished its Total wait of 3 Minutes, Enabling Item Check for next Opportunity [04:32:30.613 N] Will Run Next Check At 00:35:30 [04:32:30.613 D] EnableCheck was Passed! [04:32:30.615 D] Turning off Check Since Done!
My bot does it too. It seems that he is stuck somehow. It's like forward-stop-forward-stop...then he's flying in cirles to max height, waits for a moment and is flying down again. This happens every 5 min. Hope for some help - this drives me crazy Thx, Readonly Edit: If I press a movement key (space, updown-keys, middle mouse) then the bot stops increasing height and continues with what he should do.