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  • [Question] How do i make bot attack everything around it while moving to a hotspot?

    Discussion in 'Archives' started by dingyskunk, Jul 3, 2010.

    1. dingyskunk

      dingyskunk New Member

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      I have noticed that the bot does not attack targets while it is in transit to another hotspot. What i mean is that i would like the bot to attack everything in it's way while heading to the next hotspot that is on the target list. It's pretty annoying for it to be walking along to the next hotspot and skip like 10 mobs along the way. Any help is greatly appreciated, thanks.
       
    2. ziNc

      ziNc New Member

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      I might be wrong since I'm actually very new to Honorbuddy, but my guess would be to add the mobs to the profile in the same fashion the mobs near the hotspots in your profile were.
       
    3. trinity04

      trinity04 Member

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      wrong ziNc. It seems that HB only attacks mobs around Hotspots. Kinda stupid if you ask me. It's actually a simple Fix and has been mentioned before. Maybe Devs will see this and respond appropriately. This small change could increase XP/hr and G/hr greatly, and reduce bans based on reports.

      My 2 cents... hmmm seems I only have a Dime... Got any change?
       
    4. dingyskunk

      dingyskunk New Member

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      So there is a fix but you don't know it offhand? I searched the forums pretty extensively and couldn't find this fix.
       
    5. trinity04

      trinity04 Member

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      I apologize. I didn't make myself clear. I meant that the issue was mentioned before. Not a "Quick Fix". And the fix i mentioned is a Dev side Fix. Alhough i am fairly certain it is possible to just do a Check on units in the vicinity...

      Obviously not proper syntax...

      check all mobs in Vicinity
      if Mobs are <30 yds && (Mob level < myLevel + 3 || mobLevel is > mylevel - 3)
      Target mob
      Kill it

      Or use some other method of deciding whether to kill it. I haven't really studied the entire API available, or you could also probably use LUA to check Creature type etc.
      Of course this is only a general Idea on how to correct this until the Devs decide to implement this into the bot w/o having to create a thousand hotspots.
       
    6. dingyskunk

      dingyskunk New Member

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      When i just use one hotspot it works pretty well walking up to every mob in its target list, but eventually he wanders off and kills everything in the area and then the bot just stops moving. I assume that with one hotspot it will only keep checking for mobs in the area to kill and if there is nothing it bugs out.

      Also when i use multiple hotspots that cover the whole area pretty well the bot goes to one hotspot, kills 1 thing, goes to another hotspot while avoiding like 20 mobs, kills one thing, and this just keeps repeating and is extremely annoying. I hate how it just keeps traveling 90% of the time to a new hotspot and not actually targeting more than 1-2 mobs around that hotspot.

      Basically it would be great if it would actually patrol around the hotspot circle area thing and kill shit around it instead of just going from one hotspot to another and killing whatever it may run over.
       

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