This CC is superb. I'm blown away. It's mana intensive but very good. If I get better gear, it will dominate.
So many words could be said about posts like this. I've been using this cc through various iterations for a couple of weeks now, and it is doing a marvelous job. If you have a problem with the CC be specific about what the problem is, and how you're using it. If you believe the rotation could be improved post exactly what you feel needs to change. And last but DEFINITELY not least if you are having issues with a CC post a log, as this is the best and most efficient way for coders to find bugs, or errors and get them corrected. On a side note, being one month and 8 posts into the HB experience, attacking a CC and calling it a scam is not the most effective way to endear yourself to a community. If you have a problem with a CC be constructive, and use the tools that HB gives you to help the author improve the CC.
I don't know if it is CC related, but when I tried this for bgbuddy it got stuck at loading tiles. I waited and it was still stuck, so I tried a different CC and it worked instantly. Strange.
1) Main purpose of cc is to be used with user assistance 2) IF u want to use it with BGBuddy -> Enable Movement on General Settings 2) This enables movement, and will allow BGBuddy to work. EDIT: Updated the GUI to make it more User friendly.
Doesn't wanna queue to BG. Also I notice that even tho I check "enable movement" and saves, it's unchecked when I open the config again. These problems might be connected...? Edit: Checked config-file and it says "<EnableMovement>True</EnableMovement>", so no problem there. I queued it by hand, but it wont move inside BG.
Thankyou for pointing that out, this was caused by the way the GUI loads upon "class config' button. PHP: EnableMovement.CheckState = CheckState.Unchecked; So even if u saved the settings, it'll uncheck the next time u start the GUI... PHP: EnableMovement.Checked = MADSettings.Instance.EnableMovement; Going to check the entire cc for errors today, also converting everything into spell id's to make it usable with non English clients For now, Movement is bugged || Do not use untill I fixed it.
Change Log V2.8.5 Has been uploaded to svn, small summery below: [ Bugs Fixed ] - Movement now works - BGBuddy Queuing now works - Displacer Beast now works in BG - Nature's Swiftness + Healing Touch now works with minor delay - Bug with settings not being saved on GUI fixed [ Feature's added ] + Cyclone as defense mechanism , also checks for PvP Hands or glyph; + Moonfire with Nature's Vigil active for small heal boost + Symbiosis: Hunter Spell reflect, on heavy hitting spells + Shadowmeld: on heavy hitting spells + Glyph check supported on non-English clients [ Coming soon @ v 2.9.0 ] + Fleeing mechanism enhanced for movement + Auto cast symbiosis in battleground, based on priority + Ignore mobs in AV + Might of Ursoc optimized + Speed Optimized & Code Cleaned
Okay, I am going to test this out for bgs but one quick question. You note that you can use Fae Silence as an interrupt but you do not add it to recommended glyphs. I guess it is not optimal but it still is a bit wierd.
It is actually coded into the cc as an sequence =] It'll Bear -> Fae Silence -> Yet, for afk botting i'd recommend Displacer Beast for now because it adds to ur survivability.
May I ask where you changed the coding for it? My druid is lvl 87 and I would also like to give it a try Edit: nvm I found it, but I mainly wanted this CC for farming BGs and the movement is too clunky at the moment. Makes it very obvious that it's a bot
in bg getting this error: Mounting: Swift Flight Form Mount Time: 273.0156 Mounting: Swift Flight Form Mount Time: 274.0157 Mounting: Swift Flight Form Mount Time: 273.0157 Mounting: Swift Flight Form other mount is specified
I have noticed, and I've made some new movement logic in v2.9.0 to solve this problem. It's still on testing, so can't give an ETA on svn update. Not sure why this is happening, all I can see is it's trying to use Druid Flight Form in a battleground.. -> This won't work.
Latest version is completely un-usable. It's so bad I've to rewrite the entire cc from scrap, so update will take some time..
Yeah man, just do it from the start, no short cut, you will master every single line of the CR and it easier to expand. Just my 2 cent. PS: I'm on skype for anything you need.