im glad other with ranged classes are now having issues with pull distance like others say it looks very suspect if i go all way to mob as ranged using a hunter. awsome profiles beside the fact that pull range is limited
Ill try to do something will this pulldistance also cuz now im starting to get how to write this profiles and behaviors and how do they work.
I seem to be having problems with the Jade Temple quests for the last 3 days. It's not turning in all quests so it's not getting the followups. It also switches to shado-pan daily, which is annoying today it didn't turn in: Attack At The Temple of the Jade Serpent - Quest - World of Warcraft (I think it's first time I experience it not turning in this one) and Saving the Sutras - Quest - World of Warcraft View attachment 5752 2012-11-14 18.11.txt
yup, first thing in the morning that's what i do. I go there and delete the cache I have to admit that I don't have the latest HB version though
View attachment 69284 Can not turn in quest Challange At the Temple of Red Crane (ID: 31378) because I don't have it in my quest log! (Or do I: False) Stop called! Bot Stopped! Reason: Could not create current in quest bot! Activity: Honorbuddy Stopped [CLU] 3.3.8: Detached combat log System.Threading.ThreadAbortException: Thread was being aborted. at Styx.CommonBot.TreeRoot.() at Styx.CommonBot.TreeRoot.() System.Threading.ThreadAbortException: Thread was being aborted. at Styx.CommonBot.TreeRoot.() I know i have the quest im sitting here eating letting my bot do dailies
Having some trouble with the golden lotus 2.0 profile, when doing the "Free Spirit" quest. It gets "stuck" just outside the Spirit Vortex, I have to stop the bot and do the quest manually. Sorry for posting here, didn't find the Golden lotus topic. View attachment 9124 2012-11-25 13.00.txt
Having a lot of trouble with these dailies. The bugs spawn too fast when one dies and my char gets caught in an endless fight, mob after mob after mob. The bot also goes straight for Fallen Sentinels that are in the middle of 4+ mobs and attempts to use the water on them. Maybe set a condition so it only goes near Sentinels with 1 or 2 mobs around them?