I think i found where the stun is listed, it's in the THListCC.xml, can't find the Debuff one so i am presuming THListCC is what you were talking about. But i can't find where to disable auto trinket for CCs.
Alright, so I've got a few questions about the Cleanse system that the CE uses. Not complaining at all, I just want to understand what it's doing a bit better. How high is Cleanse priority in the routine? The "Cleanse if ___" amount.. what do you guys use in PvP? (For Arena, and also for Battlegrounds / RBG) Also, is there a way to make it cleanse healers first? Or set it so it cleanses a healer if they have 1 debuff, but dps if they have 2/3? Not sure if this is important. The heals in my RBG group were called out about not dispelling well enough (2k bracket) so I'm just a bit curious at this point.
Is anyone experiencing low DPS for Ret? I'm only pulling around 30k when i should be easily achieving 45-55k. Any setting suggestions?
I'll update public release 1 time per 1-2 week. Please understand that working on 2 version is confusing enough and some fix in Special Edition not stable, need constant tweak and improvement. Disable trinket is in FaQ first page. There is 2 Cleanse priority. High priority cleanse > heal > normal cleanse. High priority cleanse = Debuff that lose control like sheep, fear, Hammer of Justice... CR always try to cleanse healer first (because they in turn can cleanse the rest) Normal cleanse = the rest Debuff like root, snare, disarm, dot... CR always try to cleanse the unit have the most Debuff first. Tip for faster cleanse: Turn off normal cleanse (set to zero) or only start cleanse when unit get very high number of Debuff (9 for example) combat routine will cleanse less often => you have more chance Cleanse not on cooldown => faster cleanse High priority Debuff when needed. 3am here, good night Klickster
Yeah. I have paid version of this and Vanguard. Vanguard is nearly always my go-to for ret because the numbers are better-not sure why. I love Tuanha stuff, Brew Monks and Prot Pally are amazing (I haven't played the other roles) but when it comes to plain ret, it's lower than I'd like. Hopefully it will catch up, because I like their interface and options a lot more. I have no regrets buying the CC and supporting the devs and I hope they continue to make more and more routines! Good stuff and it keeps getting better.
Are you suggesting turning off normal cleanse in PvP or overall? Good to know it goes for healers first as well, but would it cleanse a dps with 5 debuffs over a healer who was feared or sheeped? And goodnight!
found some issues, using the paid version. - in lazyraider, i see that it doesnt use spells right when GCD is finished, but it waits a hardcoded amount of time it seems like? does it take into account haste effects at all? it waits like 0.4 seconds after a spell got off GCD to cast it, which results in major dps loss. - i never ever saw it use hand of freedom with bgbuddy. was kinda pain watching it never reach a frostmage with 2 hand of freedom ready to be used, when it was constantly slowed by frostbolts. - pvptrinket usage i have set to use when controlled. i watched it getting feared by a warlock for 7 seconds and not using the pvptrinket even if the trinket was ready.
Thank you, i'll keep optimizing CR for more Ret dps, i think newest revision dps is quite good. No, keep it on. There no lag issue on 10vs 10 or 15vs15, few issue on 25v25 (AV, IoC) but it rare. Just keep it on in ALL pvp situation. In a situation like 1 healer get sheeped and 1 dps got 5 debuff, combat routine still priority cleanse healer. Because cleanse have 8 second cooldown now, we have to make a good decision about it. I'll make adjustment for ret today. More dps and more hand of freedom...
Lastest update on SE bring more dps and smarter use of Hand of Freedom/Emancipate to Retribution, please try it and let me know. Update to Public Release will be there in next few hour if Special Edition new code work well. Thank you. PS: Just test a EotS, top damage and 3rd on healing as ret, top killing blow too, that a nice update
Can you add logic for Lay on Hands raid member? That is for Public Release. Also. another way you can make this CC a lot more customizable is to add another NumericUpDown next to the current ones for Mana Above.
Anyone else have problem with it casting Consecration? it tries to cast it even if i only have one thing to attack yet it doesnt cast it, just hangs up on trying can i turn this off or is there a setting to it?
evrything works fine but in pvp rebuke isnt as active as it was with the older cc u should check that out it wil not be used mutch
Can you give me a log? I don't really understand your problem? Do you mean it doesn't cast/or it always cast event there only 1 mob around you? FYI: Combat Routine still cast consecration event there only 1 mob around you. In MoP, Paladin don't have to save Consecration on AoE anymore, just use it when there nothing else to do. If you don't want combat routine to use it, open file TuanHA-Paladin-Settings-0911-[YourCharName].xml and edit <SConsecration>True</SConsecration> to <SConsecration>False</SConsecration>
Im getting the green circle as to it wanting to cast it yet it doesnt so just gets stuck, if i click maunally it will cast it then. Not sure why its casting it if only 1 target present. I will try to get a log its on a alt comp
ah i think the reason is because i have glyph for it and that gives me a range instead of instant drop cast
Hi tuhana about your cc can you explain the difference between "save" button and "ok" button ? Maybe soon a "load" button ? cause actually it's impossible to switch easely between personal settings (ret, holy...) tks for all