MP1 is a 10% chance...so you probably won't see very many keys. I've run MP3 for a few hours and not see a single key drop either. MP1 you more than likely will need to kill the warden closer 15-20x before a key drops. MP4+ is more consistent with drops. If you're running my latest stuff, it will pick up a key If you're not finding keys, you're at least gaining some XP and gold and should able to up your MP levels in time. I typically run MP4-5 and keys are bountiful.
Ah no worries, it's probably just RNG working against me. I'm a CM wizard and only just started out and I seem to die on anything more than MP1, thanks a lot for getting back to me though!
can you create profile for infernal machine plan also ? because theres only 1 and dont work verry good.
How do you set it to run on an mp level other than 0? I just bought the bot and am running it but it defaults to 0.
Hey Magi, first of all thx for your work Shouldn't you edit the first post with v2.5 link at the top of it and replace it with 2.6 ? Thx
I should yes, I'll actually remove it now that Trinity has calmed down a bit Thanks for the reminder. Been trying to assist with some Trinity stuff so not sure if I'll get to the machine plan for a bit. A4 is a pain in the butt anyways just in general. Elites can be tough to come by and a lot of random dungeon exploring. I suspect some of problems with the existing infernal plan profile likely has to do with some of this. I've also been trying to build profiles using random dungeons/side quests...it is an art I can tell you to try and get it to work. I'm on the verge of breakthrough I think, but still needs work. If I can get it to behave how I want it, Infernal plan hunting shouldn't be as much of an issue.
So I am getting a matchmaking error inside of diablo when i run this bot from the start game menus, I assume this is where i am suppose to start the bot, is this correct? Here is my log for DB [13:25:04.622 N] Creating new game, Params: <Act:A1 Difficulty:Inferno Quest:72801 QuestStep:36 ResumeFromSave:False IsPrivate:True Handicap:1> [13:25:06.139 N] Closing error dialog [13:25:08.808 N] Stopping the bot
looks like you haven't completed all inferno quests in A1. Gotta polish off Inferno A1-A3 pretty much to run through these.
Is there any way to exclude a key? I have 8 act 1 and 0 from the others. I don't want any more act 1 because I get them from doing uber runs. Can it be done?
it does this automatically. It should only jump back and forth between A2 - A3 until you have 8 keys for each act...then it will randomly play an act until a key is found for that act. It will always attempt to balance out the keys at all times.
Stuck here permanently. Code: [22:03:46.799 D] Navigator.Clear [22:03:46.826 D] Replaced hook [ProfileOrderBehavior_Hook] e475de3d-2d0d-4289-a1fc-5f466ca1404e [22:03:46.854 D] Generating path to UNKNOWN - <3834.498, 4520.39, 100.1> [22:03:46.859 D] Successfully generated path from {X=1843,Y=1548} to {X=1808,Y=1534} in 00:00:00.0007365 with 36(7) hops [22:03:46.859 D] Client path generated. [22:03:46.859 D] Generated path to <3834.498, 4520.39, 100.1> () with 7 hops. [22:03:49.585 D] Navigator.Clear [22:03:49.605 D] Replaced hook [ProfileOrderBehavior_Hook] 00117000-ad93-4d94-ad24-49ecc8b27fff [22:03:49.627 D] Generating path to UNKNOWN - <3953.302, 4739.313, 97.5541> [22:03:49.639 D] Successfully generated path from {X=1808,Y=1534} to {X=1896,Y=1581} in 00:00:00.0071337 with 93(14) hops [22:03:49.639 D] Client path generated. [22:03:49.639 D] Generated path to <3953.302, 4739.313, 97.5541> () with 14 hops. [22:03:58.617 D] Navigator.Clear [22:03:58.654 D] Replaced hook [ProfileOrderBehavior_Hook] e99fbc36-59d4-4a59-8a2a-12d75764a3d9 [22:03:58.679 D] Generating path to UNKNOWN - <3839.441, 4401.01, 100.1> [22:03:58.790 D] Waiting for path request to finish... [22:03:58.863 D] Generating path to UNKNOWN - <3839.441, 4401.01, 100.1> [22:03:58.863 D] Waiting for path request to finish... [22:03:58.913 D] Generating path to UNKNOWN - <3839.441, 4401.01, 100.1> [22:03:58.913 D] Waiting for path request to finish... [22:03:58.972 D] Generating path to UNKNOWN - <3839.441, 4401.01, 100.1> [22:03:58.972 D] Waiting for path request to finish... [22:03:59.028 D] Generating path to UNKNOWN - <3839.441, 4401.01, 100.1> [22:03:59.028 D] Waiting for path request to finish... [22:03:59.075 D] Generating path to UNKNOWN - <3839.441, 4401.01, 100.1> [22:03:59.075 D] Waiting for path request to finish... [22:03:59.136 D] Generating path to UNKNOWN - <3839.441, 4401.01, 100.1> [22:03:59.136 D] Waiting for path request to finish... [22:03:59.192 D] Generating path to UNKNOWN - <3839.441, 4401.01, 100.1> [22:03:59.192 D] Waiting for path request to finish... [22:03:59.237 D] Generating path to UNKNOWN - <3839.441, 4401.01, 100.1> [22:03:59.237 D] Waiting for path request to finish... [22:03:59.298 D] Generating path to UNKNOWN - <3839.441, 4401.01, 100.1> [22:03:59.298 D] Waiting for path request to finish... [22:03:59.354 D] Generating path to UNKNOWN - <3839.441, 4401.01, 100.1> [22:03:59.354 D] Waiting for path request to finish... [22:03:59.401 D] Generating path to UNKNOWN - <3839.441, 4401.01, 100.1> [22:03:59.401 D] Waiting for path request to finish... [22:03:59.451 D] Generating path to UNKNOWN - <3839.441, 4401.01, 100.1> [22:03:59.451 D] Waiting for path request to finish... [22:03:59.518 D] Generating path to UNKNOWN - <3839.441, 4401.01, 100.1> [22:03:59.518 D] Waiting for path request to finish... [22:03:59.553 D] Generating path to UNKNOWN - <3839.441, 4401.01, 100.1> [22:03:59.553 D] Waiting for path request to finish... [22:03:59.624 D] Generating path to UNKNOWN - <3839.441, 4401.01, 100.1> [22:03:59.624 D] Waiting for path request to finish... [22:03:59.669 D] Generating path to UNKNOWN - <3839.441, 4401.01, 100.1> [22:03:59.669 D] Waiting for path request to finish... [22:03:59.718 D] Generating path to UNKNOWN - <3839.441, 4401.01, 100.1> [22:03:59.719 D] Waiting for path request to finish... [22:03:59.770 D] Generating path to UNKNOWN - <3839.441, 4401.01, 100.1> [22:03:59.770 D] Waiting for path request to finish... [22:03:59.839 D] Generating path to UNKNOWN - <3839.441, 4401.01, 100.1> [22:03:59.839 D] Waiting for path request to finish... [22:03:59.875 D] Generating path to UNKNOWN - <3839.441, 4401.01, 100.1> [22:03:59.875 D] Waiting for path request to finish... [22:03:59.936 D] Generating path to UNKNOWN - <3839.441, 4401.01, 100.1> [22:03:59.936 D] Waiting for path request to finish... [22:03:59.993 D] Generating path to UNKNOWN - <3839.441, 4401.01, 100.1> [22:03:59.993 D] Waiting for path request to finish... [22:04:00.040 D] Generating path to UNKNOWN - <3839.441, 4401.01, 100.1> [22:04:00.040 D] Waiting for path request to finish... [22:04:00.101 D] Generating path to UNKNOWN - <3839.441, 4401.01, 100.1> [22:04:00.101 D] Waiting for path request to finish... [22:04:00.157 D] Generating path to UNKNOWN - <3839.441, 4401.01, 100.1> [22:04:00.157 D] Waiting for path request to finish... [22:04:00.205 D] Generating path to UNKNOWN - <3839.441, 4401.01, 100.1> [22:04:00.205 D] Waiting for path request to finish... [22:04:00.265 D] Generating path to UNKNOWN - <3839.441, 4401.01, 100.1> [22:04:00.265 D] Waiting for path request to finish... [22:04:00.320 D] Generating path to UNKNOWN - <3839.441, 4401.01, 100.1> [22:04:00.320 D] Waiting for path request to finish... [22:04:00.367 D] Generating path to UNKNOWN - <3839.441, 4401.01, 100.1> [22:04:00.367 D] Waiting for path request to finish... [22:04:00.416 D] Generating path to UNKNOWN - <3839.441, 4401.01, 100.1> [22:04:00.416 D] Waiting for path request to finish... [22:04:00.483 D] Generating path to UNKNOWN - <3839.441, 4401.01, 100.1> [22:04:00.483 D] Waiting for path request to finish...
That looks like the area Tinnvec had popped in a new map point for hidden warden on latest release. I didn't encounter that myself when running it, but perhaps an additional MoveTo point is needed to assist. I'll take a look, thank you!
[18:30:25.006 N] Failed to load profile: Element KeyRunProfile is not supported. Please check your XML and try again. (<KeyRunProfile questId="1" act1profile="act1_start.xml" act2profile="act2_start.xml" act3profile="act3_start.xml" />) Line 19 i keep getting this when i try and load START_HERE
OK here is a test file for Oasis...I added a boatload of new points to explore some unexplored regions. Few fixes: Will avoid wagon and go around. Will finally attack that pesky shaman from ABOVE, not below More Warden spawn points searched EDIT : Download v2.7 for new Oasis map points, as well as new A3 map and update your keyrun plugin.