possible to get something for dismount if toon doesnt move. there are some dark soil under stairs or house and my toon cant navigate with the flying mount to this place, so it stay in the air. if i dismount by hand he will go to get the soil and go on. but at all the profile runs really good!
sometimes tend to dismount mid-air and drop dead on the ground then the profile will crash as it wont resurrect other than that it's awesome. Also I found the egg on which it drops off of the cliff because it lands on an incorrect spot. I took the coords for ya, so you can fix it. <Hotspot X="2124.201" Y="-2904.252" Z="140.7166" /> note: these are the coords of the egg and a spot on which you can stand, I didn't get a chance to get the coords for the spot you use for the profile, but I'd assume it's coordinates must be very close to these.
Delivers as promised! This is flawless! What a breath of fresh air. It worked right off the bat, no issues. Watched it for 30 min, got 40+ items which I promptly traded in for the proper rep. Awesome job! EDIT: I have used this quite a lot more now and it still surprises me how fast it finds these guys. It averages well over 40 per 30minutes on my server. Sometimes even 50. TIP: This will be obvious for many of you, but make sure you give the appropriate gift to the proper person to get max rep. If you turn in something to the wrong person, you get half or less of what you would get otherwise. [Obviously, this doesn't concern someone who's finishing off their last "Best Friend(s)".] and please make sure you buy the Grand Commendation of the Tillers when you reach Revered so as to get that 100% bonus to your rep. Happy hunting!
I used the soil profile for awhile last night and ended up getting "Best Friend" with every NPC. Profile worked worked flawlessly. Well done, sir. Honestly, one of the best and most efficient profiles I have used during my time botting.
Brilliant work ! Just started the bot and its running fine. Thanks for the effort put into this! Big thumbs up Also is it only supposed to fly around the 1 area on The Jade forest ? Ive seen screens/forums posts of locations all over the jade forest
so i'm new to all this and this may be a noob question, but i'm having the same problems as a couple other with the "could not create current behavior in quest bot, exception was thrown" issue and i noticed someone replied they add quest behaviors and problem solved. how do you add quest behaviors or could someone please point me to a thread that explains it? thank you in advance
When farming for Soil, when one spawns under the house in the Heartlands the bot will endlessly circle on the roof and never actually loot the soil (very botlike and effectively ends the profile). Is there a way to blacklist a certain node?
Although I'm done with this bot (having achieved the desired goal), I remember this happening as well as the times it would make it to the node, then it would also get stuck under said house. Blacklisting this specific node might be a good thing. Good luck with the profile. It's a top notch, most effective profile.
Is there any way to have it ignore all dark soil when egg collecting? I used your soil one first to get to best friend with all the farmers, and now i can't loot the soil anymore, and i keep getting them when doing the eggs lmao
Yea use the egg one on the first page with only egg collector in it. Add a blackspot like you would normally to the profile around the house and it "should" ignore the node. I know which one you mean tho
Not sure why but I start the bot and wont seem to start so when I hit the stop button it comes up with: Stopping the bot!Bot Stopped! Reason: User pressed the stop button System.Threading.ThreadAbortException: Thread was being aborted. at ..GetTile(TileIdentifier ) at Tripper.Navigation.WowNavigator.LoadTile(TileIdentifier wowTile) at Tripper.Navigation.WowNavigator.(Int32 , Int32 ) at Tripper.RecastManaged.Detour.NavMeshTileLoader.TileLoader(Int32 x, Int32 y, Void* userArg) at dtNavMeshQuery.loadNeighbourTiles(dtNavMeshQuery* , UInt32 ref) at dtNavMeshQuery.updateSlicedFindPath(dtNavMeshQuery* , Int32 maxIter) at Tripper.RecastManaged.Detour.NavMeshQuery.UpdateSlicedFindPath(Int32 maxIter) at Tripper.Navigation.WowNavigator.FindPath(Vector3 start, Vector3 end) at Styx.Pathing.MeshNavigator.CanNavigateFully(WoWPoint from, WoWPoint to, Int32 maxHops) at Styx.Pathing.Navigator.CanNavigateFully(WoWPoint from, WoWPoint to, Int32 maxHops) at Styx.Pathing.Navigator.CanNavigateFully(WoWPoint from, WoWPoint to) at Styx.CommonBot.Database.NpcQueries.GetNearestNpc(WoWFactionTemplate myFaction, UInt32 mapId, WoWPoint searchLocation, UnitNPCFlags npcFlags) at Styx.CommonBot.Profiles.VendorManager.GetClosestVendor(VendorType type)