Over the last month or so, WoW and Honorbuddy have been crashing together a lot. I'll get this error: This happens whenever I move from zone to zone, or whenever I leave an instance or after hearthing. I would attach the log, but it is almost 6mb and the Forum says its too big to upload. Here's where the log gets interesting: [05:50:48.078 V] Blacklisting F513319F00121241 for 00:00:02 [Type: All] [05:50:48.390 N] [Gatherbuddy2]: Harvested Ghost Iron Deposit. [05:50:48.453 D] [LuaEvents] Getting argument values for event LOOT_CLOSED [05:50:48.703 N] [Gatherbuddy2]: Approaching "Ghost Iron Deposit" at X="214.4115" Y="1626.481" Z="444.655" [05:50:48.703 D] Activity: Moving to node [05:50:48.937 D] [CGSpellBook::CastSpell] Override ID: 48025, KnownIndex: -1 [05:50:48.968 N] Mounting: Headless Horseman's Mount [05:50:51.109 D] [LuaEvents] Getting argument values for event UNIT_INVENTORY_CHANGED [05:50:51.265 N] [Gatherbuddy2]: Approaching "Ghost Iron Deposit" at X="214.4115" Y="1626.481" Z="444.655" [05:50:52.843 D] [Flightor]: Unstuck attempt 37 [05:50:54.078 N] [Gatherbuddy2]: Approaching "Ghost Iron Deposit" at X="214.4115" Y="1626.481" Z="444.655" [05:50:54.968 D] Flushing timed movement. Direction: AllAllowed [05:50:55.140 D] Activity: Interacting with node [05:50:55.500 D] InteractDebug:489638352 [05:50:55.500 D] Interact Done:489638352 [05:50:55.578 D] Flushing timed movement. Direction: AllAllowed [05:50:58.906 V] Blacklisting F513319F00121240 for 00:00:02 [Type: All] [05:50:59.218 N] [Gatherbuddy2]: Harvested Ghost Iron Deposit. [05:50:59.296 D] [LuaEvents] Getting argument values for event LOOT_CLOSED [05:50:59.375 D] Activity: Moving to next hotspot [05:50:59.609 D] [CGSpellBook::CastSpell] Override ID: 48025, KnownIndex: -1 [05:50:59.640 N] Mounting: Headless Horseman's Mount [05:51:01.781 D] [LuaEvents] Getting argument values for event LOOT_CLOSED [05:51:01.781 D] [LuaEvents] Getting argument values for event UNIT_INVENTORY_CHANGED [05:51:26.828 D] Exception in TraceLinerocess must have frozen or gotten out of sync: InjectionFinishedEvent was never fired - at Styx.MemoryManagement.Executor.Execute(Int32 fromId) at Styx.WoWInternals.World.GameWorld.(WoWPoint , WoWPoint , Single , CGWorldFrameHitFlags , WoWPoint& ) - Honorbuddy [05:51:36.828 D] [Gatherbuddy2]: Adding underwater node "Unknown" to blacklist. Location: <295.9115, 1166.597, 191.4742> [05:51:47.000 D] System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.Exception: Process must have frozen or gotten out of sync: InjectionFinishedEvent was never fired at Styx.MemoryManagement.Executor.Execute(Int32 fromId) at Styx.WoWInternals.World.GameWorld.MassTraceLine(WorldLine[] lines, CGWorldFrameHitFlags[] flags, Boolean[]& hitResults, WoWPoint[]& hitPoints) at Styx.WoWInternals.World.GameWorld.MassTraceLine(WorldLine[] lines, CGWorldFrameHitFlags[] flags, Boolean[]& hitResults) at Styx.WoWInternals.World.GameWorld.MassTraceLine(WorldLine[] lines, CGWorldFrameHitFlags flag, Boolean[]& hitResults) at Styx.CommonBot.Targeting.DefaultTargetWeight(List`1 units) --- End of inner exception stack trace --- at System.RuntimeMethodHandle._InvokeMethodFast(IRuntimeMethodInfo method, Object target, Object[] arguments, SignatureStruct& sig, MethodAttributes methodAttributes, RuntimeType typeOwner) at System.RuntimeMethodHandle.InvokeMethodFast(IRuntimeMethodInfo method, Object target, Object[] arguments, Signature sig, MethodAttributes methodAttributes, RuntimeType typeOwner) at System.Reflection.RuntimeMethodInfo.Invoke(Object obj, BindingFlags invokeAttr, Binder binder, Object[] parameters, CultureInfo culture, Boolean skipVisibilityChecks) at System.Delegate.DynamicInvokeImpl(Object[] args) at System.Delegate.DynamicInvoke(Object[] args) at Styx.CommonBot.Targeting.(Delegate , Object[] ) --> System.Exception: Process must have frozen or gotten out of sync: InjectionFinishedEvent was never fired at Styx.MemoryManagement.Executor.Execute(Int32 fromId) at Styx.WoWInternals.World.GameWorld.MassTraceLine(WorldLine[] lines, CGWorldFrameHitFlags[] flags, Boolean[]& hitResults, WoWPoint[]& hitPoints) at Styx.WoWInternals.World.GameWorld.MassTraceLine(WorldLine[] lines, CGWorldFrameHitFlags[] flags, Boolean[]& hitResults) at Styx.WoWInternals.World.GameWorld.MassTraceLine(WorldLine[] lines, CGWorldFrameHitFlags flag, Boolean[]& hitResults) at Styx.CommonBot.Targeting.DefaultTargetWeight(List`1 units) [05:51:47.000 D] System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.Exception: Process must have frozen or gotten out of sync: InjectionFinishedEvent was never fired at Styx.MemoryManagement.Executor.Execute(Int32 fromId) at Styx.WoWInternals.World.GameWorld.MassTraceLine(WorldLine[] lines, CGWorldFrameHitFlags[] flags, Boolean[]& hitResults, WoWPoint[]& hitPoints) at Styx.WoWInternals.World.GameWorld.MassTraceLine(WorldLine[] lines, CGWorldFrameHitFlags[] flags, Boolean[]& hitResults) at Styx.WoWInternals.World.GameWorld.MassTraceLine(WorldLine[] lines, CGWorldFrameHitFlags flag, Boolean[]& hitResults) at Styx.CommonBot.Targeting.DefaultTargetWeight(List`1 units) --- End of inner exception stack trace --- at System.RuntimeMethodHandle._InvokeMethodFast(IRuntimeMethodInfo method, Object target, Object[] arguments, SignatureStruct& sig, MethodAttributes methodAttributes, RuntimeType typeOwner) at System.RuntimeMethodHandle.InvokeMethodFast(IRuntimeMethodInfo method, Object target, Object[] arguments, Signature sig, MethodAttributes methodAttributes, RuntimeType typeOwner) at System.Reflection.RuntimeMethodInfo.Invoke(Object obj, BindingFlags invokeAttr, Binder binder, Object[] parameters, CultureInfo culture, Boolean skipVisibilityChecks) at System.Delegate.DynamicInvokeImpl(Object[] args) at System.Delegate.DynamicInvoke(Object[] args) at Styx.CommonBot.Targeting.(Delegate , Object[] ) --> System.Exception: Process must have frozen or gotten out of sync: InjectionFinishedEvent was never fired at Styx.MemoryManagement.Executor.Execute(Int32 fromId) at Styx.WoWInternals.World.GameWorld.MassTraceLine(WorldLine[] lines, CGWorldFrameHitFlags[] flags, Boolean[]& hitResults, WoWPoint[]& hitPoints) at Styx.WoWInternals.World.GameWorld.MassTraceLine(WorldLine[] lines, CGWorldFrameHitFlags[] flags, Boolean[]& hitResults) at Styx.WoWInternals.World.GameWorld.MassTraceLine(WorldLine[] lines, CGWorldFrameHitFlags flag, Boolean[]& hitResults) at Styx.CommonBot.Targeting.DefaultTargetWeight(List`1 units)
Here are both the WoW txt Crash and the HB Log View attachment WowLog.txt View attachment 3564 2012-12-15 07.56.txt Edit: Just to clarify. I have cleared Cache many times and even deleted WoW.pfil, WoW.mfil, and WoW.tfil in an effort to have it repair itself. None of these have been successful. I still get the WoW crash with Honorbuddy.
Ok, here's the wow error. I cannot upload the Honor Buddy log because it is 2.74mb and the forum says it is too big. Do you want me to email it to you? View attachment WoWLogNoAddonsClearedCache.txt
Zip it if it is too big. Also, I'm 90% sure this is a computer/WoW problem. Might be fixed when reinstalling WoW.
AW: M2Shared.CPP Crash with Honorbuddy There is always the option to zip and archive them. The issue is also popular on the official forums and I haven't found a solution there so far
AW: M2Shared.CPP Crash with Honorbuddy Official wow forum suggests.that we simply run too many addons,although I used to have more addons and 4times the addon memory with a fourth of ram in the computer and it ran fine
Ok, so I uninstalled WoW completely and re-installed. I played/farmed all morning/afternoon with no problems. Later, I loaded up HonorBuddy to do some farming and I got the same error. Here are the logs. View attachment WoWLogAfterFreshInstall.txt View attachment 432 2012-12-16 18.58.zip
Yeah, it does that. It'll work for an hour or so, and then crash. Whether it's LazyRaider, Archaeology Buddy, or Gatherbuddy. I can play all day by hand and have no problems. But when I load up HonorBuddy, within an hour of raiding, farming, etc... it'll crash.
i saw you where using the headless horseman mount, try changing it to something more stock, and see if that does anything for you.