Why is it that the framelock lags and heals worse when at the boss Elegon? 5th boss in Mogu Shan Vaults. I hate that boss...
Removed it because it worked, then bugged, then worked. I've to run and i can't code till saterday.. this is as far as I came too functionality: - Tested in MV 10 Normal, 44k Hps, Fresh HB + latest tyrael 200TPS, framelock off. - Spams the log , cuz it tries to cast a spell 3+ but fails duo Global Cooldown - Heavy on mana duo RJ -> Swiftmend - No longer need Tyrael Framelock ( improvement though ) - Less laggy
With Tyrael's framelock on it heals better than 1.0.5 (42k HPS and still nearly full mana), but it's still too laggy to play. Getting 2-8 FPS. Turn Tyrael's framelock off and it's back to 10k HPS. 1.0.5 for me doesn't require either framelock on to run fast (even though it runs slightly better with it enabled).
"Heal out of Comat" is on then, set to false as it will cast rejuvenation/lidebloom/swiftmend out of combat
currently your routine does not work, just stands there and does nothing... here is the log, hopefully you can tell me what im doing wrong, thank you
He knows about these problems, you should go back a few pages and revert back to version 105, one guy uploaded it in the thread few pages back and it works stable at least.
1.0.5 is actually good in LFR with the settings i made (with this char: Falconx @ Defias Brotherhood) View attachment Settings.zip (rename "falconx" to what your characters name is, and put the file (and overwrite) it in "\Routines\MAD\Settings" - I was #1 70% through a boss, and i went OOM, but still managed to keep #1. With item level 472 and 9k spirit OOM doesn't mean anything in LFR. Proof here: Remember to manually use Tree of Life, Nature's Vigil and Innervate, and use the glyphs and talents on post 1 in this thread.
Remember to manually use Tree of Life, Nature's Vigil and Innervate, and use the glyphs and talents on post 1 in this thread.
sorry, not even the old versions work anymore, you can refer to my log as to why because i cant figure it out ;/
that must be something on your end then, because 105 works no problem for me. yeah siberain I checked your log and you were trying to run siege of niezau temple heroic with dungeonbuddy, I dont even think dungeonbuddy supports mop dungeons or heroic mop dungeons yet.
it does, my brother uses it on his priest, this routine was working fine, that all of a sudden it stopped ;/
The movement in 1.0.5 might not work. That means you won't be able to use it in dungeonbuddy and BGBuddy. A tip: Use my settings and go into a dungeon. Target a ranged player, and push follow and start the bot. Tyrael: As many ticks as you can with framelock OFF. The MAD settings i posted has MAD framelock ON, which works just fine. You can turn it off if you want, because the difference is not major. By the way: MoP Dungeon Heroics are not supported by dungeonbuddy. Amputations: How did you find the settings? Was it mana-spending enough? I only tested it in LFR, and i was always #1, even if i ran out of mana.
ur log says version 1.1.8 = broken even worse also it says ur dungeonbuddy had errors compiling the scripts
Variz - Even with version 105? I have no problems with 105 (I use without framelock). Also you using tyrael/lazyraider or do you use another botbase such as dungeonbuddy?