Weird thing is, HonorBuddy should fix it himself as it "replaces" VC when imp is specced ... Might also be a bug with honorbuddy, I'll just check it out and try to fix it tomorrow. Edit: [20:59:35.600 D] [SpellManager] Impending Victory (103840) overrides Victory Rush (34428) Quick fix: Open up the YBMoP_BT_Combat.cs and replace Victory Rush with Impending Shout if you want it to work until I fixed it.
Тестирую его на пустышке (босс) ДПС 60к выше поднять не могу делаю через LazyRaider. LazyRaider в настройках конфиг бота стоит Raid Bot. Почему такой малый ДПС на пустышке? Тесть прошел идеально одно не понятно: спек Фурика последний талант Кровавая баня - ДПС 58 - 60к,при таланте Аватара - ДПС 65 - 68к. Почему же так? Еще объясните про Tier 4 Abilities и Tier 6 Abilities в чем у них разница?Так как сам понять не могу.
For tier 4 and 6, see the mouse-overs in the settings. I don't know why your DPS is so low. On what target do you try and what is your exact spec? Impending Victory will be fixed in the upcoming release . Edit: Impending Vic fix on SVN, please try it and let me know. @ Everyone, I had this ready for a few weeks already, for the release with Arms and Prot in it. A small preview for everyone how the new GUI will look like once those are implemented.
Да хотелось бы увидеть в ротации клацанье Рев Дракона или Вихрь клинков а то он это вообще не клацает.
Так же подправьте пожалуйста клацанье заклинания "Победный Раж",тестировал долго персонаж его вообще не клацает.
Confirmed; There was a bug with our Talentmanager. Due to this bug, all spells which require a talent (Bladestorm, Dragonroar, Shockwave, Impending victory and so on) didn't work properly. It will be fixed in the next release, which will be today. People should stay critical at this combat routine. Most users are fine with how it is, and if they somehow lack dps "its probaly the buffs or their own fault". I'm human, I make mistakes and I do break things. So please everyone, stay critical and report bugs!
Yo dawg I be just chillin here yo all like blood thristin and stuff yo cause like dis be totally gnarely CR bro he all like yah ninja mode wit my big axes on dragon faces and shitz so I report any bugs I find like Bro, Do you even lift, cause my warrior he be liftin and people are all dont come at me bro cause im all like dragon smashing, But seriously np dude great job I cant help to much but if something doesnt work I'll make sure to post about it may even put a log in if it seems important for what its doing. Have fun and as always dont get all YA MAD BRAH LOL
Its all fine accept the rotation can be tweaked, it uses wildstrike (not procced) as rage dump sometimes. Wich should be Heroic strike always. Also it uses raging blow before Colossus smash is up (wich should be after), might be hard to make that i think. Keep up the good work, <3
Only way Heroic Strike is better than Wild Strike for rage dump outside of Colossus Smash would be if your offhand is incredibly terrible in comparison to your mainhand. Or, if you are going to cap your rage mid GCD, and can't Wild Strike before doing so. Both cost the same amount of rage, but Wild Strike does more damage. I have tested this extensively, and non crit, my WS is on average 5k more damage than HS. That being said, I'm interested to hear whatever test results you may have. As far as raging blow being used before colossus smash, it's not hard to fix, in fact I have done so with an edit on my end. I have it set up to use raging blow in the 2 globals prior to CS only if there are 2 raging blows available, and not using them would most likely result in the coming procs being wasted. Otherwise it saves the proc for use during CS. I also use this same check to prioritize 2x Raging blow over Bloodthirst during CS, same idea. And...I just translated Nomnomnom's reply(thanks google), I see my help was unneeded on that last part!
To prepare for the upcoming extra classes, the SVN URL and required foldername have been changed. See the second post for details Internal Revision 80 is released on the new SVN, with important talentmanager fixes. Everyone enjoy this release version. Even though I wasn't able to test it to the fullest, It'll be a improvement to any earlier released versions. Let the bugreports commence ^^
new Svn locks up my svn client cant check it out edit nvm idk what was wrong it fixed itself took 6 attempts kept making tortiose svn not respond now its fine /shrug im a rethard
still not working with this release(ignore this if it wasn't the release to fix it ) selecting never for t4 talents, still using them