Honorbuddy v2.5.15160.823[SIZE=+1]Changelog[/SIZE] Code: Bug fixes: -------------- * Flightor - Fixed a bug with Flightor where it might get in unstuck behavior loop after bot has been restarted. (HB-2818) * Profile - Bot should now interact with the vines from the correct location during the quest 'Shredder vs Saberon (33663 // 36439)' instead of going around to the side and getting stuck on a rock. (HB-2834) [SIZE=+1]Reporting Bugs[/SIZE]Please report confirmed HBcore bugs to THIS thread! When reporting a bug, please include your full log file (found in your bot folder under the "Logs" directory, sort by creation date to find it easier), a full and detailed explanation of the bug, as well as any screenshots or profiles that may be useful in tracking down the bug.Ref: [Guide] How to attach your log Here are other threads where it may be appropriate to report your problem, instead of here: ArchaeologyBuddy thread DungeonBuddy thread FishingBuddy thread GarrisonBuddy thread GatherBuddy thread ProfessionBuddy thread Singular thread [SIZE=+1]Releases[/SIZE]Honorbuddy: Installer (recommended) / Zip Honorbuddy Deutsche Version: Installer (recommended) / ZipFor German users, this Honorbuddy client must be used. Other Honorbuddy version(s) will not work for you. Ref: Honorbuddy Deutsche Version - Pressemitteilung [SIZE=+1]Requirements [/SIZE] v4.6.1 Download Microsoft Visual C++ 2015 Redistributable Package Update 1 (x86) from Official Microsoft Download Center [SIZE=+1]Notes[/SIZE] List of Honorbuddy Releases Comprehensive Changelogs can be found here: Honorbuddy comprehensive changelog HonorbuddyDE comprehensive changelog The open issues listed here are only a fraction of our work load. Many issues we must address are internal, or not for public consumption. [SIZE=+1]FAQs[/SIZE]Is it safe to bot?Answer here: BosslandGmbH:HelpDesk:Is Botting Safe?Will you be supporting a 64-bit version of Honorbuddy in this release?No. The game developer continues to ship a 32-bit WoWclient. We've had this discussion many times in the past, and the answer is "no, not until its absolutely needed". Here are two posts to get you started: The Senior Development staff's stance "64 bit" thread [SIZE=+1]Thread Management Rules[/SIZE]Posts that have been archived from this thread are available here:HB ARCHIVES: Processed Issues from Releases Posts are archived according to the following rules: Posts that have received a response from the Bossland GmbH staff are archived. Do not assume that because your post was archived, it means we don't care. We are simply keeping this thread clean. This thread is for confirmed HBcore bug reports only. You should have tried to resolve your problem using the Support forum, first. If the Support forum can't resolve your issue, they will ask that you report the problem here. We will only look into bugs reported against the version of Honorbuddy represented by this thread. Bugs reported against any other Honorbuddy releases (including Betas) will be archived immediately without comment. Bug reports without FULL, unedited logs attached will be immediately archived without comment.Ref: [Guide] How to attach your log Either report bugs properly, or do not report them at all. We cannot look into bugs that have little to no information. Bugs reported in such a fashion will be immediately archived without comment. If you wish to submit a feature request to this thread, please make certain it is not already covered.Ref: Feedback for Honorbuddy Improvements This is not a discussion thread. If you derail this thread, you will be muted for up to 30 days. No questions. Archiving may not be immediate, but occur every few days. Enjoy!
Honorbuddy Developerkit Suggestions: CooldownTimeLeft on Itemeffects Hey guys I'm trying to get the effectiv cooldown of each item with effect but this not easy to handle with the "Cooldown"-Property. This property only gives the full Cooldown of an item effect. One option is to get the current time, when the effect on item is used and store this into a variable and calc the difference beetwen stored time and the full cooldown of an effect. But this not a professional solution for me. Its possible to add such a property? Greez dcutic
Update status for Patch 6.2.4.21676 Indeed, and we're closing this thread as a consequence. You can find the Status here: (Official) Honorbuddy Update Status - Patch 6.2.4 Build #21676 cheers, chinajade