怎么让跃击冷却就使用,本且对单个怪物也使用跃击。 如题,我在装备跳鞋后技能全部配成了地震套装,先祖的攻击没有地震的伤害高,但是当只剩下一个白名怪的时候,Trinity就一直用平砍和先祖,往往不用跃击又没有怒气,就一直在平砍。所以打一个白名小怪花的时间比杀一群精英还要慢。请问怎么设置? 对于单个怪物的问题,是不是把trash mob pack设置为1就可以了?跃击能不能优先使用呢? Eric下面给的方法 目录Trinity>Combat>Abilities>BarbarianCombat.cs,然后记事 本打开,将 && (TargetUtil.ClusterExists(15f, 35f, V.I("Barbarian.Leap.TrashCount")) || CurrentTarget.IsBossOrEliteRareUnique) 这个去掉,应该就可以一直用跃击了
If that, I jump in the shoes equipped with all the skills to become an earthquake kit, the ancestors of the attack without high damage from the earthquake, but when the name of only one white strange time, Trinity has been cut with a flat and ancestors, often do not jump strike and no anger, has been cut in the flat. So playing a white name mobs slower than the time it takes to kill a group of elite. May I ask how to set How to allow the use of a cooling jump hit the monster and is also used for single-hop hit. lolwut?
目录Trinity>Combat>Abilities>BarbarianCombat.cs,然后记事本打开,将 && (TargetUtil.ClusterExists(15f, 35f, V.I("Barbarian.Leap.TrashCount")) || CurrentTarget.IsBossOrEliteRareUnique) 这个去掉,应该就可以一直用跃击了