治疗真言 Code: if (!UseOOCBuff && !IsCurrentlyAvoiding && !Player.IsIncapacitated && !Settings.Combat.Monk.DisableMantraSpam) { if (CombatBase.CanCast(SNOPower.X1_Monk_MantraOfConviction_v2) && !GetHasBuff(SNOPower.X1_Monk_MantraOfConviction_v2) && (Player.PrimaryResource >= 50) && CurrentTarget != null) { return new TrinityPower(SNOPower.X1_Monk_MantraOfConviction_v2); } if (CombatBase.CanCast(SNOPower.X1_Monk_MantraOfRetribution_v2) && !GetHasBuff(SNOPower.X1_Monk_MantraOfRetribution_v2) && (Player.PrimaryResource >= 50) && CurrentTarget != null) { return new TrinityPower(SNOPower.X1_Monk_MantraOfRetribution_v2); } } 改成 Code: if (!UseOOCBuff && !IsCurrentlyAvoiding && !Player.IsIncapacitated && !Settings.Combat.Monk.DisableMantraSpam) { if (CombatBase.CanCast(SNOPower.X1_Monk_MantraOfConviction_v2) && !GetHasBuff(SNOPower.X1_Monk_MantraOfConviction_v2) && (Player.PrimaryResource >= 50) && CurrentTarget != null) { return new TrinityPower(SNOPower.X1_Monk_MantraOfConviction_v2); } if (CombatBase.CanCast(SNOPower.X1_Monk_MantraOfRetribution_v2) && !GetHasBuff(SNOPower.X1_Monk_MantraOfRetribution_v2) && (Player.PrimaryResource >= 50) && CurrentTarget != null) { return new TrinityPower(SNOPower.X1_Monk_MantraOfRetribution_v2); } if (CombatBase.CanCast(SNOPower.X1_Monk_MantraOfHealing_v2) && !GetHasBuff(SNOPower.X1_Monk_MantraOfHealing_v2) && (Player.PrimaryResource >= 50) && CurrentTarget != null) { return new TrinityPower(SNOPower.X1_Monk_MantraOfHealing_v2); } } 瞬影打无法修改 风元灵 Code: if (CombatBase.CanCast(SNOPower.X1_Monk_MysticAlly_v2) && TargetUtil.EliteOrTrashInRange(30f)) 改成 Code: if (CombatBase.CanCast(SNOPower.X1_Monk_MysticAlly_v2)