avaible once coin played [05:42:47.348 N] Card 幸运币 must be ignored [05:42:47.360 N] Card 刺骨 must be ignored [05:42:47.376 N] Card 致命药膏 has a normal priority [05:42:47.384 N] Grabbing card: 致命药膏 [05:42:48.408 N] Dropping currently held card! [05:42:50.621 N] Checking hand cards priorities : [05:42:51.706 N] Attacking 安度因·乌瑞恩 with 瓦莉拉·萨古纳尔 [05:43:12.278 D] Exception occured in coroutine: .: Exception was thrown by coroutine ---> System.Exception: Process must have frozen or gotten out of sync: InjectionFinishedEvent_was_never_fired at GreyMagic.Executor.WaitForInjection(Int32 timeout) at GreyMagic.Executor.Execute(Int32 timeout) at GreyMagic.ExternalProcessMemory.CallInjected(IntPtr address, CallingConvention callingConvention, Object[] args) at GreyMagic.ExternalProcessMemory.CallInjected[T](IntPtr address, CallingConvention callingConvention, Object[] args) at Triton.Game.Mono.MonoNative.[](IntPtr , Object[] ) at Triton.Game.Mono.MonoNative.(IntPtr , IntPtr , Object[] ) at Triton.Game.Mono.MonoClass.(String , MonoTypeEnum[] , Object[] ) at Triton.Game.Mono.MonoClass.(String , MonoTypeEnum[] , Object[] ) at Triton.Game.Mono.MonoClass.(String , Object[] ) at ..( ) at ...() at Triton.Bot.Coroutine.(Object& ) --- End of inner exception stack trace --- at Triton.Bot.Coroutine.(Object& ) at Triton.Bot.Coroutine.() at ..() at ..(Object ) [05:43:22.319 D] Exception in bot tick: System.Exception: Process must have frozen or gotten out of sync: InjectionFinishedEvent_was_never_fired at GreyMagic.Executor.WaitForInjection(Int32 timeout) at GreyMagic.Executor.Execute(Int32 timeout) at GreyMagic.Executor.GrabFrame() at ..(Object ) [05:51:20.927 N] The host process has exited! We will shut down as well. [05:51:22.348 D] Exception in bot tick: System.Exception: Process must have frozen or gotten out of sync: InjectionFinishedEvent_was_never_fired at GreyMagic.Executor.WaitForInjection(Int32 timeout) at GreyMagic.Executor.Execute(Int32 timeout) at GreyMagic.Executor.GrabFrame() at ..(Object )