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    Discussion in '일반 토론장' started by Byoung woo lim, Jul 30, 2017.

    1. Byoung woo lim

      Byoung woo lim New Member

      Joined:
      Jul 19, 2017
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      MainGridProvider update coroutine threw exception Buddy.Coroutines.CoroutineUnhandledException: Exception was thrown by coroutine ---> Remit.Core.RemitException: Error while sending packet. Error code: Shutdown
      위치: Remit.Core.Connection`1.u'=IU$q `#Hg7J<9rFSp <SB#.MoveNext()
      --- 예외가 throw된 이전 위치의 스택 추적 끝 ---
      위치: System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
      위치: System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
      위치: Remit.Core.Connection`1.>E:mad:Qc?F\,XOBN 1\]}\*C3o#mY!.MoveNext()
      --- 예외가 throw된 이전 위치의 스택 추적 끝 ---
      위치: System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
      위치: System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
      위치: Remit.Core.Connection`1.-iuqM_\\\\TR({G\[9;Hc0TpO)(#.MoveNext()
      --- 예외가 throw된 이전 위치의 스택 추적 끝 ---
      위치: System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
      위치: System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
      위치: Zeta.Bot.Navigation.MainGridProvider.wpA'?$Am4\&>^\.b\\$a<g\*?-}Z(.IRJH\.MS74>F73u}n@%L>ab4!%.MoveNext()
      --- 예외가 throw된 이전 위치의 스택 추적 끝 ---
      위치: System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
      위치: System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
      위치: ‏‭‪‌‪‫‎‬‌‬‪‪‎‍‍‫‌‮‬‏‍‮‮.‬‮‍‪‭‌‬‬‌‏‭‍‬‌‭‮‏‌‍‮‌‬‪‭‮.‌‌‪‍‍‬‌‏‎‮‪‍‏‬‌‌‎‬‮‏‭‪‫‍‍‪‍‮(Task , Int32 )
      위치: Buddy.Coroutines.Coroutine.k\.gFc|48yJ m`'1)\,\,24K_m8.MoveNext()
      --- 예외가 throw된 이전 위치의 스택 추적 끝 ---
      위치: System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
      위치: System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
      위치: Buddy.Coroutines.Coroutine.\&gy}dN \,;km|I;?NTOAxc:/E%.MoveNext()
      --- 예외가 throw된 이전 위치의 스택 추적 끝 ---
      위치: System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
      위치: System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
      위치: Buddy.Coroutines.Coroutine.:\&Oi>`A@Q>24(q5j\./ '6F\.D).MoveNext()
      --- 예외가 throw된 이전 위치의 스택 추적 끝 ---
      위치: System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
      위치: System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
      위치: Zeta.Bot.Navigation.MainGridProvider.hfAkspA\]d\]`@\*1{\*iu\[B\*_$B.MoveNext()
      --- 예외가 throw된 이전 위치의 스택 추적 끝 ---
      위치: System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
      위치: System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
      위치: Zeta.Bot.Navigation.MainGridProvider.He\,}j<C>?<(gM-%YY\&4K^0MD$.MoveNext()
      --- 예외가 throw된 이전 위치의 스택 추적 끝 ---
      위치: System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
      위치: System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
      위치: Zeta.Bot.Navigation.MainGridProvider.\.elSD%\&rFZ\.m %D^yT7Gt 4#.MoveNext()
      --- 내부 예외 스택 추적의 끝 ---
      위치: Buddy.Coroutines.Coroutine.‎‬‪‭‭‬‏‪‌‌‏‌‍‍‬‌‫‭‪‏‌‭‪‮(Boolean )
      위치: Buddy.Coroutines.Coroutine.‍‍‍‮‍‍‮‫‏‎‫‍‫‮‭‎‍‪‌‪‮(Boolean )
      위치: Buddy.Coroutines.Coroutine.Resume()
      위치: Zeta.Bot.Navigation.MainGridProvider.%>-D4!x\\oS#3tk%e%lc$@ I0).MoveNext()
      [Trinity 2.260.6] Patiently waiting for the Navigation Server
      [Trinity 2.260.6] Patiently waiting for the Navigation Server
      [Trinity 2.260.6] Patiently waiting for the Navigation Server
      [Trinity 2.260.6] Patiently waiting for the Navigation Server
      Stopping the bot. Reason:Session error
      Session lasted for: 00:00:07.6540208
      [Trinity 2.260.6] Patiently waiting for the Navigation Server
      Chose Trinity as your combat routine
      [Trinity 2.260.6] Replacing Combat Hook
      [Trinity 2.260.6] Replacing VendorRun Hook
      [Trinity 2.260.6] Replacing Death Hook
      Shutting down in 20 seconds
      이런식으로 나오는데 어케 해야 합니까?
       
      Last edited: Jul 31, 2017

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