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  • .3804 movement quirk after enemy defeat

    Discussion in 'Honorbuddy Support' started by spamalot, Jan 22, 2011.

    1. spamalot

      spamalot New Member

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      In .3804 I notice that the bot pauses momentarily (about 1.5 seconds) after killing a foe, then abruptly moves forward in a straightline for the same amount of time. This often creates a situation when the former target is now behind the bot and it will not loot it. It then pauses for a long time, assumedly looking for the lootable object. Eventually it gives up and moves on.
      This has also inadvertantly catapulted the bot off various cliffsides.

      this issue is not present in .3626, and the bot behaves as expected, and also seems to run faster overall.

      Other observed issues in .3804 that are not present in .3626:
      Some of my toons (notably mages) when killed rez at the spirit healer instead of running back, even when the corpse is visible accross flat terrain. The characters that this affects, it affects every time. The rez sick toon then charges back into combat dying again and again runing up huge repair bills.
      -The option to rez at the healer is unchecked.

      Add new flight check. If selected it runs to a flight master and selects it gaining the new route. However it then keeps checking and never leaves. It checks even if it knwos the route and sticks there. If unchecked it runs normally.

      thanks for looking into these, I know they might have been reported before, but I didn't see them, so I thought i'd mention them in the (hopefully) appropriate place.
       

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