Cool! The 30.5 mil doesn't look too bad over the long run. I average 23mil with 0 bonus to XP (no helm or anything) on Max Extended. I'm currently running my SkyHigh Extended v3 to test how XP/Gold compares now that I put in the new random trinity dungeon tags. Keeps 2 and Crater 2 are very good for XP...but it all depends on how they run (which varies from game to game). Sometimes I jump to 30mil xp...but then it can quickly fade with backtracking. You might give that profile a test and see how it compares (I posted it on the previous page, just do some hunting ) Gardettos has been plotting points for Crater 2 on his Gardetto's Revenge profile so it can run through with no random tag which is most excellent. I think he's 99% there, I noticed a brief stuck and I think a few others may have posted, but once that is ironed out, that would be a great addition to anyone's profile run. We'll see. Keeps 2 runs pretty well with the new Trinity Random tag...crater 2, not quite as good.
Awesome man thx for the fast reply , will try out a fre skyhigh extended runs and compare . will post logs later
===== Misc Statistics ===== Total tracking time: 0h 50m 1s Total deaths: 1 [1,2 per hour] Total games (approx): 1 [1,2 per hour] Total XP gained: 30,29 million [36,33 million per hour] Total Gold gained: 430,72 Thousand [516,68 Thousand per hour] Have done 2 runs and gotten 30+ eph so gonna run extended for a few days now lol
I have noticed that on skyhigh extended my char backtracks almost everygame at the town WP after doing skycrown. sometime he just stands there doing nothing for almost 2 min before nacltracking again and finally uses the WP. it only happends after skycrown.
https://www.youtube.com/watch?v=uvvVf1DkYgA&list=UUhin0yrYxIigqY1jjgqHgBQ&index=2 Anyone tested out this raoha run yet? he pulled about 74mil xp/h with this one.
I'm sure it would be fairly easy to throw a profile together for it seeing as the 3 spots are already included in the Skyfarm profiles. I'd do it myself if i knew how xD
cool glad it fixed it. Looks like Roaha tweaked his version a bit. The only issue with this new one, is it specifically relies on on Crater 2 and Keeps 2 essentially. I've done routes with these, and my Max version (not extended) gets way more xp consistently. I don't doubt their validity for humans, but bots just don't handle those areas too well. Crater 2 may be doable with Gardettos hard work, but Keep 2 might be a ways out...though Trinity introduced some new tags that might help. No way an ExploreArea is going to do the trick though 100% of the time. I'll continue playing around with the random areas...for now, if you're only going for XP, run the Max profile (not extended). I was averaging close to 30mil/eph with no bonus to XP on that. Extended drops to 23, but I get about 120k more gph.
OK, I did a quick profile for that Raoha version you guys posted above. I am running it now. I've politely stolen Gardetto's Crater code, because without it, this would be an epic fail for sure. I've tweaked for specifically this run. I call it Ultimate Raoha Gardettosized...name is still being fine tuned but it's pretty much Gardettos work. I'll keep it a dropbox link for now so that if I tweak it, you can just redownload from this URL. I make zero guarantees of it and am not going to provide much support for it unless it produces crazy numbers. If I notice something glaringly wrong, I'll fix. If you get stuck in Crater, give me a pic and the log from the DB info window. If anything, I can help Gardettos troubleshoot any problematic areas (if they exist). Enjoy and thank Gardettos for his efforts: https://www.dropbox.com/s/q0vnzoknplor13b/Ultimate Raoha Gardettosized.xml Oh, start a fresh new game so you can get the checkpoint in Tower of the Cursed...after that it will start from the checkpoint and then the bot won't get distracted by the shrine. Trinit v.18 required...have not tested anything in .19 yet as TrinityMoveTo's have been modified (again ugh)
Omg thanks man, i will try it out right away and will report stucks etc if i run into them. much love to you and gardetto
First run. ===== Misc Statistics ===== Total tracking time: 0h 12m 12s Total deaths: 1 [4,92 per hour] Total games (approx): 1 [4,92 per hour] Total XP gained: 7,42 million [36,48 million per hour] Total Gold gained: 92,11 Thousand [452,97 Thousand per hour] No stucks or major backtrack, and the only thing was that after i did rakkis my char ran into slaughter and died before using tp to exit the game. will post the log aswell, when i entered keep lvl 2 i got spammed with... [04:04:11.378 N] [Trinity][ProfileTag]Nodes [Unvisited: Route:6 Grid:6 | Grid-Visited: 12] Box:80/0,1 Step:MainBehavior Dist:187 Nav:True RayCast:False PP:40 Dir: SW ZDiff:0 PathSize:87 [04:04:11.508 N] [Trinity][ProfileTag]Nodes [Unvisited: Route:6 Grid:6 | Grid-Visited: 12] Box:80/0,1 Step:MainBehavior Dist:183 Nav:True RayCast:False PP:40 Dir: SW ZDiff:0 PathSize:87 [04:04:11.651 N] [Trinity][ProfileTag]Nodes [Unvisited: Route:6 Grid:6 | Grid-Visited: 12] Box:80/0,1 Step:MainBehavior Dist:179 Nav:True RayCast:False PP:40 Dir: SW ZDiff:0 PathSize:86 [04:04:11.709 N] [Trinity][ProfileTag]Nodes [Unvisited: Route:6 Grid:6 | Grid-Visited: 12] Box:80/0,1 Step:MainBehavior Dist:177 Nav:True RayCast:False PP:40 Dir: SW ZDiff:0 PathSize:86 [04:04:11.853 N] [Trinity][ProfileTag]Nodes [Unvisited: Route:6 Grid:6 | Grid-Visited: 12] Box:80/0,1 Step:MainBehavior Dist:173 Nav:True RayCast:False PP:40 Dir: SW ZDiff:0 PathSize:85 [04:04:11.986 N] [Trinity][ProfileTag]Nodes [Unvisited: Route:6 Grid:6 | Grid-Visited: 12] Box:80/0,1 Step:MainBehavior Dist:170 Nav:True RayCast:False PP:40 Dir: SW ZDiff:0 PathSize:85 [04:04:12.052 N] [Trinity][ProfileTag]Nodes [Unvisited: Route:6 Grid:6 | Grid-Visited: 12] Box:80/0,1 Step:MainBehavior Dist:168 Nav:True RayCast:False PP:40 Dir: SW ZDiff:0 PathSize:84 [04:04:12.121 N] [Trinity][ProfileTag]Nodes [Unvisited: Route:6 Grid:6 | Grid-Visited: 12] Box:80/0,1 Step:MainBehavior Dist:166 Nav:True RayCast:False PP:40 Dir: SW ZDiff:0 PathSize:84 [04:04:12.184 N] [Trinity][ProfileTag]Nodes [Unvisited: Route:6 Grid:6 | Grid-Visited: 12] Box:80/0,1 Step:MainBehavior Dist:164 Nav:True RayCast:False PP:40 Dir: SW ZDiff:0 PathSize:83 [04:04:12.251 N] [Trinity][ProfileTag]Nodes [Unvisited: Route:6 Grid:6 | Grid-Visited: 12] Box:80/0,1 Step:MainBehavior Dist:162 Nav:True RayCast:False PP:40 Dir: SW ZDiff:0 PathSize:83 [04:04:12.326 N] [Trinity][ProfileTag]Nodes [Unvisited: Route:6 Grid:6 | Grid-Visited: 12] Box:80/0,1 Step:MainBehavior Dist:161 Nav:True RayCast:False PP:40 Dir: SW ZDiff:0 PathSize:82 [04:04:12.385 N] [Trinity][ProfileTag]Nodes [Unvisited: Route:6 Grid:6 | Grid-Visited: 12] Box:80/0,1 Step:MainBehavior Dist:159 Nav:True RayCast:False PP:40 Dir: SW ZDiff:0 PathSize:82 [04:04:12.458 N] [Trinity][ProfileTag]Nodes [Unvisited: Route:6 Grid:6 | Grid-Visited: 12] Box:80/0,1 Step:MainBehavior Dist:157 Nav:True RayCast:True PP:40 Dir: SW ZDiff:0 PathSize:82 [04:04:12.623 N] [Trinity][ProfileTag]Nodes [Unvisited: Route:6 Grid:6 | Grid-Visited: 12] Box:80/0,1 Step:MainBehavior Dist:154 Nav:True RayCast:True PP:40 Dir: SW ZDiff:0 PathSize:81 [04:04:12.656 N] [Trinity][ProfileTag]Nodes [Unvisited: Route:6 Grid:6 | Grid-Visited: 12] Box:80/0,1 Step:MainBehavior Dist:152 Nav:True RayCast:True PP:40 Dir: SW ZDiff:0 PathSize:80 [04:04:12.787 N] [Trinity][ProfileTag]Nodes [Unvisited: Route:6 Grid:6 | Grid-Visited: 12] Box:80/0,1 Step:MainBehavior Dist:148 Nav:True RayCast:True PP:40 Dir: SW ZDiff:0 PathSize:80 [04:04:12.921 N] [Trinity][ProfileTag]Nodes [Unvisited: Route:6 Grid:6 | Grid-Visited: 12] Box:80/0,1 Step:MainBehavior Dist:145 Nav:True RayCast:True PP:40 Dir: SW ZDiff:0 PathSize:79 [04:04:12.990 N] [Trinity][ProfileTag]Nodes [Unvisited: Route:6 Grid:6 | Grid-Visited: 12] Box:80/0,1 Step:MainBehavior Dist:143 Nav:True RayCast:True PP:40 Dir: SW ZDiff:0 PathSize:78 [04:04:13.057 N] [Trinity][ProfileTag]Nodes [Unvisited: Route:6 Grid:6 | Grid-Visited: 12] Box:80/0,1 Step:MainBehavior Dist:142 Nav:True RayCast:True PP:40 Dir: SW ZDiff:0 PathSize:78 [04:04:13.124 N] [Trinity][ProfileTag]Nodes [Unvisited: Route:6 Grid:6 | Grid-Visited: 12] Box:80/0,1 Step:MainBehavior Dist:140 Nav:True RayCast:True PP:40 Dir: SW ZDiff:0 PathSize:78 [04:04:13.264 N] [Trinity][ProfileTag]Nodes [Unvisited: Route:6 Grid:6 | Grid-Visited: 12] Box:80/0,1 Step:MainBehavior Dist:137 Nav:True RayCast:True PP:40 Dir: SW ZDiff:0 PathSize:77 [04:04:13.391 N] [Trinity][ProfileTag]Nodes [Unvisited: Route:6 Grid:6 | Grid-Visited: 12] Box:80/0,1 Step:MainBehavior Dist:133 Nav:True RayCast:True PP:40 Dir: SW ZDiff:0 PathSize:76 [04:04:13.456 N] [Trinity][ProfileTag]Nodes [Unvisited: Route:6 Grid:6 | Grid-Visited: 12] Box:80/0,1 Step:MainBehavior Dist:131 Nav:True RayCast:True PP:40 Dir: SW ZDiff:0 PathSize:48 [04:04:13.531 N] [Trinity][ProfileTag]Nodes [Unvisited: Route:6 Grid:6 | Grid-Visited: 12] Box:80/0,1 Step:MainBehavior Dist:129 Nav:True RayCast:True PP:40 Dir: SW ZDiff:0 PathSize:47 [04:04:13.592 N] [Trinity][ProfileTag]Nodes [Unvisited: Route:6 Grid:6 | Grid-Visited: 12] Box:80/0,1 Step:MainBehavior Dist:127 Nav:True RayCast:True PP:40 Dir: SW ZDiff:0 PathSize:47 [04:04:13.663 N] [Trinity][ProfileTag]Nodes [Unvisited: Route:6 Grid:6 | Grid-Visited: 12] Box:80/0,1 Step:MainBehavior Dist:125 Nav:True RayCast:True PP:40 Dir: SW ZDiff:0 PathSize:46 [04:04:13.728 N] [Trinity][ProfileTag]Nodes [Unvisited: Route:6 Grid:6 | Grid-Visited: 12] Box:80/0,1 Step:MainBehavior Dist:123 Nav:True RayCast:True PP:40 Dir: SW ZDiff:0 PathSize:46 [04:04:13.859 N] [Trinity][ProfileTag]Nodes [Unvisited: Route:6 Grid:6 | Grid-Visited: 12] Box:80/0,1 Step:MainBehavior Dist:120 Nav:True RayCast:True PP:40 Dir: SW ZDiff:0 PathSize:46
strange...must be a new TrinityDungeon thing? I had adjusted the Rakki point that goes into FoS. It should stop right before it and TP back to home base. Just re-download it...you must have just missed that update. I'll keep a lookout for that message in Keeps 2. Also tweaked gold timer to 10 seconds..so we don't waste much time in Keeps 2 backtracking.
Now after update my char seem to skip keep 2 almost right away as sonn as i get there with the message [04:47:04.003 N] [Trinity]Fully explored area! Tag Finished. also keep getting [04:56:39.572 N] Failed to load profile: Path to profile element is not valid; file not found on every profile (max/ skyhight extended and the new profile) after each run is finished and going to start a new game.
got me man, been running for 2+ hours no problem: ===== Misc Statistics ===== Total tracking time: 2h 23m 42s Total deaths: 0 [0 per hour] Total games (approx): 13 [5.43 per hour] Total XP gained: 62.67 million [26.16 million per hour] Total Gold gained: 1440.19 Thousand [601.29 Thousand per hour] ===== Item DROP Statistics ===== Items: Total items dropped: 1166 [486.82 per hour] The random dungeon can sometimes trigger that immediate warp out because of the large box size. I could probably tweak those parameters.
I'll run the new raoha/Gardetto, for a few hours before sleep and see how well it goes and i'll post my stats. Edit (quick note i did die in crater when my barb derped for a second and it started to run through tower of cursed. Might wanna look into that to make sure if you happen to die that it runs back to crater to or maybe just restart if you die in crater to save time running? just a thought) Edit2: Both runs i just sat at keep depths waypoint. if i clicked to go into the keep depths 2 he just tps out and goes to rakkis crossing
anyone care to help me get up and going im not quite sure how to load these xml routines at this point... new to DB. Just finished lvling bot, ready to get this going.
Well.. Drop trinity.18 into your plugin folder. Drop any profiles you want to use in your profile folder. Load bot. Load profile ...skyhigh max...start game. Go to last scene in act 3. Kill azmodan... enter game. Start bot... choose combat routine. It should begin after a few moments. C+p your logg window if you have a problem ................ Be sure to activate trinity on the bot plugin tab...check the box.