[NERFED] A5 - Malthael Farming This is my First Profile, tried to do something worthwhile. Seen some people asking for it and some attempts at it. Please let me know if this works for you. There was a bug in the beginning but I think I got it figured out. What to do: Run through Pandemonium Fortress Level 2 until you reach the Pandemonium Fortress Level 3, Continue through Pandemonium Fortress Level 3 and Go through the portal to Malthael's area until you get the cutscreen. Now when you in that room Leave Game. After you are back to the main screen, Now load profile and hit "Start". Note: It is best to Turn off your Avoidance Setting due character running away from the fog then missing the allotted amount of time to collect items. Again please note any bugs so i can try and fix them for the community. Thanks Bug: "So what i've found with this bug is when trying to take the portal from town, for some reason the StepID keeps changing from 3 to 8 than back to 3 which is giving you the "Time to kill" over and over. So i guess for all you profile makers is there a way to make it take either 3 or 8 but have them both there just incase it decides to change" Bug Fix: So with i've found that when entering the room to kill malthael it will change your quest id from 3 to 8. "i feel dumb lol". anyways so for this script i will update the What to do to fix this error. If anyone else has issues after this please let me know. Turbo
Time to Kill ... Time to Kill ========== Grid segmentation resetting!!! ============ Time to Kill ... Time to Kill Stopping the bot. something is wrong
Not working. 2014-04-01 15:13:52,301 [1] INFO ProfileManager (null) - Loaded profile Turbo Malthael Farm 2014-04-01 15:13:52,302 [1] DEBUG BotMain (null) - Starting bot Order Bot 2014-04-01 15:13:52,306 [1] DEBUG TreeHooks (null) - Replaced hook [RoutineCombat] 2ec8f53a-d3ef-498b-9799-1b2073685375 2014-04-01 15:13:52,305 [1] INFO RoutineManager (null) - Chose Trinity as your combat routine 2014-04-01 15:13:52,341 [1] DEBUG TreeHooks (null) - Added new hook [OutOfGame] f254f429-e573-4f8a-8641-a6dc035caece 2014-04-01 15:13:52,346 [1] DEBUG TreeHooks (null) - Added new hook [Death] 2ef04be1-86b5-409f-84ae-343c664d7ef5 2014-04-01 15:13:52,349 [1] DEBUG TreeHooks (null) - Added new hook [RoutineBuffs] 95d7df72-a041-4d5a-a239-891829f9fe7d 2014-04-01 15:13:52,350 [1] DEBUG TreeHooks (null) - Added new hook [RoutineCombat] d3c042b2-6f67-4995-9ed9-b14271e95e4b 2014-04-01 15:13:52,351 [1] DEBUG TreeHooks (null) - Added new hook [Combat] 1952553e-ae75-42f7-ba63-248cf1b9fa6b 2014-04-01 15:13:52,383 [1] DEBUG TreeHooks (null) - Added new hook [IdentifyItems] d5bfe7e1-87a7-482c-9efb-287e6c6718e1 2014-04-01 15:13:52,388 [1] DEBUG TreeHooks (null) - Added new hook [StashItems] e05368e8-b670-4f4d-8a9c-48db799d00a2 2014-04-01 15:13:52,393 [1] DEBUG TreeHooks (null) - Added new hook [SellAndRepair] 3385bd82-256c-48da-af42-b38f72f31e9d 2014-04-01 15:13:52,401 [1] DEBUG TreeHooks (null) - Added new hook [SalvageItems] 3e8895c7-030c-4958-9ca9-2e0309ccae07 2014-04-01 15:13:52,405 [1] DEBUG TreeHooks (null) - Added new hook [VendorRun] 99205aa0-3b2b-4204-aa64-a2ff1a17bd79 2014-04-01 15:13:52,416 [1] DEBUG TreeHooks (null) - Added new hook [Loot] 2b566a24-c8a3-4dc8-ba5e-bc77ae70b4dc 2014-04-01 15:13:52,416 [1] DEBUG TreeHooks (null) - Replaced hook [BotBehavior] 6e574cbe-2465-4b6c-97fb-5f8a0714a75d 2014-04-01 15:13:52,422 [1] INFO Logger (null) - [Trinity] Bot Starting 2014-04-01 15:13:52,540 [1] DEBUG TreeHooks (null) - Replaced hook [Combat] fd82bcaa-d12b-48ff-9817-0b19e6d672e2 2014-04-01 15:13:52,543 [1] DEBUG TreeHooks (null) - Replaced hook [Loot] 2d80d100-63e7-46ae-89f7-b9dc94c3e3d8 2014-04-01 15:13:52,542 [1] DEBUG TreeHooks (null) - Replaced hook [VendorRun] 062f2038-01f5-49bd-9278-b8067a81c676 2014-04-01 15:13:52,544 [1] DEBUG TreeHooks (null) - Replaced hook [Death] 69ad439a-5fbd-4487-bae2-89e1160fb38c 2014-04-01 15:13:52,565 [1] DEBUG BotMain (null) - Spooling up bot thread. 2014-04-01 15:13:52,566 [1] DEBUG BotMain (null) - Bot thread started. 2014-04-01 15:13:52,773 [Main Bot Thread] INFO BrainBehavior (null) - Waiting 10.9 seconds before next game... 2014-04-01 15:14:03,670 [Main Bot Thread] INFO BnetParty (null) - Creating new game. Params: [Act: A5, Difficulty: Normal, Quest: 273408, QuestStep: 8, ResumeFromSave: True, IsPrivate: True] 2014-04-01 15:14:24,139 [Main Bot Thread] ERROR BotMain (null) - Exception when terminating bot thread. System.Exception: Only part of a ReadProcessMemory or WriteProcessMemory request was completed, at addr: 00000040, Size: 4 at GreyMagic.ExternalProcessMemory.ReadByteBuffer(IntPtr addr, Void* buffer, Int32 count) at GreyMagic.MemoryBase.Read[T](IntPtr addr) at GreyMagic.MemoryBase.Read[T](Boolean isRelative, IntPtr[] addrs) at Zeta.Game.ZetaDia.get_IsLoadingWorld() at Zeta.Bot.BotMain.() 2014-04-01 15:14:24,237 [Main Bot Thread] ERROR BotMain (null) - Exception when terminating bot thread. System.Exception: Only part of a ReadProcessMemory or WriteProcessMemory request was completed, at addr: 00000040, Size: 4 at GreyMagic.ExternalProcessMemory.ReadByteBuffer(IntPtr addr, Void* buffer, Int32 count) at GreyMagic.MemoryBase.Read[T](IntPtr addr) at GreyMagic.MemoryBase.Read[T](Boolean isRelative, IntPtr[] addrs) at Zeta.Game.ZetaDia.get_IsLoadingWorld() at Zeta.Bot.BotMain.() 2014-04-01 15:14:24,250 [Main Bot Thread] ERROR BotMain (null) - Exception when terminating bot thread. System.Exception: Only part of a ReadProcessMemory or WriteProcessMemory request was completed, at addr: 00000040, Size: 4 at GreyMagic.ExternalProcessMemory.ReadByteBuffer(IntPtr addr, Void* buffer, Int32 count) at GreyMagic.MemoryBase.Read[T](IntPtr addr) at GreyMagic.MemoryBase.Read[T](Boolean isRelative, IntPtr[] addrs) at Zeta.Game.ZetaDia.get_IsLoadingWorld() at Zeta.Bot.BotMain.() 2014-04-01 15:14:24,337 [Main Bot Thread] ERROR BotMain (null) - Exception when terminating bot thread. System.Exception: Only part of a ReadProcessMemory or WriteProcessMemory request was completed, at addr: 00000040, Size: 4 at GreyMagic.ExternalProcessMemory.ReadByteBuffer(IntPtr addr, Void* buffer, Int32 count) at GreyMagic.MemoryBase.Read[T](IntPtr addr) at GreyMagic.MemoryBase.Read[T](Boolean isRelative, IntPtr[] addrs) at Zeta.Game.ZetaDia.get_IsLoadingWorld() at Zeta.Bot.BotMain.() 2014-04-01 15:14:24,351 [Main Bot Thread] ERROR BotMain (null) - Exception when terminating bot thread. System.Exception: Only part of a ReadProcessMemory or WriteProcessMemory request was completed, at addr: 00000040, Size: 4 at GreyMagic.ExternalProcessMemory.ReadByteBuffer(IntPtr addr, Void* buffer, Int32 count) at GreyMagic.MemoryBase.Read[T](IntPtr addr) at GreyMagic.MemoryBase.Read[T](Boolean isRelative, IntPtr[] addrs) at Zeta.Game.ZetaDia.get_IsLoadingWorld() at Zeta.Bot.BotMain.() 2014-04-01 15:14:31,358 [Main Bot Thread] INFO Logger (null) - [Logger] System.NullReferenceException: Object reference not set to an instance of an object. at QuestTools.QuestTools.CheckForChanges() at QuestTools.QuestTools.OnPulse() 2014-04-01 15:14:31,368 [LumberJack Compress] INFO LumberJack (null) - [LumberJack] Compressing log file 5792 2014-04-01 07.38 Errors.txt, age 00:51:09.7725069 2014-04-01 15:14:31,368 [LumberJack Delete] INFO LumberJack (null) - [LumberJack] Deleting log file 6440 2014-03-30 22.58.txt.gz, age 1.00:59:34.5985837 2014-04-01 15:14:31,375 [Main Bot Thread] DEBUG GameEvents (null) - [BotEvents] EventChecker threw exception Object reference not set to an instance of an object. in check 2014-04-01 15:14:31,373 [Main Bot Thread] DEBUG GameStats (null) - Joined a game! 2014-04-01 15:14:31,378 [Main Bot Thread] ERROR BotMain (null) - Exception when terminating bot thread. System.NullReferenceException: Object reference not set to an instance of an object. at Trinity.DbProvider.DeathHandler.TrinityDeathSafetyCheck() in c:\Users\Paul\Documents\Demonbuddy\Plugins\Trinity\DbProvider\DeathHandler.cs:line 23 at Trinity.DbProvider.DeathHandler.<CreateDeathHandler>b__0(Object ret) in c:\Users\Paul\Documents\Demonbuddy\Plugins\Trinity\DbProvider\DeathHandler.cs:line 16 at Zeta.TreeSharp.Action.RunAction(Object context) at Zeta.TreeSharp.Action..() at Zeta.TreeSharp.Composite.Tick(Object context) at Zeta.TreeSharp.PrioritySelector..() at Zeta.TreeSharp.Composite.Tick(Object context) at Zeta.TreeSharp.PrioritySelector..() at Zeta.TreeSharp.Composite.Tick(Object context) at Zeta.Common.HookExecutor.Run(Object context) at Zeta.TreeSharp.Action.RunAction(Object context) at Zeta.TreeSharp.Action..() at Zeta.TreeSharp.Composite.Tick(Object context) at Zeta.TreeSharp.PrioritySelector..() at Zeta.TreeSharp.Composite.Tick(Object context) at Zeta.Bot.BotMain.() 2014-04-01 15:14:31,516 [LumberJack Compress] INFO LumberJack (null) - [LumberJack] Compressing log file 5792 2014-04-01 07.38 TrinityDebug.txt, age 00:53:27.7288647 2014-04-01 15:14:31,770 [LumberJack Compress] INFO LumberJack (null) - [LumberJack] Compressing log file 5792 2014-04-01 07.38.txt, age 00:44:51.4803546 2014-04-01 15:14:44,265 [Main Bot Thread] INFO ProfileManager (null) - Loaded profile Turbo Malthael Farm 2014-04-01 15:14:44,457 [Main Bot Thread] INFO BrainBehavior (null) - GameChanged. Clearing actors 2014-04-01 15:14:44,459 [1] INFO Logger (null) - [Trinity] New Game - resetting everything 2014-04-01 15:14:44,490 [Main Bot Thread] DEBUG GameStats (null) - Joined a game! 2014-04-01 15:14:44,492 [Main Bot Thread] INFO ProfileOrderManager (null) - ProfileOrderManager.OnGameJoined, Reloading profile. 2014-04-01 15:14:44,498 [1] INFO Logger (null) - [Trinity] New Game - resetting everything 2014-04-01 15:14:44,783 [Main Bot Thread] INFO ProfileManager (null) - Loaded profile Turbo Malthael Farm 2014-04-01 15:14:44,783 [Main Bot Thread] INFO ProfileOrderManager (null) - Game joined, Resetting profile caches. 2014-04-01 15:14:44,790 [Main Bot Thread] INFO GridSegmentation (null) - ========== Grid segmentation resetting!!! ============ 2014-04-01 15:14:44,787 [Main Bot Thread] DEBUG ProfileOrderManager (null) - Resetting current behavior. 2014-04-01 15:14:44,791 [Main Bot Thread] INFO GridSegmentation (null) - ========== Grid segmentation resetting!!! ============ 2014-04-01 15:14:44,844 [Main Bot Thread] INFO ToggleTargetingTag (null) - ToggleTargeting, new values: Looting:True LootRadius:150 Combat:True KillRadius:40 2014-04-01 15:14:44,845 [Main Bot Thread] DEBUG TreeHooks (null) - Replaced hook [ProfileOrderBehavior_Hook] d3306895-4590-48b8-874c-5b52653cf71d 2014-04-01 15:14:44,899 [Main Bot Thread] INFO Logger (null) - [Trinity] Starting up Generic Cache Manage thread 2014-04-01 15:14:44,903 [Main Bot Thread] INFO Logger (null) - [Trinity] Starting up Generic Blacklist Manager thread 2014-04-01 15:14:45,473 [Main Bot Thread] INFO BrainBehavior (null) - Forced townrun initiated! Reason:Request from: ForceTowunRun tag 2014-04-01 15:14:45,475 [Main Bot Thread] DEBUG TreeHooks (null) - Replaced hook [ProfileOrderBehavior_Hook] 302eec92-0a8c-4cfd-80c3-f449267a9da1 2014-04-01 15:14:45,489 [Main Bot Thread] INFO Logger (null) - [Trinity] Looks like we are being asked to force a town-run by a profile/plugin/new DB feature, now doing so. 2014-04-01 15:14:45,566 [Main Bot Thread] DEBUG BrainBehavior (null) - Done vendoring! 2014-04-01 15:14:45,567 [Main Bot Thread] INFO Logger (null) - [Trinity] TownRun complete 2014-04-01 15:14:45,784 [Main Bot Thread] INFO ToggleTargetingTag (null) - ToggleTargeting, new values: Looting:True LootRadius:100 Combat:False KillRadius:100 2014-04-01 15:14:45,784 [Main Bot Thread] DEBUG TreeHooks (null) - Replaced hook [ProfileOrderBehavior_Hook] a56fe3d4-5be4-4714-b656-82b1ad5089dc 2014-04-01 15:14:45,949 [Main Bot Thread] DEBUG TreeHooks (null) - Replaced hook [ProfileOrderBehavior_Hook] 861d9eac-81a3-4e67-afe3-d5d38bc6fcbe 2014-04-01 15:14:45,964 [Main Bot Thread] INFO LogMessageTag (null) - Time to Kill 2014-04-01 15:14:46,151 [Main Bot Thread] INFO ProfileOrderManager (null) - Profile completed 2014-04-01 15:14:46,151 [Main Bot Thread] INFO ProfileOrderManager (null) - Number of games completed: 2 2014-04-01 15:14:46,169 [Main Bot Thread] INFO LogMessageTag (null) - Time to Kill 2014-04-01 15:14:46,318 [Main Bot Thread] INFO LogMessageTag (null) - Time to Kill 2014-04-01 15:14:46,469 [Main Bot Thread] INFO LogMessageTag (null) - Time to Kill 2014-04-01 15:14:46,636 [Main Bot Thread] INFO LogMessageTag (null) - Time to Kill 2014-04-01 15:14:46,806 [Main Bot Thread] INFO LogMessageTag (null) - Time to Kill 2014-04-01 15:14:46,956 [Main Bot Thread] INFO LogMessageTag (null) - Time to Kill 2014-04-01 15:14:47,122 [Main Bot Thread] INFO LogMessageTag (null) - Time to Kill 2014-04-01 15:14:47,297 [Main Bot Thread] INFO LogMessageTag (null) - Time to Kill 2014-04-01 15:14:47,462 [Main Bot Thread] INFO LogMessageTag (null) - Time to Kill 2014-04-01 15:14:47,635 [Main Bot Thread] INFO LogMessageTag (null) - Time to Kill 2014-04-01 15:14:47,826 [Main Bot Thread] INFO LogMessageTag (null) - Time to Kill 2014-04-01 15:14:47,990 [Main Bot Thread] INFO LogMessageTag (null) - Time to Kill 2014-04-01 15:14:48,172 [Main Bot Thread] INFO LogMessageTag (null) - Time to Kill 2014-04-01 15:14:48,345 [Main Bot Thread] INFO LogMessageTag (null) - Time to Kill 2014-04-01 15:14:48,513 [Main Bot Thread] INFO LogMessageTag (null) - Time to Kill 2014-04-01 15:14:48,670 [Main Bot Thread] INFO LogMessageTag (null) - Time to Kill 2014-04-01 15:14:48,850 [Main Bot Thread] INFO LogMessageTag (null) - Time to Kill 2014-04-01 15:14:49,007 [Main Bot Thread] INFO LogMessageTag (null) - Time to Kill 2014-04-01 15:14:49,186 [Main Bot Thread] INFO LogMessageTag (null) - Time to Kill 2014-04-01 15:14:49,349 [Main Bot Thread] INFO LogMessageTag (null) - Time to Kill 2014-04-01 15:14:49,529 [Main Bot Thread] INFO LogMessageTag (null) - Time to Kill 2014-04-01 15:14:49,705 [Main Bot Thread] INFO LogMessageTag (null) - Time to Kill 2014-04-01 15:14:49,874 [Main Bot Thread] INFO LogMessageTag (null) - Time to Kill 2014-04-01 15:14:50,043 [Main Bot Thread] INFO LogMessageTag (null) - Time to Kill
So what i've found with this bug is when trying to take the portal from town for some reason the StepID keeps changing from 3 to 8 than back to 3. So i guess for all you profile makers is there a way to make it take either 3 or 8 but have them both there just incase it decides to change
dont waste 15 minutes like i just did. stands in town. even when brought to mathael it just clicks the boxes but doesnt even attack. It says "time to kill" over and over. tried 3 times. needs update
"So what i've found with this bug is when trying to take the portal from town, for some reason the StepID keeps changing from 3 to 8 than back to 3 which is giving you the "Time to kill" over and over. So i guess for all you profile makers is there a way to make it take either 3 or 8 but have them both there just incase it decides to change"
I have updated the script please read first post and let me know if anyone has any further issues. Thanks for your support!! Turbo
I ran it when I went to sleep...Bad Idea as he didn't leave one of the games fast enough and I woke up to him standing in town and only have completed a handful of games :-( More testing going on now with a stronger character we will see. I will keep you posted.
i havent tested your profile, but this should do the trick. <While condition="IsActiveQuest(273408) and (IsActiveQuestStep(8) or IsActiveQuestStep(3))" >
been running it for awhile. Malth farming T2, 36games/hr, 1.2b/xp, 2-6leg+ /hr, barb,. 800-2.5m dps, 20m-35m toughness. shard of hate+ thunderfury.
First run he didn't leave game fast enough and checkpoint was reached. I'm going to turn off looting of rare and magic items see if that helps.
Malthael is fixed/nerfed with 2.0.4, loot drops after death animation now. Can no longer exit before animation ends and restart and pandemonium lvl 3.