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  • About crafting functionality

    Discussion in 'Rebornbuddy Forum' started by Crusixpyro, Dec 1, 2014.

    1. Crusixpyro

      Crusixpyro New Member

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      I have all crafts to 50 and was wondering what the plans are for implementing a functional crafting bot?
       
    2. Wheredidigo

      Wheredidigo Community Developer

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    3. Dgame

      Dgame Member

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      Definitly should one of the top priorities.
       
    4. Yasuko

      Yasuko Member

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      I agree, though Mastahg has been doing alot of work.. just some of his priorities on his list are in the incorrect order. One person randomly asked about handing items over to use in gardening.. and the next day or so, Mastahg said that he went through and added alot about the gardening window to the api/bot... gardening should not be way up there in the priorities.. things like equipping/switching gear.. or even converting sb'ed gear (whats the point in adding an option to see the sb% of gear if you cant convert the gear through the bot?) should be near the top.. SE took out the /equip command that was in 1.0 (and from what i read, at the start of ARR) ... so using sendchat isnt viable option for equipping gear..

      End game crafting would be useful with the bot.. even if he just adds the option to read orb status and lets developers make plugins for it.. OR if he would just reverse the crafting window so we can dynamically select the class/craft we want to do, and send a senchat with a keybound macro.. most of my spam crafting is a 1 button HQ macro for making spiritbinding sets.. something easily done through macro, and doesnt have to worry about orb quality.
       

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