stuff removed, will update this over the next 24-96 hours. http://www.buddyforum.de/showthread.php?9852-Zeus-by-Fpsware
Bugs and such... Attach your HB log file CHANGES, BUGS & ADDITIONS TO DO Become more God like. Automatically pickup mobs that are about to move into aggro radius. Lets be proactive about picking up mobs instead of reactive. And, its a really cool feature noone else has yet. Better PVP support (priority class targeting, better use of traps, kiting) Cook better bacon! Aggresive world PVP. Gank people where possible (optional) Less downtime; send pet to attack next mob while moving to loot. BUGS Fails to use traps you have adds at times. FIXED in next release. Sometimes it fails to rez your pet. This is a combination of HB and WoW giving incorrect information. FIXED in next release. If you are mounted when HB decides to pull a target it will dismount and immediately attack the target without waiting for the pet to get aggro. This is a HB bug in that it does not update Me.GotAlivePet fast enough. FIXED in next release. When you are out of food for your pet (if you don't have Glyph of Mend Pet) it will constantly spam a message about trying to feed your pet. Feeding your pet only works on clients running English language. Kill Command does not work - FIXED in next release. When pulling a mob that is very close to your last target it will still have Auto Shot turned on, thereby pulling the mob with auto shot. - FIXED in next release. Will not use Feign Death properly Occasionally it does not use health pots, Gift of the Naaru or Lifebloom. Its good to visit the graveyard occasionally, its a change of scenery. It fails to cook bacon properly. I doubt I'll ever fix this bug CHANGE LOGS Ver 2.0.6 Up coming changes Will attemp to apply the selected sting twice. If it fails, its assumed the target is immune and will not attempt to apply the sting again. Tidy up some code and make things a little smoother. Kill Shot added - not sure how this was over looked. Now use traps properly when you have adds. Properly rezes your pet. No longer dismounts and immediately auto shoots your pull target if using Pet Attack Delay. It will ues the delay properly. Kill Command now works. Will no longer (fingers crossed) auto shoot on pull if you just left combat. Rearranged use of some logic. Should result in higher DPS. When backing up to get range to shoot, will now backup even further. 18 Aug- Ver 2.0.5 Major update to pulling logic. If using Pet Attack Delay, it will now wait 1.5 seconds from when the pet enters combat with the target THEN the hunter will attack. This is changed from; send pet to attack, wait 1.5 seconds, hunter attacks. This resulted in the hunter attacking before the pet if you were running or had a slow moving pet. Automatically detect Glyph of Mend Pet. If present it will use Mend Pet instead of Feed Pet. Much better add logic and aggro management. Hopefully fixed a bug with Automatic Creature Tracking; where it would not attack ANY mobs if this feature was disabled. Aspect of the Cheetah. This will scan the area around the hunter for all aggressive mobs, if there are aggressive mobs within 1.5 x their aggro radius it will not use AotC. (Eg, if a mob will aggro at a distance of 10 yards it will not use AotC if the mob is 15 yards away. Of cause aggro range differs with player/mob levels and this is accounted for.) There is no UI setting to toggle this feature yet. 28 July - Ver 2.0.4 Would not use melee spells at low level. Its melee time, lets touch this! 28 July - Ver 2.0.3 Backup a wee bit more from mobs. Was 6 yards, will now backup 8 yards. Steady Shot and Multi-Shot will now cast properly, apparently both spells are only spelt with ONE "shot" - not Steady Shot Shot Clean up a lot of code Do some other neat stuff that I've forgotten about. Fixed a few more bugs at low level. 24 July - Ver 2.0.2 Aspects priority changed. Will now cast the appropriate aspect much sooner. Sting priority changed. Will now cast the appropriate sting much sooner. No longer checking for high threat targets in Battlegrounds. 24 July - Ver 2.0.1 Expeirmental theat management system added. User defined range to drop traps. Toggle use of Aspect of Beast/Monkey when mobs are in melee range. All settings should* be applied immediately when changed in the UI. Level 1 - 10 should now work. If you don't have LOS on your pet when trying to heal it will move closer. Resolved bug where it sent your pet to attack a target and your character to attack a different target. No more nail filing in combat. 23 July - Ver 2.0.0 Release - HA HA!
Faq Attach your HB log file FAQ & How To Q - How do I edit the CC? A - Use NOTEPAD. The CC is a plain text file. But you don't need to edit the CC. There is a very pretty UI just for you. Q - Its doing something weird when moving between hotspots/riding/flying/training A - The CC is ONLY responsible for actions taken in combat or during the initial pull. If it happens outside of this I don't want to hear about it. Q - How do I change the settings used in the CC? A - There is a very pretty UI. On the General Settings tab, click the button CC Configuration. Q - How do I know what settings to change? A - If you're asking that question you should not be changing anything! Q - Can you / I modify the combat rotation? A - Feel free to edit the CC yourself. But the rotation is set that way for a reason. Q - I don't know what I'm doing can you help me? A - NO! Q - I changed something and now it does not work, can you fix it? A - LOL NO! Download another copy. Q - I have problems, can I PM you so you can fix them? A - NO! Stop PMing me. If you have problems post in this thread, it benifits the community and maybe I won't get asked the same damn question every week. Q - It does not work on my comptuer can you fix it? A - It works on my computer just fine. During the development process I leveled *4* Hunters from level 1 to various high levels in order to fully test this CC. It works. Q - I've got "xxxxx" problem can you fix it? A - Where is your log file?! No log file no freaking help! How many times do I have to tell you?! If you want any help you need to ATTACH your log file, if you can't follow simple instructions then I'm not going to help you! Q - I've cut and paste 3 lines can you fix my problem? A - LOG ... FILE! ATTACH IT! Q - I've cut and paste 40 lines and you still won't help me why not? A - The log file contains more information than you see on screen. The log file has information I need to troubleshoot the problem, what you see on screen does not. Do you understand the words that are coming out of my lips? Q - Can you help me with my own CC? A - No. I hardly have enough time to support my own CCs. I'm also trying to run a business and spend time with my family.
Will be giving this a go when i get off work. If it does what it sais it does, and i believe it does, kudos to you! From what i can see in the description it looks sweet.
I've got it working, as per the posts it occassionally sits there in combat just whistling but tbh this is an amazing bit of work, major thanks for the hard work it is really appreciated. did you uninstall other CC's? i did mine into a fresh install of HB1.9.5.1 and it's working well did you also copy the folder so you have Olympus & Zeus in the CC folder rather than their contents? lols
You are in a country that uses a , (comma) instead of a . (decimal). Either edit the TheOneCC.config file in the Config folder and change <MeleeMax>5.7</MeleeMax> to <MeleeMax>5</MeleeMax> or you can download the latest attachment with this already updated.
After testing this for around one hour on my lvl 60 hunter without encountering ANY problems, all I can say is fucking awesome CC Thanks alot dude..
A new feature I'm working on at the moment is threat management. Currently, if you're fighting multiple mobs and 1 aggros on you the pet to attack it, taunting it off you. That works well as it is. But this new feature will hopefully PREVENT the mob from aggro on you in the first place. It will scan all mobs in combat with you and your pet, if your threat level reaches a given point it will send the pet to attack it BEFORE the mob aggros on you. Its still in test but its working well so far.
New update once more testing has been done. The pull has been tweaked quite a bit... Once a target is selected to be pulled it will run towards the mob and cast PetAttack and Hunter's Mark all while running. Of cause, you need to be far enough from the mob to do it. Threat management is working out extremely well, once tested at higher levels it will be added to the next update.
Just a silly note, but reporting it either way. There's a typo in the combat config window. The survival spells are listed as "Beast Mastery Spells".
Testing this now so far soo good thanks a lot for releasing this. One thing I noticed is that when it runs up to lay the trap it doesn't always put it close enough and therefore the mob doesn't trip it. Is there a way to change how close to the mob the trap is set? I'll try and do some more testing later and get you some logs if possible when it happens but I'm not around my botting PC right now.
Sometimes has problems detecting it is out of LoS from the pet. Should consider adding something CodenameG has in HawkEye, namely pulling the pet back if it is out of LoS. But with a slight modification. I.E. after attempting to cast Mend Pet twice without the pet getting the buff - then pull it back. On another note, AMAZING handling of adds! Just saw it (almost) complete "Wanted: Otto and Falconcrest" in arathi. As level 33! Had some problem finding the path to the second floor in the keep(mesh bug), so by the time it pulled Otto a few adds respawned. It handled them nicely, and as the fight progressed more adds kept popping in one by one. All were handled nicely(with a bit of help to keep the pet in LoS). Eventualy Falconcrest respawned however, and the pet missed all the taunts/attacks(level 39 mob vs 33 pet, go figure) Either way was an EPIC fight. Couldn't have done it better myself ^^