Warsong Gulch Battleground Actions! At this time the code is not working. I completely suck at life, and messed it up. So give me a day or two, and a new release will be out. Thanks. Special thanks to: Ski; without him. I would not have been able to get very far with this project. MaiN Erenion Cowdude You have to use Grind Bot for this. As a Hordie; I use: Teammate has flag: alliancebase.xml I Have Flag: hordebase.xml Roaming: alliancebase.xml And just flip those values around for an Alliance character. Features: - Uses battleground logic to do certain things based on things happening in the battleground. - Picks up the enemy flag, and runs it back. - Leveling/farming as you wait for BG's! To do: - Well...A lot. Bugs: - None as far as I know. This is very early beta. Any problems you have reply below. Enjoy. <3
Yeah. Ski kinda helped me out. Haha. If anything goes wrong, just post something. Make sure you use Grind Bot, not PvP Bot.
*Slaps Self* Set it to grind mode why didnt i think of that! fuck, well i guess, i can get my eots logic working now.
Sorry! <3 This was probably a 1-2 week project for me; after noticing that PvP mode sucks balls, it popped in my mind to use Grind Mode. Have you tested it at all? I need some feedback from others. If you'd like to kinda work together on the other battlegrounds, I'd be more than happy to share the fame. Mitch.
the problem i was having with my EoTs Logic plugin was the fact that you couldnt load profiles normaly, so you had to replace the grindarea, each time, loading the profile manualy via xml. and thats the part that didnt work well for me. but if it dosnt care its in a battleground ti shouldnt reload the profile. so hence No Problem
Yeah. It took me an hour of thinking of how I was gonna do everything. But I feel like some of the code is confusing. Like the BG status, and whatnot. It took me forever to figure it all out. :S I feel like some of the Honorbuddy API is just there with no explanation, and it takes like 10 minutes to implement it into your CC/plugin.
No problem, just shoot me a PM and I'll get to it when I wake up. I also have another idea for a plugin. It's a project that might take a while, but it will be a huge improvement into HB if we can get it running.
None for you. Just an idea for now. Just like how this was an idea for me. I don't like to share my ideas with the public 'till I actually get a working beta; or else people get annoying about it, and try telling me what to do - so I just pop a release whenever I feel it's at least stable enough for a small run or two. Then I'll build off of errors, constructive criticism, and suggestions. This is actually my first ever release of anything. So I'm hoping it goes good. The only other botting programming I have experience with, is with Glider, with the PShaman custom class.
It's along the lines of how PPather did it's profiles. That's all I'm giving though. If I can get this idea going, and working smoothly...I'll be gettin' the bitches. Not really. I'll probably just get a few rep on the forums. FML. ;P
Nice! So I take it you have to enter/exit manually for this to work? Or maybe a hybrid of a "low tech" or whatever the lesser bots use to auto cue and jump every 30 seconds? Is there a possibility that this stuff could be worked into the pvp mode itself to make it entirely automated? Or perhaps the HB devs can add an extra mode called pvp logic that is a hybrid of pvp mode, and grind mode to let this plugin and others work?
Sorry. I must not have explain it too well. It currently can automatically queue, enter and do everything itself. In regards to being able to be used in PvP Mode, that's a big negative. The way PvP mode works, it pretty much completely ignores profiles you load, unless if you use HB1, and have the correct meshes(I think). That's why you have to run it with Grind Mode so it pays attention to your profiles. I'll have a release out in a little bit(by this evening) that fixes a few things.
Oh this looks interesting, will make it a bit harder to be spotted botting if this works as expected How many bots pick up the flag
Haha. Not too many. In the next 30 minutes or so, I'll have a new release out; with a great leveling/farming tool built in. Cheers.
I just released a new version about, 30 seconds ago; that I've tested, and it has no bugs as far as I can tell. Enjoy.
this version dont work for me, my char just runs in a cirkel around him self if there is an enemy nearby what to do?