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  • Bloodmaul Slag Mines - Needs tweaking

    Discussion in 'Honorbuddy Forum' started by FukcYou, Nov 19, 2014.

    1. FukcYou

      FukcYou New Member

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      HB Team,

      Thanks for releasing Bloodmaul Slag Mines.

      I ran this yesterday.

      I noticed two issues:

      1) After one of the bosses some draenei get released (they are yellow NPCs right now for me). They get hit with AOE and then my tank chased them out of the dungeon trying to kill them. I stopped my tank just before the last turn out of the dungeon entrance. If there is a reason to kill these yellow NPCs who do not attack and run for the dungeon exit then let me know.

      2) On the boss with the firewall behind it my healer died. At a 550+ ilevel there isn't a reason for a healer to die. Healer is set to stay within 20 yards of tank; however, healer is often within 5.

      If you can run a 5 man on single pc to test this out that would be great.

      If you need log files, I'll run the dungeon again and provide them.

      Thank you.
       
    2. Detk0rd

      Detk0rd Member

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