Code: [07:51:49.630 D] No viable path from <-59.58578, 0.8730381, -36.32454> to <-154.8212, 25.28532, -86.86837> in 00:00:00.0425990 ms [07:51:49.656 D] Requesting path on 148 from <-60.07832, 0.8892046, -36.69025> to <-154.8212, 25.28532, -86.86837> [07:51:49.699 N] [B][COLOR="#FF0000"]Too many packets sent.[/COLOR][/B] [07:51:49.700 N] [B][COLOR="#FF0000"]Stopping the bot.[/COLOR][/B] It's from sending too many "Requesting path" queries to the nav server. Move to the correct zone for that quest/etc. and it should stop.
Yea I don't think you understood my context. The bot is the one teleporting and stuff. Why would it teleport to a zone it shouldn't be in? Sounds like it's not on my end. My point is it's a bot. I'm not going to be around to watch it all the time when it messes up and teleports to wrong zone and sends too many packets trying to figure out where it is.
Provide a full log and I can look into it further. If you only post a snippet of the log, I can only assess what you provided.
The problem stems from the way OrderBot works. To make a profile 100% AFKable requires zone checks at every step, which would make Kagamihiragii' already hefty profile around 6 times bigger and a whole lot longer to code, let alone debug. Take my most recent profile, if I'd have done it my usual way and expected the end-user to hit start and let it continue, it probably would've weighed in at around 4kb. But as it's got zonechecks to make it afkable, it's upto 26kb, and took a whole lot longer to complete. Although in my eyes a simple {stop/check conditional/action conditional/continue} chunk of code added to the tags would solve the issue and make profile writing both quicker and easier. I have been tinkering myself with add-on tags that plugin to the exsisting tags to see if I can add in a ZoneId check, which whilst seeming simple can also create more than one problem, and again, debugging isn't a straight forward process. I know it's frustrating to new users to have to babysit a bot, but please realise that this bot is still in it's infancy, and has only the one developer, who like all of us, is just a person, and can only manage so much. Rest assured, it's we profile makers and developers that drive forward this bots development, and without logs and player reports, as well as first hand experience of what happens, that can't happen. Sorry for the little rant, but the frustrations you have, we also have.. and like you, we want to solve those frustrations too.