Hello, Perhaps somebody can help me with the following issue: I am using Honorbuddy 1.22 and very often (40%/50% of the time) my hunter character doesnt loot! It standing next to the Mob and after a few seconds i get the following message "Cannot loot <mob name>" i know for sure that there is something to loot because manually looting goes ok. Any idea what the problem could be? Code: [10:57:24 AM:296] Object reference not set to an instance of an object. - From: aq-etzbn at Styx.Bot.CustomClasses.Hunter.Combat() in c:\NAV stable\CustomClasses\Hunter.cs:line 562 at (Object ) at Styx.Logic.Common.Combat.CustomCombat.CustomCombat.Combat() [10:57:24 AM:546] Need Aspect of the Viper. [10:57:24 AM:562] Aspect of the Viper. [10:57:26 AM:93] CastSpellById:34074 [10:57:27 AM:640] [Navigator (Western Northrend 68-80.mesh)]: Changed destination! Last: <2974.483, 5073.116, 31.69152>, new: <2982.992, 5101.801, 33.87446> [10:57:28 AM:140] [King-Jumper 0.1.4]:I jump for no reason HAHA [10:57:31 AM:171] Looting ... [10:57:31 AM:203] Movement: Forward, Backward, StrafeLeft, StrafeRight, TurnLeft, TurnRight, JumpAscend [10:57:31 AM:421] interact: 0x21BD7048 [10:57:31 AM:484] interact done: 0x21BD7048 [10:57:39 AM:125] Loot took: 7983ms [10:57:47 AM:125] Loot took: 7732ms [10:57:55 AM:125] Loot took: 7713ms [10:57:55 AM:375] Cannot loot Marsh Caribou. [10:57:55 AM:437] [Navigator (Western Northrend 68-80.mesh)]: Changed destination! Last: <2982.992, 5101.801, 33.87446>, new: <3103.248, 4334.513, 29.39895> [10:57:56 AM:359] Cannot loot Marsh Caribou. [10:57:56 AM:453] [King-Jumper 0.1.4]:I jump for no reason HAHA [10:57:56 AM:609] Cannot loot Marsh Caribou. [10:57:58 AM:593] Killing Gorloc Steam Belcher at distance 28. [10:57:58 AM:656] Movement: Forward, Backward, StrafeLeft, StrafeRight, TurnLeft, TurnRight, JumpAscend [10:57:58 AM:843] CastSpellById:27044 [10:57:59 AM:906] Aspect of the Hawk. [10:57:59 AM:953] CastSpellById:14325 [10:58:01 AM:609] Hunter's Mark. [10:58:01 AM:640] CastSpellById:5116 [10:58:03 AM:234] Concussive Shot. [10:58:03 AM:390] Cannot loot Marsh Caribou. [10:58:03 AM:468] CastSpellById:75 [10:58:04 AM:546] Auto Shot. [10:58:04 AM:609] CastSpellById:34026 [10:58:04 AM:812] Kill Command. [10:58:04 AM:937] Movement: Forward, Backward, StrafeLeft, StrafeRight, TurnLeft, TurnRight, JumpAscend [10:58:04 AM:984] CastSpellById:34120 [10:58:06 AM:562] Steady Shot. [10:58:06 AM:625] CastSpellById:27019 [10:58:07 AM:718] Arcane Shot. [10:58:07 AM:890] CastSpellById:75 [10:58:08 AM:953] Auto Shot. [10:58:09 AM:31] CastSpellById:34120 [10:58:10 AM:734] Steady Shot. [10:58:10 AM:765] CastSpellById:27019 [10:58:12 AM:328] Arcane Shot. [10:58:12 AM:515] CastSpellById:75 [10:58:13 AM:625] Auto Shot. [10:58:13 AM:734] CastSpellById:34120 [10:58:15 AM:468] Steady Shot. [10:58:15 AM:671] CastSpellById:75 [10:58:16 AM:765] Auto Shot. [10:58:16 AM:875] CastSpellById:5116 [10:58:18 AM:484] Concussive Shot. [10:58:18 AM:531] CastSpellById:34120 [10:58:20 AM:93] Steady Shot. [10:58:20 AM:93] Combat Exception [10:58:20 AM:140] Object reference not set to an instance of an object. - From: aq-etzbn at Styx.Bot.CustomClasses.Hunter.Combat() in c:\NAV stable\CustomClasses\Hunter.cs:line 699 at (Object ) at Styx.Logic.Common.Combat.CustomCombat.CustomCombat.Combat() [10:58:20 AM:375] Need Aspect of the Viper. [10:58:20 AM:390] Aspect of the Viper. [10:58:21 AM:937] CastSpellById:34074 [10:58:23 AM:187] [Navigator (Western Northrend 68-80.mesh)]: Changed destination! Last: <NaN, NaN, NaN>, new: <3014.515, 5080.334, 28.21925> [10:58:23 AM:468] [King-Jumper 0.1.4]:I jump for no reason HAHA [10:58:24 AM:921] Cannot loot Marsh Caribou.
Disable the plugin King-Jumper and see if that resolves it. Also, when posting a log its a good idea to post the entire log. Snipits like this don't really help.
I have checked everything and i still have the same problem. All addons/plugins are disabled. On the forum other people are also talking about looting problems. Perhaps the same issue? see link: http://www.buddyforum.de/showthread.php?360-Looting-when-there-is-nothing-to-loot