Is there a way to check attributes in a profile, for example doing something like: Code: <WaitWhile Condition="Character.CurrentGP < 400" /> I thought about doing this in a <CodeChunk> but how would I obtain the current character, and is there a desired process for waiting for a condition other than polling?
I think you looking for this: Code: <WaitWhile Condition="Core.Player.CurrentGP < 400" /> And Kaga beat me to it when I was typing it out XD