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  • Cimmerian 2.1 Beta 4 - Combat Assist!

    Discussion in 'Archives' started by Mordd, Aug 23, 2010.

    1. Mordd

      Mordd New Member

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      If you wish to help the continued development of this CC, then read my signature. While a small donation may seem like nothing, all of the funds go into purchasing keys. With the price of gold falling, it is costing me more to code than I am able to make. Your donation will go a long way.

      Death Bug Fixed. Redownload

      This version requires HB 1.9.5.5 or greater.

      Current Mode Support
      Levelbot : 55-80 in any tree.
      MixedMode : 55-80 any tree
      World PvP : 55-80 Any tree
      RaF : Follower Only (Incomplete)
      Combat Assist 55-80 in any tree

      Info about this build

      Combat assistance is now available in 2 flavors. No assistance and level 2 assistance. Please read all the notes that are in the new Combat Assist tab in the GuI. You DO NOT need a plugin for this. This is perfect for those who want to pull targets and move while out of combat but would rather the CC do the fighting. This was also tested in BGs and worked just as well however there are cases where you will kill the player and still be in combat. As long as you are in combat the CC has full control.

      Also if you accidentally face pull or go into combat before you pull then the CC will take over. You can in fact switch targets on the fly so if you dont think HB has the best possible target or you want to pwn that low level player instead of the high level player then all you need to do is target the player of choice. This also works out of BGs.

      Make sure you stop HB before making any changes as there can be some side effects if you decide to enable or disable Combat Assist while HB running. I will be adding more features as time goes on.

      Install

      Extract the Cimmerian folder to your Custom Classes folder. If upgrading, make sure you delete the old Cimmerian folder first!

      Rules in this thread
      1. It is my CC, I build it when I can in my free time. I am also working on 1 other CC.

      2. No trolling or bashing others.

      3. DO not post code in this thread. PM it to me if its that important. Any modifications to this CC are to be tested and approved by me and only me.

      4. Proper etiquette would be that if you wish to use any code in this CC, you ask first and give credit where credit is due. There are new rules reguarding copying others code without asking.
       

      Attached Files:

      Last edited: Sep 2, 2010
    2. Mordd

      Mordd New Member

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      **************
      2.1 Beta 4 Features
      **************
      Combat assist is now available. Right now there are only 2 modes.
      No assist and level 2. You move for HB and pull and the CC will take
      over for you.
      Fixed a bug in adds detection where it would switch targets.
      Removed self cast from hysteria to prevent target errors.
       
    3. panYama

      panYama Community Developer

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      so it does work like Mr Autofight? walk and hb takes control in battle?
      Does this Raf also works now?
       
    4. Mordd

      Mordd New Member

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      I havent tested with RaF but it should work without fail
       
    5. panYama

      panYama Community Developer

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      I'll test it then, and report if ill find strange errors and what not;) thanks for update.
       
    6. Mordd

      Mordd New Member

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      Is is essentially the same as Mr. Autofight. In fact I got the idea from CnG. My goal is to have more control over the logic.
       
    7. Unregistered

      Unregistered Guest

      Bone Shield

      HI ,

      First thanks for this CC it works tight so far in PVP:)

      Only 1 thing, i ticked to use boneshield but it doesnt get casted.

      Greetings!
       
    8. Mirabis

      Mirabis Community Developer

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      Is it Possible to Inplent Death & Decay?
      Just as Shadowstrike Uses the Rogue Distraction?
       
    9. arjie

      arjie New Member

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      got a bug, sometimes when it pulls a group and kills one it will keep targeting the dead mob and spam death coil until it dies.

      [01:59:31:278] Activity: Combat
      [01:59:31:418] Spell_C::CastSpell(49892, 0, 0xF1300049B15EEDE9, 0)
      [01:59:31:835] Spell_C::CastSpell(49892, 0, 0xF1300049B15EEDE9, 0)
      [01:59:32:125] Spell_C::CastSpell(49892, 0, 0xF1300049B15EEDE9, 0)
      [01:59:32:674] Spell_C::CastSpell(49892, 0, 0xF1300049B15EEDE9, 0)
      [01:59:32:963] Spell_C::CastSpell(49892, 0, 0xF1300049B15EEDE9, 0)
      [01:59:33:507] Spell_C::CastSpell(49892, 0, 0xF1300049B15EEDE9, 0)
      [01:59:33:799] Spell_C::CastSpell(49892, 0, 0xF1300049B15EEDE9, 0)
      [01:59:34:346] Spell_C::CastSpell(49892, 0, 0xF1300049B15EEDE9, 0)
      [01:59:34:895] Spell_C::CastSpell(49892, 0, 0xF1300049B15EEDE9, 0)
      [01:59:35:321] Spell_C::CastSpell(49892, 0, 0xF1300049B15EEDE9, 0)
      [01:59:35:879] Spell_C::CastSpell(49892, 0, 0xF1300049B15EEDE9, 0)
      [01:59:36:175] Spell_C::CastSpell(49892, 0, 0xF1300049B15EEDE9, 0)
      [01:59:36:604] Spell_C::CastSpell(49892, 0, 0xF1300049B15EEDE9, 0)
      [01:59:37:167] Spell_C::CastSpell(49892, 0, 0xF1300049B15EEDE9, 0)
      [01:59:37:461] Spell_C::CastSpell(49892, 0, 0xF1300049B15EEDE9, 0)
      [01:59:37:889] Spell_C::CastSpell(49892, 0, 0xF1300049B15EEDE9, 0)
      [01:59:38:450] Spell_C::CastSpell(49892, 0, 0xF1300049B15EEDE9, 0)
      [01:59:39:8] Spell_C::CastSpell(49892, 0, 0xF1300049B15EEDE9, 0)
      [01:59:39:297] Spell_C::CastSpell(49892, 0, 0xF1300049B15EEDE9, 0)
      [01:59:39:631] Spell_C::CastSpell(49892, 0, 0xF1300049B15EEDE9, 0)
      [01:59:39:831] Spell_C::CastSpell(49892, 0, 0xF1300049B15EEDE9, 0)
      [01:59:40:265] Spell_C::CastSpell(49892, 0, 0xF1300049B15EEDE9, 0)
      [01:59:40:515] Spell_C::CastSpell(49892, 0, 0xF1300049B15EEDE9, 0)
      [01:59:40:950] Spell_C::CastSpell(49892, 0, 0xF1300049B15EEDE9, 0)
      [01:59:41:384] Spell_C::CastSpell(49892, 0, 0xF1300049B15EEDE9, 0)
      [01:59:41:584] Spell_C::CastSpell(49892, 0, 0xF1300049B15EEDE9, 0)
      [01:59:41:785] Spell_C::CastSpell(49892, 0, 0xF1300049B15EEDE9, 0)
      [01:59:42:219] Spell_C::CastSpell(49892, 0, 0xF1300049B15EEDE9, 0)
      [01:59:42:653] Spell_C::CastSpell(49892, 0, 0xF1300049B15EEDE9, 0)
      [01:59:42:939] Spell_C::CastSpell(49892, 0, 0xF1300049B15EEDE9, 0)
      [01:59:43:494] Spell_C::CastSpell(49892, 0, 0xF1300049B15EEDE9, 0)
      [01:59:43:788] Spell_C::CastSpell(49892, 0, 0xF1300049B15EEDE9, 0)
      [01:59:44:84] Spell_C::CastSpell(49892, 0, 0xF1300049B15EEDE9, 0)
      [01:59:44:643] Spell_C::CastSpell(49892, 0, 0xF1300049B15EEDE9, 0)
      [01:59:44:935] Spell_C::CastSpell(49892, 0, 0xF1300049B15EEDE9, 0)
      [01:59:45:361] Spell_C::CastSpell(49892, 0, 0xF1300049B15EEDE9, 0)
      [01:59:45:921] Spell_C::CastSpell(49892, 0, 0xF1300049B15EEDE9, 0)
      [01:59:46:212] Spell_C::CastSpell(49892, 0, 0xF1300049B15EEDE9, 0)
      [01:59:46:507] Spell_C::CastSpell(49892, 0, 0xF1300049B15EEDE9, 0)
      [01:59:47:63] Spell_C::CastSpell(49892, 0, 0xF1300049B15EEDE9, 0)
      [01:59:47:354] Spell_C::CastSpell(49892, 0, 0xF1300049B15EEDE9, 0)
      [01:59:47:911] Spell_C::CastSpell(49892, 0, 0xF1300049B15EEDE9, 0)
      [01:59:48:464] Spell_C::CastSpell(49892, 0, 0xF1300049B15EEDE9, 0)
      [01:59:49:21] Spell_C::CastSpell(49892, 0, 0xF1300049B15EEDE9, 0)
      [01:59:49:308] Spell_C::CastSpell(49892, 0, 0xF1300049B15EEDE9, 0)
      [01:59:49:861] Spell_C::CastSpell(49892, 0, 0xF1300049B15EEDE9, 0)

      if you manually select one of the mobs it will carry on as normal.
       
    10. Mordd

      Mordd New Member

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      This only happens with adds I assume?
       
    11. arjie

      arjie New Member

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      yeh, it seems to not be able to clear its target and keeps trying to attack it. happens on blood so i swopped to frost to get rid of DC and im still getting it. The standard CC works fine but cant compete with the xp per hour that yours gets.
       
    12. arjie

      arjie New Member

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      Just thinking about it then while cleaning my teeth, it's almost as if it's killed an add the selects the next add to kill but sometimes it selects a corpse and tries to start the combat loop. Bots handling adds of 5 or more same level in blood, the more adds the more chance to select a corpse.

      Anyway off to bed
       
    13. Mordd

      Mordd New Member

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      yep ill be adding a "Is Dead" check to all targets
       
    14. mezhakov

      mezhakov Member

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      #Opener incomplete - Reset Rotations#

      DK dont use any1 spells, whot heppening?

      whot need do ?
       
    15. Mordd

      Mordd New Member

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      Send me a full log please
       
    16. awqawq

      awqawq Member

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      Mord, i must say. This CC is by far the best CC i've ever used. It handles adds very fast, kills 4+ lvl mobs without a problem and have a good rotation (playing as blood).
       
    17. arjie

      arjie New Member

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      Any idea on release of the update? And if you need a tester let me know.
       
    18. zoktar

      zoktar New Member

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      looting for the new combat assist, would be nice, rightclicking ground is tedious. but awesome addition!
       
    19. Mordd

      Mordd New Member

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      WIP this is the first test release with it. I will be adding more features as time goes on.
       
    20. Mordd

      Mordd New Member

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      Add me to MSN, Clandestinebot@hotmail.com and I can give you the up to the minute builds.
       

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