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  • Client crash - screen capture and logs InjectionFinishedEvent_was_never_fired

    Discussion in 'Hearthbuddy Support' started by WhereIsMyMind, Jun 20, 2014.

    1. WhereIsMyMind

      WhereIsMyMind Member

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      Hey Devs,

      A typical crash for me.
      http://i.imgur.com/vSm41F7.png

      Code:
      [21:48:59.123 N] Dropping currently held card!
      [21:49:05.053 N] Checking hand cards priorities :
      [21:49:12.536 N] Ending turn.
      [21:49:12.536 N] --------------------------------------------------------------------------------------------
      [21:49:54.913 N] We've lost. Too bad!
      [21:50:09.430 N] Starting unranked game using deck with ID 91496402.
      [21:50:38.836 N] Selecting starting hand..
      [21:50:46.874 N] Selected my starting hand!
      [21:51:07.746 N] Checking hand cards priorities :
      [21:51:07.786 N] 	Should we play coin ? There will be 0 cards avaible once coin played
      [21:51:07.787 N] 	Card The Coin must be ignored
      [21:51:07.788 N] 	Card Murloc Tidecaller has a low priority
      [21:51:07.789 N] 	Card Murloc Raider has a low priority
      [21:51:07.793 N] Grabbing card: Murloc Tidecaller
      [21:51:08.937 N] Dropping currently held card!
      [21:51:11.251 N] Checking hand cards priorities :
      [21:51:11.283 N] 	Should we play coin ? There will be 1 cards avaible once coin played
      [21:51:11.285 N] 		Priority of card Murloc Raider is : Low
      [21:51:11.286 N] 	Card The Coin must be ignored
      [21:51:14.741 N] Checking hand cards priorities :
      [21:51:14.774 N] 	Should we play coin ? There will be 1 cards avaible once coin played
      [21:51:14.776 N] 		Priority of card Murloc Raider is : Low
      [21:51:14.776 N] 	Card The Coin must be ignored
      [21:51:18.737 N] Ending turn.
      [21:51:18.737 N] --------------------------------------------------------------------------------------------
      [21:51:41.581 D] Unhandled global exception!
      [21:51:41.585 D] System.Exception: Process must have frozen or gotten out of sync: InjectionFinishedEvent_was_never_fired
         at GreyMagic.Executor.WaitForInjection(Int32 timeout)
         at GreyMagic.Executor.Execute(Int32 timeout)
         at GreyMagic.ExternalProcessMemory.CallInjected(IntPtr address, CallingConvention callingConvention, Object[] args)
         at GreyMagic.ExternalProcessMemory.CallInjected[T](IntPtr address, CallingConvention callingConvention, Object[] args)
         at Triton.Game.Mono.MonoNative.[](IntPtr , Object[] ˆ)
         at Triton.Game.Mono.MonoNative.(UInt32 )
         at Triton.Game.Mono.MonoClass.Dispose()
         at Triton.Game.Mono.MonoClass.Finalize()
      


      WIMM
       
    2. Tony

      Tony "The Bee" Staff Member Moderator

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      add an exception in your firewall and your antivirus for HB
       
    3. WhereIsMyMind

      WhereIsMyMind Member

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      Slightly different this time. I have yet to work on AV and Firewalls.

      imgur: the simple image sharer

      Code:
      [10:44:21.243 N] Ending turn.
      [10:44:21.243 N] --------------------------------------------------------------------------------------------
      [10:44:47.600 N] Checking hand cards priorities :
      [10:44:47.611 N] 	Card Imp Master has a low priority
      [10:44:47.657 N] 	Card Consecration must be ignored
      [10:44:47.664 N] 	Card Harvest Golem has a low priority
      [10:44:47.712 N] Grabbing card: Imp Master
      [10:44:48.855 N] Dropping currently held card!
      [10:44:51.152 N] Checking hand cards priorities :
      [10:44:52.852 N] 	Card Reinforce has a very low priority
      [10:44:52.857 N] Grabbing card: Reinforce
      [10:44:53.963 N] Dropping currently held card!
      [10:44:56.234 N] Checking hand cards priorities :
      [10:45:17.940 D] System.Exception: Process must have frozen or gotten out of sync: InjectionFinishedEvent_was_never_fired
         at GreyMagic.Executor.WaitForInjection(Int32 timeout)
         at GreyMagic.Executor.Execute(Int32 timeout)
         at GreyMagic.Executor.GrabFrame()
         at GreyMagic.ExternalProcessMemory.AcquireFrame(Boolean isHardLock)
         at Triton.Game.Mono.MonoClass.[](String , String ž, String Ÿ, String ”Ž, MonoTypeEnum[] , Object[] ˆ)
         at Triton.Game.Mono.MonoClass.[](String , String ž, String Ÿ, String ”Ž, Object[] ˆ)
         at Œ..()
         at Triton.Game.PerCachedValue`1.get_Value()
         at Œ..()
         at ˜..()
      [10:44:57.416 N] Attacking Gul'dan with Imp Master
      [10:45:17.939 D] System.Exception: Process must have frozen or gotten out of sync: InjectionFinishedEvent_was_never_fired
         at GreyMagic.Executor.WaitForInjection(Int32 timeout)
         at GreyMagic.Executor.Execute(Int32 timeout)
         at GreyMagic.Executor.GrabFrame()
         at GreyMagic.ExternalProcessMemory.AcquireFrame(Boolean isHardLock)
         at Triton.Game.Mono.MonoClass.[](String , String ž, String Ÿ, String ”Ž, MonoTypeEnum[] , Object[] ˆ)
         at Triton.Game.Mono.MonoClass.[](String , String ž, String Ÿ, String ”Ž, Object[] ˆ)
         at Œ..()
         at Triton.Game.PerCachedValue`1.get_Value()
         at Œ..()
         at ˜..()
      [10:45:17.943 D] Exception occured in coroutine: ˜.: Exception was thrown by coroutine ---> System.Exception: Process must have frozen or gotten out of sync: InjectionFinishedEvent_was_never_fired
         at GreyMagic.Executor.WaitForInjection(Int32 timeout)
         at GreyMagic.Executor.Execute(Int32 timeout)
         at GreyMagic.ExternalProcessMemory.CallInjected(IntPtr address, CallingConvention callingConvention, Object[] args)
         at GreyMagic.ExternalProcessMemory.CallInjected[T](IntPtr address, CallingConvention callingConvention, Object[] args)
         at Triton.Game.Mono.MonoNative.[](IntPtr , Object[] ˆ)
         at Triton.Game.Mono.MonoNative.—(IntPtr , IntPtr ˜, Object[] ˆ)
         at Triton.Game.Mono.MonoClass.(String ”Ž, MonoTypeEnum[] , Object[] ˆ)
         at Triton.Game.Mono.MonoClass.(String ”Ž, MonoTypeEnum[] , Object[] ˆ)
         at Triton.Game.Mono.MonoClass.(String ”Ž, Object[] ˆ)
         at Œ.›.(™ )
         at ˜..ˆ.()
         at Triton.Bot.Coroutine.(Object& )
         --- End of inner exception stack trace ---
         at Triton.Bot.Coroutine.(Object& )
         at Triton.Bot.Coroutine.()
         at ˜.ˆ.()
         at ˜.š˜.—˜(Object ˜˜)


      WIMM
       
    4. WhereIsMyMind

      WhereIsMyMind Member

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      Better since version 2.403.79

      WIMM
       
    5. Tony

      Tony "The Bee" Staff Member Moderator

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      alright,keep me updated plz
       
    6. Mario27

      Mario27 Banned

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      same with me but i have the out of sync eroor then the bot crash
       
    7. Tony

      Tony "The Bee" Staff Member Moderator

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      open your own thread plz
       

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