If you wish to help the continued development of this CC, then read my signature. While a small donation may seem like nothing, all of the funds go into purchasing keys. With the price of gold falling, it is costing me more to code than I am able to make. Your donation will go a long way. Updated 11/07/10 4:00 P.M EST Current Mode Support Levelbot : 1-80 in any tree. MixedMode : 10-80 for Ret, Prot, Holy DPS, Healbot World PvP : Any tree RaF : 1-80 for Leader/Follower DPS RaF : 1-80 Healbot Notes: Lets go over a few things before you decide to download and then post. This is a test build. I have not had a chance to test everything, so post your bugs and I will fix them asap. 1. There are bugs. I know there are bugs. Let me say that again, I know there are bugs. 2. Sometimes the CC seems to hang and stop casting spells, I dont know if this is a CC issue or HB, I am looking into it. 3. The GUI is partial and looks like shit but it gets the job done. I am still waiting on a fix from Apoc. 6. Because the settings manager is new and took me for ever to produce, there are no doubt bugs with it. If you have an ability turned on and the CC never uses it then post that bug please. There is a good chance I switched a setting or mis typed a setting by accident. For example, If you have Templar's Verdict enabled and you never see the CC use it, tell me. Another thing. I can not control targeting. Targeting is part of HB and the CC only takes over if you have a target. Dont post a bug saying it wont target anything in a BG, I can not fix this. Please please dont post it. Install Drag the Convalesce folder to your Custom Classes folder found within HB2. Rules in this thread 1. It is my CC, I build it when I can in my free time. I am also working on 1 other CC and Profiles. 2. Useless posts will be deleted and you might be ignored from then on. 3. Do not post code in this thread. PM it to me if its that important. Any modifications to this CC are to be tested and approved by me and only me. 4. Proper etiquette would be that if you wish to use any code in this CC, you ask first and give credit where credit is due. There are rules regarding copying others code without asking.
************** Convalesce 4.0 ************** --Complete and major overhaul of the CC --All new GUI. Among the new look, you can now set up the CC based on your spec. So holy pallies no longer need to worry about any retribution spells or talents and so on. --You can now save and load settings. Just setup the CC the way you wish and save the settings. You can also load settings from a file that you or others have created. --All new spells that were added in 4.0 are now included --All spells that were removed from 4.0 are no longer included. --New option for Pulling. You can now choose the spell you cast while the target is approaching if you choose so. --New interupt options are available. --New options for dealing with casters are now available. --You can now buff others in battlegrounds when out of combat. --You can now buff random people nearby not in your party or raid. --New rotation. All Holy power generating abilities are used first allowing you to stack Holy Power --When casting a spell the CC will now wait an extra 125 ms for the spell to complete (if not instant) before moving onto the next action. It will also detect when the spell has a shorter cast time so you dont stand around. Also the CC will now detect if you are moving and stop before casting any non-instant spell. --If you do not have Righteous Fury checked the CC will make sure you dont have it on. If you do it will remove the buff for you. -- Holy Shock is now available as a pull method for Holy Pallies. -- Flash of Light has been removed as a spell to cast while resting. -- You can now cast either Hammer of Justice or Repentance before casting a long heal. --Party healing has seen a major overhaul. All healing spells are now supported for party healing except for Beacon of Light. Also, leaders may now assist healz when in a group. Perfect if you are the only pally in the group whom is also the tank. --Party Followers will now wait for the target to come within melee range of the leader and will no longer cast any ranged spells while this is happening. This is to prevent a party member from pulling agro from the leader. --BG healing has been re-writen from the ground up. It no longer uses any code from shamwow. All healing abilities with the exception of cleanse and beacon of light are now available to heal in a battleground. There is currently no priority sorting so it will heal anything that needs a heal. I plan on adding sorting at a later date. Also the raid list is updated every pulse to prevent double healing. In my tests I found it took about 3-5 ms to create a list from 40 raid members. Also the DPS Healbot feature has been revamped. If you choose to assist healz the primary goal is still to burn down your current target. When your target is dead the CC will then check for those needing a heal in the area and heal them. It will also check for healz while out of combat and before pull. Only dedicated healers will not engage the target or search for targets to kill. --If you are out of melee range of the target, or they are running away from you the CC will now cast all spells that are within range instead of just chasing the target around without casting anything. Even if the target is running.
Thanks very much Mord, as soon as my huntard reached 80 (Should be tommorow) i will try it out and report back!
I just found a pull bug I forgot to return after a failed pull, fixing Fixed as of this post. If you are getting a loop in pull, let me know.
I am still getting random hangs. I removed every bit of code from combat except for the rotation and it still hangs, so my guess is that somthing in pull is causing HB to screw up.
just a quick question, how is this different from the default paladin CC, i see HB said its mord 4.0 paladin cc too when starting up. downloading this and will let you know how it works on my lv47 paladin on tanaris using your lv60 profile.
KK I have narrowed the problem to the GUI If you start HB and never enter the GUI then HB never loads the settings. So for now, when you start HB open the GUI and close the GUI, that should fix the issue of it not casting anything.
I'm weary of posting this since there is the already addressed issue of the GUI not showing settings until you re-open the gui, but I am still having a problem. I have my settings saved in the HB folder and it's named PaladinSetting.xml. It saves fine, and when looking through the XML file I saw that the abillities I want to use are marked true and the eat % and drink % is correct. The problem is with loading. I open the GUI, load the settings, close the GUI and then re-open it with only my seal of righteousness being still being selected. Everything else is cleared out.
First of all thanks for updating this Mordd! Secondly, are we going to open a thread or something for save files for configurations at all. You said that we can save and load settings files. So I was just curious of the option to share them with one another. Thanks again!
Still at work, haven't had time to try it yet. If we can get a thread going for dumps the for configs, can it also include the tree in the config dump ? Not sure what a config file looks like yet G
You're amazing. Testing it now on my 76 pally. Thanks for all your hard work. Donation will be made Tuesday when I get paid.
hi mord. firstly, thanks alot for this great CC. however, it seems like it auto detect RaF when in grp? I selected Quest beta, and anyway, it just stays there doesn't help the leader when i ran both toons together
Thanks for the continued updates, support, and great work a few bugs that i have noticed so far: #Out of Combat - Mana is at 100%. **Divine Plea**# Casting Divine Plea at 100% mana technically it is working as directed, however would be great for some type of maximum amount of mana to be used , also if you set the distance of your judgement anywhere in the it is not reflected in the pulling all in all great work still
Morning, working on bug fixes as we speak. The GuI issue may go unfixed for now, but I am working on it.