Yet another question arose, is it possible, or preferably, how would I go about reading damage data in the game? What i'm thinking is i would like to be able to collect and record DPS numbers through reborn, i'm assuming (Since thats how ACT does it) i would need to access network data somehow, and then parse it? unless something is already implemented that makes life easier? PS. There are a multitude of reasons to have this inside reborn instead of using ACT, 1. Then you can make on-the-fly adjustments based on data received 2. ACT doesn't work well, actually it works horribly and finicky if at all when multiboxing several clients on the same machine