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  • DayWalker Destruction Warlock CC

    Discussion in 'Archives' started by wulfen, Mar 29, 2012.

    1. wulfen

      wulfen New Member

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      DayWalker Destruction Warlock CC UPDATED!!{5/7/2012}

      DayWalker Destruction/Affliction Warlock
      1.1.1 5/7/2012

      Now Supporting Affliction! If you have any requests for rotation changes/spell additions please don't hesitate to ask
      Now FULLY Compatible with Lazyraider/RaidBot/CombatBot/QuestBot

      still needed:
      BGBuddy...

      Please post any Bugs / requests

      FULL CREDIT goes to Fpswarefor writing the original version of this CC

      My edits/contributions to date:
      Fixed the settings panel... it can now be opened at anytime without errors.
      Workaround for LOS issues with HB
      Fixed DoTs/added DoTs and targeting
      Added support for requested Spells
      Fixed the "i want to DPS by standing there while being waffle stomped" bug
      Fixed Drain Life
      Fixed/Added procced Auras/spell casts
      Fixed "constantly interrupts channeled/induction Spells"
      Cleaned up all of the useless spell spamming
      Minor rotation changes
      Re-worked to support RaidBot/LazyRaider

      KNOWN issues:
      hates Shadow fury... if you use it be damn sure you are in range! or it freaks raidbot lazyraider out...Temp work around in place...

      https://daywalker.googlecode.com/svn/trunk/
       

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      Last edited: May 7, 2012
      ShinobiAoshi likes this.
    2. bfxr6

      bfxr6 New Member

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      Hmm i have bane of doom and corruption on "always" but it never uses it.
       
    3. wulfen

      wulfen New Member

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      updated!
       
    4. UREG

      UREG New Member

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      I?ll try it with my lvl 75 warlock with questbot reporting back later :)

      So far everything looks really great, and it's really fast, but I think it would be alot faster if it would try to use Shadowburn every time a target drops below 20% even if the target doesn't have all the dots running and I don't know about AoE logic but I haven't seen my toon using bane of havoc.

      All in all I really like how it performs compared to other warloc cc's thnx for sharing and I'll keep you updated on my jorney to 85 :)
       
      Last edited: Apr 5, 2012
    5. wulfen

      wulfen New Member

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      i will add the option for shadowburn. and update tonight and i will look into havoc see if i can get it to do it so it is worth the cast

      as for bane of havoc i personally have never used it questing... and had horrible results with aoe solo botting... basically i set mine up to fear on 2 mobs and rain of fire on 4 mobs... so basically if you end up casting RoF you are juggling 5 mobs and i have never seen it come out alive

      EDIT working out the bugs for Havoc and have shadowburn already implemented and bug free... will be updating sometime very soon
       
      Last edited: Apr 5, 2012
    6. wulfen

      wulfen New Member

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      Updated... now with shadowburn and bane of havoc be sure to configure the options for them in the settings panel
       
      Last edited: Apr 7, 2012
    7. UREG

      UREG New Member

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      Havoc logic seems to be working really well and my toon is soulburning like a boss thnx alot for the latest update :)
       
    8. Wire21

      Wire21 New Member

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      Anyone tried this for pvp(bgs) ?
       
    9. wulfen

      wulfen New Member

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      recommend against it for now... have to work out some better logic
       
    10. ShinobiAoshi

      ShinobiAoshi Member

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      In the title it says Destruction warlock, yet I see options for Affliction warlock spells. Does it currently support all three specs, or will they be added later?
       
    11. wulfen

      wulfen New Member

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      yes there are options for affliction spells. and there is an affliction combat routine.
      i have very little experience with affliction though and i haven't tested it at all...if you want to test it and let me know about problems feel free i am pretty good at being able to work out bugs in a couple of hours...

      i am not too sure about the "all in one" CC... and dont know if i want all 3 in one place i am presently checking speed impact of multiple specs in a single CC... and having multiple CCs for the same class in the Custom class folder or even having say a different class CCs in along with the warlock

      there is no demonology routine though...
       
    12. ShinobiAoshi

      ShinobiAoshi Member

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      Sure I can do some testing for the Affliction/Destruction side of things. I have played all three specs by hand but I spec'ed out of Demonology because of how different the stat priority is than the other specs.
      I also use Raid Bot quite often and am curious about the DPS this CC is capable of, and I am very much liking the amount of customization this CC allows. I'll let you know how it performs and any features/suggestions I have for it.
       
    13. wulfen

      wulfen New Member

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      Specifically rotation changes would be good or DPS numbers for either presently my warlock is way under geared and is only breaking 9K DPS
      take a look HB window every once and a while watch to see if it is having line of sight issues... if you decide to try out the affliction routine.
       
    14. zeldrak

      zeldrak Well-Known Member

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      I noticed that when I change the options in the CC they don't take effect. I changed it to only use Soul Fire when the mob is fleeing, just to see what other spells get case because as it stands it basically one shots (with pet finishing off mob) with Soul Fire, but when I saved it it still pulled with Soul Fire and when the mob was left standing it didn't seem to cast any other spells, even though they're being listed in the HB window.
       
    15. wulfen

      wulfen New Member

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      it will always pull with soul fire for the moment... i will add options for the pull spell if people want them



      and i have been testing that very problem you describe with the settings... save and load not making the changes immediate even though it rights the changes to the XML properly... TESTED.. and it checks out for me... try a target dummy and toggle Felflame/chaos bolt/etc... still implementing all of the options presently at ~80% finished

      if you are still having problems try a new copy of HB or get me a log... the spell not firing thing doesnt sound like the CC but HB acting up



      although i am standing in org right now beating on a dummy and it is firing the spells properly and for once it actually casts the spell it actually logs to HB
       
      Last edited: Apr 9, 2012
    16. zeldrak

      zeldrak Well-Known Member

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      I can do that. I'm not very high level right now, only 37, so I'm missing quite a few spells that you may have it set up for. Once I finish this level I'll go to Stormwind and beat on a training dummy and generate a log for ya.

      Edit: I fought a dummy for a few minutes, about 5 maybe, just watching the bot and the toon. Attached a log.

      Edit 2: Just an idea, may be hard to code in, may not be. I don't know. But, the idea is an optioni to change the time to have the pet go in and attack. DarkBen's warlock CC has a 500 ms time delay to send the pet in to attack. I'd like to send my pet in and wait about one to two seconds before I start to pour on the skills. I want it to get snap agg, and be able to hold agg. Right now the CC sends the pet in and before it gets there I'm already tossing spells at the mob and it's usually me and my pet fighting for agg on a mob. I hope I'm explaining it well enough? lol

      Edit 3: I've been running it on Quest bot while I run Kick's questing profiles, and from what I'm seeing it's a bit clunky. Sometimes it'll dot up the target, but other times it just fires off a Soul Fire and then just stands there, other times it will send in the voidwalker, fire off Soul fire, then stand there until the voidwalker finishes off the target. It's also sort of slow going. The CC I mean. It just seems to take a little while between each spell cast. I've attached another log.
       

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      Last edited: Apr 10, 2012
    17. wulfen

      wulfen New Member

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      yeah if you don't mind a log would be good... presently battling a problem with HB not returning proper TRUE/FALSE

      so when each spell is checked some time HB says you don't have the spell which in your case you dont but the next time it checks... maybe .03 secs later you all of a sudden have it and it is good to go.
       
    18. womping

      womping Member

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      is it possible to get choas bolt in on this rotation?please :)
       
    19. zeldrak

      zeldrak Well-Known Member

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      Ok, I'm running it now with the changes you said to make last night. It's running a lot faster, and smoother now, but it's still having some small issues. On occasion it will dot the target with bane of agony, then just stand there while the voidwalker hits it. Other times it will fully dot, and then blast with either Shadow Burn or Soul Fire, and even other times will stand there trying to do something but WoW will spam "Invalid Target" even though the correct target is targetted and I can see the target frame on WoW. I'll post a log for you. Thanks again for those suggestionis. That made a lot of difference.

      Edit: After watching the bot, and WoW (windows were tiled so I could see them both at the same time) it seems that the Invalid Target error is happening when trying to cast Bane of Agony. Sometimes the spell is cast properly, and other times it gives that error. It seems to work when that spell is cast as a pull spell, but while in a fight and that spell is cast, it throws "Invalid Target". Also, the GUI is not saving my Drain Life settings. I've changed them three times, and they always go back to default after I click "Save and Close". I also noticed that it's not using Shadow Bolt and the option is default set to always.
       

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      Last edited: Apr 10, 2012
    20. wulfen

      wulfen New Member

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      the i am well acquainted with the invalid target error after working on the bane of havoc... kept trying to select my pet or the friendly combatants in the area
      i have it fixed but have not posted the update as i am working on several more changes will updated on 4/13 hopefully but 4/14 at the latest... trying to make better use of updates


      chaos bolt is used in this CC it needs to be properly configured in the settings panel or it wont be fired when you wish
       
      Last edited: Apr 11, 2012

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