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  • Default Routine doesnt work

    Discussion in 'Hearthbuddy Support' started by Horizon234, Sep 21, 2015.

    1. Horizon234

      Horizon234 New Member

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      Tried using a new routine from a thread and got this error


      Compiler Error: c:\Users\Evan's\AppData\Local\Temp\Rar$EXa0.599\Routines\DefaultRoutine\Silverfish\ai\Playfield.cs(1136,22) : warning CS0114: 'HREngine.Bots.Playfield.GetHashCode()' hides inherited member 'object.GetHashCode()'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword.
      Compiler Error: c:\Users\Evan's\AppData\Local\Temp\Rar$EXa0.599\Routines\DefaultRoutine\DefaultRoutine.cs(87,17) : warning CS0219: The variable 'amountBoardsInEnemyTurnSimSecondStepp' is assigned but its value is never used
      Compiler Error: c:\Users\Evan's\AppData\Local\Temp\Rar$EXa0.599\Routines\DefaultRoutine\DefaultRoutine.cs(633,27) : warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
      Compiler Error: c:\Users\Evan's\AppData\Local\Temp\Rar$EXa0.599\Routines\DefaultRoutine\DefaultRoutine.cs(667,60) : error CS1061: 'HREngine.Bots.Silverfish' does not contain a definition for 'waitingForSilver' and no extension method 'waitingForSilver' accepting a first argument of type 'HREngine.Bots.Silverfish' could be found (are you missing a using directive or an assembly reference?)
      Compiler Error: c:\Users\Evan's\AppData\Local\Temp\Rar$EXa0.599\Routines\DefaultRoutine\DefaultRoutine.cs(669,42) : error CS1061: 'HREngine.Bots.Silverfish' does not contain a definition for 'readActionFile' and no extension method 'readActionFile' accepting a first argument of type 'HREngine.Bots.Silverfish' could be found (are you missing a using directive or an assembly reference?)
      Compiler Error: c:\Users\Evan's\AppData\Local\Temp\Rar$EXa0.599\Routines\DefaultRoutine\DefaultRoutine.cs(749,30) : error CS1501: No overload for method 'updateEverything' takes 3 arguments
      Compiler Error: c:\Users\Evan's\AppData\Local\Temp\Rar$EXa0.599\Routines\DefaultRoutine\DefaultRoutine.cs(752,60) : error CS1061: 'HREngine.Bots.Silverfish' does not contain a definition for 'waitingForSilver' and no extension method 'waitingForSilver' accepting a first argument of type 'HREngine.Bots.Silverfish' could be found (are you missing a using directive or an assembly reference?)
      Compiler Error: c:\Users\Evan's\AppData\Local\Temp\Rar$EXa0.599\Routines\DefaultRoutine\DefaultRoutine.cs(950,27) : warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
      Compiler Error: c:\Users\Evan's\AppData\Local\Temp\Rar$EXa0.599\Routines\DefaultRoutine\DefaultRoutine.cs(964,27) : warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
      Compiler Error: c:\Users\Evan's\AppData\Local\Temp\Rar$EXa0.599\Routines\DefaultRoutine\DefaultRoutine.cs(1103,27) : warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
      Compiler Error: c:\Users\Evan's\AppData\Local\Temp\Rar$EXa0.599\Routines\DefaultRoutine\Silverfish\ai\BoardTester.cs(380,21) : warning CS0162: Unreachable code detected
      Compiler Error: c:\Users\Evan's\AppData\Local\Temp\Rar$EXa0.599\Routines\DefaultRoutine\Silverfish\ai\CardDB.cs(3889,17) : warning CS0219: The variable 'de' is assigned but its value is never used
      Compiler Error: c:\Users\Evan's\AppData\Local\Temp\Rar$EXa0.599\Routines\DefaultRoutine\Silverfish\ai\ComboBreaker.cs(52,21) : warning CS0219: The variable 'i' is assigned but its value is never used
      Compiler Error: c:\Users\Evan's\AppData\Local\Temp\Rar$EXa0.599\Routines\DefaultRoutine\Silverfish\ai\MiniSimulator.cs(396,27) : warning CS0219: The variable 'pp' is assigned but its value is never used
      Compiler Error: c:\Users\Evan's\AppData\Local\Temp\Rar$EXa0.599\Routines\DefaultRoutine\Silverfish\ai\MiniSimulator.cs(449,27) : warning CS0219: The variable 'pp' is assigned but its value is never used
      Compiler Error: c:\Users\Evan's\AppData\Local\Temp\Rar$EXa0.599\Routines\DefaultRoutine\Silverfish\ai\MiniSimulatorNextTurn.cs(266,27) : warning CS0219: The variable 'pp' is assigned but its value is never used
      Compiler Error: c:\Users\Evan's\AppData\Local\Temp\Rar$EXa0.599\Routines\DefaultRoutine\Silverfish\ai\PenalityManager.cs(447,22) : warning CS0219: The variable 'frothingberserkerEnemy' is assigned but its value is never used
      Compiler Error: c:\Users\Evan's\AppData\Local\Temp\Rar$EXa0.599\Routines\DefaultRoutine\Silverfish\ai\PenalityManager.cs(448,22) : warning CS0219: The variable 'frothingberserkerOwn' is assigned but its value is never used
      Compiler Error: c:\Users\Evan's\AppData\Local\Temp\Rar$EXa0.599\Routines\DefaultRoutine\Silverfish\ai\PenalityManager.cs(449,22) : warning CS0219: The variable 'grimpatronEnemy' is assigned but its value is never used
      Compiler Error: c:\Users\Evan's\AppData\Local\Temp\Rar$EXa0.599\Routines\DefaultRoutine\Silverfish\ai\PenalityManager.cs(450,22) : warning CS0219: The variable 'grimpatronOwn' is assigned but its value is never used
      Compiler Error: c:\Users\Evan's\AppData\Local\Temp\Rar$EXa0.599\Routines\DefaultRoutine\Silverfish\ai\PenalityManager.cs(824,25) : warning CS0162: Unreachable code detected
      Compiler Error: c:\Users\Evan's\AppData\Local\Temp\Rar$EXa0.599\Routines\DefaultRoutine\Silverfish\ai\PenalityManager.cs(1237,29) : warning CS0219: The variable 'beasts' is assigned but its value is never used
      Compiler Error: c:\Users\Evan's\AppData\Local\Temp\Rar$EXa0.599\Routines\DefaultRoutine\Silverfish\ai\Playfield.cs(572,17) : warning CS0162: Unreachable code detected
      Compiler Error: c:\Users\Evan's\AppData\Local\Temp\Rar$EXa0.599\Routines\DefaultRoutine\Silverfish\ai\Playfield.cs(1324,22) : warning CS0219: The variable 'dontkill' is assigned but its value is never used
      Compiler Error: c:\Users\Evan's\AppData\Local\Temp\Rar$EXa0.599\Routines\DefaultRoutine\Silverfish\penalties\Pen_DREAM_05.cs(31,13) : warning CS0162: Unreachable code detected

      https://www.thebuddyforum.com/heart...ior-control-deck-expensive-80-85-winrate.html
      Thats where I got it from.
       
      Last edited: Sep 21, 2015
    2. Tony

      Tony "The Bee" Staff Member Moderator

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      use the default one in that case

      if you have issues with the 3rd party one you must contact the author
       

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