The legend will be back! The wownerds Dev Crew hereby officially announces the return of Dunatank's Warrior CC! First of all, we want to thank you, our users, for the loads of supporting PMs. As most of you will have noticed, we withdrew Dunatank's Warrior CC from the forums, because of the new Developer Rules. Thanks to the support you gave us during the last months, we just could not stop developing the CC - and we will be back with even more awesome and unique features! Here is a small overview of the features: Code: Dunatank's Warrior CC v4.0 BT Changelog: -fully redesigned, graphically-appealing, easy-to-use User Interface (Config Window)[donors only] -highly individualizable rotations [donors only] -all botbases supported -WoW v3.4.3 rotations for every bracket & specc -high-end rotations for high-level characters (outnumbers even SimulationCraft) -Movement for all botbases -Selective interrupts for [U]every[/U] f*cking single dungeon & raid -1-85 support -Specc your warrior directly through our CC[donors only] We will release two versions of Dunatank's Warrior CC - there will be a "lite", free version, which contains all the features you love. For people willing to donate, we will have a special suprise - a fully redesigned, graphically advanced and easy-to-use User Interface! Sincerely, wownerds Dev Crew Donations are greatly appreciated: Please note: As the new UI design is NOT FINISHED yet, donors will for now have access to the old UI, whereas all other users get a pre-configured version without any UI at all. Free, non-UI version ready to be downloaded below! If you decide to switch to the donor-only UI version, your settings will be automatically transferred to the UI! (c) 2012 wownerds Dev Team - no alteration of code for other than personal use. Modifications may be distributed only after permission is granted by the author!
We will be using this post to keep you updated on the three main aspects of our current development: I. Major plans, ideas & theoretical discourses within the team II. Graphic and design related progress (Jvidia is in charge of the design) III. Status of actual code development We will post the first, extensive update in a few hours, after a team discussion. Sincerely, wownerds ________________________________________________________________________ I. Major plans, ideas & discourses We're planning on adding a feature similar to Talented. As the current talent point setting with the plugin is not ideal, why not let the CC handle it properly? Priority targeting for 'Questing' - attack: a) mob with lowest HP b) mob with greatest max. HP c) mob with lowest max. HP d) attack default target II. Graphic and design related progress (Jvidia) First concept drawing of UI: Here's another version: Newest version: III. Status of actual code development New spellcasting wrapper has been added. It's so fast HB cannot react properly at times - need to fix that. Pull logic finally working Fixed 'running in circles' while attacking [Arms]: Stance dance working perfectly New debug logging system is up. This will greatly enhance support Detailed information on debug logging: As some of you may know, tracking down issues has been problematic for us in the previous versions. We enhanced our debug logging system so we can reproduce nearly every situation. Upon startup, we will log the following info: Code: [DWCC]: ###Character Information### [DWCC]: Level: 67 [DWCC]: Alliance/Horde: True || False [DWCC]: Health: 7595 [DWCC]: Movement Disabled: False [DWCC]: Pull: True | Charge: False | Heroic Throw: True [DWCC]: Char Specc: False || True || False [DWCC]: CC Specc: False || True || False [DWCC]: FSR on AoE: False | False [DWCC]: ###Character Information### As you can see, no personal info is being logged. To track down rotation and range issues, we also greatly enhanced our SpellCaster debug logging, which now looks like this: Code: [DWCC]: Attempting to cast Execute on Las*** @ 473/5914 (8%) [DWCC]: Target: IsCasting: False | IsPlayer: False | Distance: 3.65 | Level: 65 | IsElite: False | Adds: 1 [DWCC]: We are in: Blade's Edge Mountains | Instance: False | Outdoors: True | Battleground: False | Indoors: False | Party: False | Raid: False | Members: 0/0 | Health: 6856/7625 (89.91%) | BattleStance: False | DefStance: False | BerserkerStance: True Only the first three characters of our target's name are logged, to ensure we don't accidentally log enemy player names.
Just as a small heads-up: We're going to test this version even more extensively than all previous ones. Currently running Kickazz' Alliance questing profiles as Arms warrior.
Thank Feckin Christ for that, now we will be able to do some serious warrior botting again where do I pay? when's it out ?????? FEED ME !!!!!!!!
Currently we are still in the testing stages, more information will be provided as we get closer to the Custom Class release date! Thanks for your interest!
Basicly havent botted my warrior since the previous version went offline, glad to see it return! If you need testers just give me a shout!