Just wondering if it is possible to set HB up to attack/kill Enemy Faction Players if they come within a certain range of the Bot. And I'm not talking about BG's, but the open world. I'm so over been player killed whilst out Gathering, Questing and so forth. At the present moment when the Bot is attacked by an Enemy Faction Player, it just stands there till it dies. If a Mob attacks the Bot it will defend itself, but not when a Player attacks. Even better if I can get it setup to Hunt Enemy Faction Players. For example take it to an area and have it randomly roam about grinding/gathering till it finds an Enemy Player Target.
the goal is to find why your char is not attacking back so post a log here as attachment(a log that shows the problem) http://www.thebuddyforum.com/honorb...-how-attach-your-hb-log-file-[-pictures].html Hb should defend on both cases(player,mob) so lets see whats the problem
Cheers mate. I think I figured it out. Pretty much a combo of lag and been killed by lvl85's. They hit and kill so fast HB doesn't even get a chance to register to the attack. Still don't know why it won't target and attack Enemy Faction players within Pull Range though, even if you're standing right on top of them. However it will try and defend if attacked first. Waiting for a new confrontation so I have a fresh log to post.