View attachment 8906 Faunus is part of The One CC suite of CCs. It has been completely re-written from scratch utilising The One CC core library. It also uses Behaviour Tree logic instead of the old 'IF / ELSE' logic. This dramatically increases performance and maintainability. Faunus features an advanced priority based casting system. Faunus is a multi-spec Druid custom class. It supports all level ranges (level 1 - 80), it will work "out of the box" with no initial user configuration from level 1. Simply load it up and immediately start botting regardless of your level. The following talent trees are supported; Balance, Feral. Currently, Restoration tree is not supported. Faunus uses the most appropriate spells and abilities based on your where the majority of your active spec talent points are spent. Faunus uses a new look UI, this is quite different from my previous UI in that almost all spell options are selected from a single drop down box. This should allow for a more user friendly configuration while offer more options for each spell without cluttering the UI with check boxes etc. If a setting is disabled (you can't change it), it means this feature is either not fully supported or has been locked to a default setting while development continues. Bear form is not supported - get over it. Travel form is only used when you are moving.... ... to repair / sell at a vendor ... to turn in / pick up a quest and only if there are no mobs within 1.5 x aggro radius. Common Settings Tab View attachment 8676 Balance Settings Tab View attachment 8678 Feral Settings Tab View attachment 8677 DOWNLOAD LINK --> CLICK HERE <--
FAQ & Support Need support or have an issue? Attach your HB log file. Be polite and considerate. NB: Posts reporting bugs/issues without a log file attached will simply be deleted. Known issues and bugs: Decurse UI setting does not work. Decruse spell does not work. Typhoon does not work. Don't go changing the setting in the UI it won't make a difference. Eclipse (Lunar/Solar) has not had any testing, it may work but not guaranteed. Nourish not tested. Restoration tab is locked. You can't change any settings. Bear form is not implemented. There are no settings on the Bear form tab.
hm my druud isnt attacking anything low lvl gets beaten but dosnt die :/ log attached its also not applying buffs
any way to disable prowl fpsware? cause it seems to do that which is rather annoying on falling behind in RAF/Dungeons
On the Feral tab, change Pull Spell to Faerie Fire (Feral) if set to Automatic it will favour stealth pulling - if you have the appropriate spells to back it up.
Is this a complete log file? There is information missing from it that is displayed when you first run the CC, or change some of the settings.
hmm sometimes it does still prowl eventough this is changed to that, i'll watch a bit more to see if it happens again. That aside, you back on HB forum instead of external?
Love the new version fpsware... No bugs to report, but I do have two questions.. Any ETA on Bear Form? And if so, will tanking be included or more or less for when you pull many adds. Second question I have is will druid spells "Abolish Poison" and "Remove Curse" be added to CC, can HB even detect such buffs? Again thank you for all your hard work
Yes bear form will be added eventually It will probably only support add tanking not instance tanking, but this mage change Abolish Poison and Remove Curse will be added. I simply didn't have motivation to do this at the time. Yes HB can detect this. It will also decurse random people, similar to how it currently buffs/heals random people I prefer kittens. Can you mail them?
This is a Request, NOT a complaint: FPSware could you make it use shred when behind enemy targets. It is a very key combo point generator when you are a level 80 and doing dungeons. Thankyou!
It should already do that, if you are behind a target it is supposed to recognise that and use Shred automatically. Though, I've had numerous times when it has not properly detected it is behind the target. I'll have a look into it.
will try this out tonight on my druid. Thanks for the cc mate. BTW - have you come back to posting your cc's back here?
You're right, even though its set to Faerie Fire it will occasionally Prowl. I'll see if I can't fix that sooner rather than later.
Very nice a huge improvement over the other "One" for druid. Just a quick question. How does Travel Form option work? I tried messing around with it in a BG and could never get it to swap to that form. My kodo is causing too much trouble. Also this might be a HB limitation but I noticed when a hunter disengaged the bot failed to travel to his new position (it didn't output anything when this happened in the log). And I noticed that if there is no mount checked and the bot fails to "pull" it will just wander around stealth until it finds a new target it is able to "pull". Not sure if this is intended or not. Oh and also never used my lifeblood profession skill. Just found something new. I got stuck in a "resting" loop. The log doesn't show much other than it thought it was stuck so it dismounted (it wasn't stuck on anything), then it cycled through available targets while "resting". It probably is just bot logic fail cause I'm seeing lots of "Could not generate path".