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  • [Feature Request] Concede rules

    Discussion in 'Hearthbuddy Support' started by Lopina, Jul 2, 2015.

    1. Lopina

      Lopina New Member

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      A new feature should be added that allows the user to define (or use some predefined) concede rules.

      For example, I don't wan't to waste either mine or my opponent's time by playing a game where the health difference is too big and I won't have a lethal.
      Here's a possible example mockup:

      Code:
      concedeRules.add("missingLethal and enemyHero.Health > 20 and (enemyHero.Health - ownHero.Health > 15) ");
       

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