• Visit Rebornbuddy
  • Visit Panda Profiles
  • Visit LLamamMagic
  • Feature Request - Mob Avoidance Range

    Discussion in 'Archives' started by gingertips, Feb 4, 2010.

    1. gingertips

      gingertips New Member

      Joined:
      Jan 15, 2010
      Messages:
      5
      Likes Received:
      0
      Trophy Points:
      0
      How about a "Mob Avoidance Range" eg. if there is a mob within xx yards of a node, then GB will skip the node completely.

      Alternatively, have an "Elite Mob Avoidance Range" field - the problem is with elites & not really with normal mobs.

      I am requesting this as Im finding in Storm Peaks and Icecrown that there are way too many new "badnodes" for me to keep adding manually - it basically means i have to be there in front of the screen all the time & that defeats the purpose of the bot.

      If we could have this then I have no doubt it would help a lot of us.

      Anyone else have any thoughts?
       

    Share This Page