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    Discussion in 'Lazymon Forum' started by Eckhaert, Dec 14, 2016.

    1. Eckhaert

      Eckhaert New Member

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      Hey. Great idea of an app, and it is mostly working so far. I'm not sure what is already in development or not, so I'll just throw everything in there, but I'm fairly sure at least some of these are already being worked on ! Anyway :

      - Abitlity to set keybinds (plus it's currently not working as intended for non-QWERTY layouts)
      - A toggle for a little thin radius around your character with pokestop range might be a useful thing.
      - Transfer/power up/evolve/gyms
      - Pokestop cooldowns on screen (don't think it's straight up displayed on API, but having a simple 5min timer would be doable)
      - Click to move, maybe ?

      I'm also not really a big fan of the artwork of our character and the pokemons, but that's to each their own, I guess.

      Thanks !
       
      Last edited: Dec 14, 2016
    2. DaSoul

      DaSoul Well-Known Member

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      Maybe we can use this thread as a basis.

      - Adjustable walking speed, i guess right now it is pretty fast
      - Keybinds, for example make shift "run" while normal W, A, S, D is regular walking (3,x km/h)
      - Inventory options, management of pokemon
      - Add sounds, walking on grass makes different sound than walking on concrete, chilling background music or something
      - Click to move
      - Stats: XP/hr, Inventory XXX / XXX, Pokemon XXX / XXX
      - Playtime Counter

      How does it catch Pokemon? I caught like 99% with regular pokeball (played 30 mins)


      Great tool, it is already a lot of fun! Can't wait to see where this is going.
       
      Last edited: Dec 14, 2016
    3. HB3671L56

      HB3671L56 New Member

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      I agree with whats been posted also perhaps the option to place a longer cooldown between catching consecutive pokemon, because its seems to be far too fast. Post encounter screen is a huge time sink being avoided which could lead to flagging of accounts if avoided too often. Im not entirely sure though dont know how the program is coded to handle this
       

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