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  • HB lags computer to 1 FPS and/or studders while in combat

    Discussion in 'Honorbuddy Support' started by Defect, Aug 9, 2012.

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    1. Defect

      Defect New Member

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      kwhalek, I was under the impression that since my Win 7 account is administrator and I have UAC disabled, that I was running things as Administrator by default. Apparently this is not so. I took your advice and went ahead and selected Run as Administrator on HB and it's been running for 5 minutes now with no freezes! In fact, every aspect (such as pathfinding etc) seems to be working a LOT better.
       
    2. kwhalek

      kwhalek New Member

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      ahh lol yea UAC doesnt automatically run things as admin it just removes a verification step which is pretty annoying lol
       
    3. HB5712J35

      HB5712J35 New Member

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      go to task manager than processes and make wow high or realtime priority
       
    4. Defect

      Defect New Member

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      Seems running as Administrator didn't resolve the issue. Setting WoW to high in task manager doesn't fix it and it makes it so I can't do anything else while WoW is running.
      Any other ideas? Does anyone know if this can be caused by FrameLock?
       
    5. Battler624

      Battler624 Member

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      whats your FPS without HB?
       
    6. Defect

      Defect New Member

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      It's always around 60 or so. Even with HB. It isn't FPS lag, WoW just completely freezes for about 1-2 seconds every few seconds, while HB is engaging in combat.
       
    7. Defect

      Defect New Member

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      You guys know the setting in DungeonBuddy called FrameLock that says "this can cause wow to freeze momentarily" That sounds like what the issue is, but only DungeonBuddy gives the option to turn it off.
       
    8. Battler624

      Battler624 Member

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      its not the that only dungeonbuddy gives the option to turn it off but rather its the only bot that have the option to turn it ON.. its off by default.
       
    9. Defect

      Defect New Member

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      Oh, thanks for the clarification. I wonder what it could be then...
      Is it okay to run HB in Windowed (Fullscreen) Mode, or only Windowed Mode?
       
    10. Defect

      Defect New Member

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      I started using CLU CC and the freezing has completely gone away. CLU is a LOT better than Singular anyway. I'm a happy camper now :)
       
    11. longrod

      longrod New Member

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      I had the same problem and have to do this and it works perfect.
       
    12. Defect

      Defect New Member

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      That does work, kinda. But it's totally debilitating because nothing else on your computer will work when WoW is high or realtime priority. Getting rid of Singular and going with CLU CC did the trick for me.
       
    13. Trustme

      Trustme New Member

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      I'm having the same problem of MS. I'm using the Shamwow and dungeonbuddy I falls to 1 ms
      Can anyone help me please? And sorry for the bad english, X.
      Here follows my log.

      DungeonBuddy]: Queueing for LFG
      [DungeonBuddy]: Accepting dungeon invite
      Not in game
      >>> Left/joined a group, Initializing...
      ^EVENT: Player Level/Talent Update : initializing...
      ^EVENT: Party/Raid Members Changed ...
      RAF: TANK = none currently
      RAF: HEALER = -ME-


      Your Level 85 Orc Restoration Shaman Build is:
      Eleme/Enhan/Resto 3/6/32
      ... running the DungeonBuddy bot in RAF 1m Party as Healer Only in The Deadmines


      Water Breathing cast when less than 5 seconds of breath remaining
      Max Pull Ranged: 25
      HB Pull Distance: 25


      [talent] Cleanse Spirit: can remove Curses and Magic
      [talent] Ancestral Swiftness: must stop to cast Ghost Wolf
      [talent] Telluric Currents: will cast Lightning Bolt to regen mana
      [glyph] Healing Stream Totem: found, will use instead of Elemental Resistance Totem

      Totem Bar[Earth]: STRENGTH_OF_EARTH_TOTEM
      Totem Bar[Fire ]: FLAMETONGUE_TOTEM
      Totem Bar[Water]: HEALING_STREAM_TOTEM
      Totem Bar[Air ]: WRATH_OF_AIR_TOTEM





      Your Level 85 Orc Restoration Shaman Build is:
      Eleme/Enhan/Resto 3/6/32
      ... running the DungeonBuddy bot in RAF 1m Party as Healer Only in The Deadmines


      Water Breathing cast when less than 5 seconds of breath remaining
      Max Pull Ranged: 25
      HB Pull Distance: 25


      [talent] Cleanse Spirit: can remove Curses and Magic
      [talent] Ancestral Swiftness: must stop to cast Ghost Wolf
      [talent] Telluric Currents: will cast Lightning Bolt to regen mana
      [glyph] Healing Stream Totem: found, will use instead of Elemental Resistance Totem

      Totem Bar[Earth]: STRENGTH_OF_EARTH_TOTEM
      Totem Bar[Fire ]: FLAMETONGUE_TOTEM
      Totem Bar[Water]: HEALING_STREAM_TOTEM
      Totem Bar[Air ]: WRATH_OF_AIR_TOTEM



      [DungeonBuddy]: Entered dungeon: Deadmines
      [DungeonBuddy]: Successfully loaded: Deadmines Heroic
      *Earth Shield on -TANK- at 0.0 yds at 92.8%
      *Earth Shield on -TANK- at 0.0 yds at 92.8%
      *Riptide on -TANK- at 3.9 yds at 89.4%
      *Riptide on -TANK- at 3.9 yds at 89.4%
      MoveToHealTarget: moving within 22.0 yds of Heal Target -TANK- that is 25.2 yds away
      MoveToUnit: moving to player:-TANK- thats 25.2 yds away and NOT in line of sight
      MoveTo: point 22.2 yds away took 1 ms
      MoveToUnit: moving to player:-TANK- thats 25.2 yds away and NOT in line of sight
      MoveTo: point 22.2 yds away took 1 ms
      MoveToUnit: moving to player:-TANK- thats 25.2 yds away and NOT in line of sight
      MoveTo: point 22.2 yds away took 0 ms
      MoveToUnit: moving to player:-TANK- thats 25.2 yds away and NOT in line of sight
      MoveTo: point 22.2 yds away took 0 ms
      MoveToUnit: moving to player:-TANK- thats 25.2 yds away and NOT in line of sight
      MoveTo: point 22.2 yds away took 0 ms
      MoveToUnit: moving to player:-TANK- thats 25.2 yds away and NOT in line of sight
      MoveTo: point 22.2 yds away took 0 ms
      MoveToUnit: moving to player:-TANK- thats 25.2 yds away and NOT in line of sight
      MoveTo: point 22.2 yds away took 0 ms
      MoveToUnit: moving to player:-TANK- thats 25.2 yds away and NOT in line of sight
      MoveTo: point 22.2 yds away took 0 ms
      MoveToUnit: moving to player:-TANK- thats 25.2 yds away and NOT in line of sight
      MoveTo: point 22.2 yds away took 0 ms
      MoveToUnit: moving to player:-TANK- thats 25.2 yds away and NOT in line of sight
      MoveTo: point 22.2 yds away took 0 ms
      MoveToUnit: moving to player:-TANK- thats 25.2 yds away and NOT in line of sight
      MoveTo: point 22.2 yds away took 0 ms
      MoveToUnit: moving to player:-TANK- thats 25.2 yds away and NOT in line of sight
      MoveTo: point 22.2 yds away took 0 ms
      MoveToUnit: moving to player:-TANK- thats 25.2 yds away and NOT in line of sight
      MoveTo: point 18.9 yds away took 4138 ms
      MoveToUnit: moving to player:-TANK- thats 57.1 yds away and NOT in line of sight
      MoveTo: point 54.1 yds away took 30 ms
      MoveToUnit: moving to player:-TANK- thats 60.5 yds away and NOT in line of sight
      MoveTo: point 57.4 yds away took 32 ms
      MoveToUnit: moving to player:-TANK- thats 60.1 yds away and in line of sight
      MoveTo: point 57.1 yds away took 29 ms
      MoveToUnit: moving to player:-TANK- thats 59.2 yds away and NOT in line of sight
      MoveTo: point 56.0 yds away took 16 ms
      MoveToUnit: moving to player:-TANK- thats 55.5 yds away and NOT in line of sight
      MoveTo: point 52.4 yds away took 16 ms
      MoveToUnit: moving to player:-TANK- thats 50.6 yds away and NOT in line of sight
      MoveTo: point 47.6 yds away took 1 ms
      MoveToUnit: moving to player:-TANK- thats 46.9 yds away and NOT in line of sight
      MoveTo: point 43.9 yds away took 0 ms
      MoveToUnit: moving to player:-TANK- thats 44.6 yds away and NOT in line of sight
      MoveTo: point 41.6 yds away took 0 ms
      MoveToUnit: moving to player:-TANK- thats 44.2 yds away and NOT in line of sight
      MoveTo: point 41.2 yds away took 2 ms
      MoveToUnit: moving to player:-TANK- thats 41.7 yds away and NOT in line of sight
      MoveTo: point 38.7 yds away took 0 ms
      MoveToUnit: moving to player:-TANK- thats 38.0 yds away and in line of sight
      MoveTo: point 35.0 yds away took 2 ms
      MoveToUnit: moving to player:-TANK- thats 33.3 yds away and in line of sight
      MoveTo: point 30.3 yds away took 1 ms
      MoveToUnit: moving to player:-TANK- thats 28.6 yds away and in line of sight
      MoveTo: point 25.5 yds away took 16 ms
      *Call of the Elements on -ME- at 0.0 yds at 100.0%
      >>> SET LEADERS TARGET: Ogre Henchman.DD96[86] at 31.3 yds
      Setting current target to: Ogre Henchman.DD96[86]
      *Lightning Bolt on Ogre Henchman.DD96 at 27.5 yds at 99.3%
      /stopcasting - -TANK- dropped to 76.0%
      *Riptide on -TANK- at 23.3 yds at 76.0%
      *Riptide on -TANK- at 22.5 yds at 76.0%
      *Riptide on -TANK- at 22.5 yds at 76.0%
      *Blood Fury on -ME- at 0.0 yds at 100.0%
      Blood Fury: just broke out a can of whoop a$$!
      Stopping: to heal
      ERROR: 2975 attempts to stop moving and failed; character Feared?
      *Unleash Elements on -TANK- at 15.4 yds at 65.5%
      *Unleash Elements on -TANK- at 13.3 yds at 58.9%
      *Healing Wave on -TANK- at 13.3 yds at 72.1%
      Not in game
       
    14. huffdady

      huffdady New Member

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      disable all your wow addons
       
    15. Trustme

      Trustme New Member

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      I do not use them as soon honorbuddy.
       
    16. Bio

      Bio New Member

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      me too :)
       
    17. Tony

      Tony "The Bee" Staff Member Moderator

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      closed
       
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