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  • Help needed with Profile - porting to personal house

    Discussion in 'Rebornbuddy Support' started by becto, Feb 26, 2015.

    1. becto

      becto Member

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      Console shows personal housing as ID: 59, but this is wrong, as mine is set to 61. I would like to teleport to my personal house in between waiting for Eorzea time. I have the code listed below, and the map for Goblet is correct, because I can start the profile while in my House area and it works correctly. When the profile is in a different area, it correctly teleports to my house area, but will ignore anything outside this <TeleportTo Name="Personal Housing" AetheryteId="61" />. It never hits WaitTimer and never gets out of the TeleportTo command. Is there anything else I can try?

      Code:
      	
      <If Condition="IsTimeBetween(11,13)">
      	<!-- wait for next spawn. -->
      	<If Condition="not IsOnMap(341)">
      		<TeleportTo Name="Personal Housing" AetheryteId="61" />
      		<WaitTimer WaitTime="30"/>
      	</If>
      	<If Condition="IsOnMap(341)">
      		<LogMessage Message= "in IsOnMap condition TRUE"/>
      	</If>
      	<LogMessage Message= "Waiting until 5AM Eorzea"/>
      	<WaitWhile Condition ="IsTimeBetween(11,13)" />
      </If>
      
       
    2. kagepande

      kagepande Community Developer

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      The code looks correct, but this is the first time I have seen someone try to teleport to housing area, it could be a issue with the bot itself maybe? If you could post a log and maybe your whole profile, we could help more.
       
    3. becto

      becto Member

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    4. kagepande

      kagepande Community Developer

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      Every time you are teleporting to your housing zone it gives:
      Code:
      [16:56:17.102 D] Couldnt find zone id for AetheryteId:61
      After it will try to teleport to the housing zone, and like you said it successfully gets you there but right after that it continues to do:
      Code:
      [19:12:12.591 D] Teleporting to 
      [19:12:43.124 D] Teleporting to 
      Until you press the stop button. I edited some things so you can try this profile, though not sure if it will fix your issue.

      View attachment Botany_Mining-Modified.xml
       
    5. becto

      becto Member

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      Thank you for your help, I tried your changes however it is still doing the same thing. I guess I will have to wait until this is fixed in the bot itself.
       
    6. mastahg

      mastahg Administrator Staff Member

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      Run this and paste the output please
      Code:
      foreach(var item in WorldManager.AvailableLocations)
      {
      Log(item);
      }
      
       
    7. kagepande

      kagepande Community Developer

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      Yea my first assumption was that its a problem with the bot its self, post this issue in the support forum, might get better help there.
       
    8. becto

      becto Member

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      Name: AetheryteId: 61 Cost:25 Zone:341 Icon:5 Favorite:0
      Name: estate AetheryteId: 56 Cost:105 Zone:339 Icon:5 Favorite:0
      Name: limsa lominsa lower decks AetheryteId: 8 Cost:422 Zone:129 Icon:0 Favorite:0
      Name: summerford farms AetheryteId: 52 Cost:399 Zone:134 Icon:0 Favorite:0
      Name: moraby drydocks AetheryteId: 10 Cost:352 Zone:135 Icon:0 Favorite:0
      Name: costa del sol AetheryteId: 11 Cost:177 Zone:137 Icon:0 Favorite:1
      Name: wineport AetheryteId: 12 Cost:394 Zone:137 Icon:0 Favorite:0
      Name: swiftperch AetheryteId: 13 Cost:458 Zone:138 Icon:0 Favorite:0
      Name: aleport AetheryteId: 14 Cost:486 Zone:138 Icon:0 Favorite:0
      Name: camp bronze lake AetheryteId: 15 Cost:414 Zone:139 Icon:0 Favorite:0
      Name: camp overlook AetheryteId: 16 Cost:458 Zone:180 Icon:0 Favorite:0
      Name: wolves' den pier AetheryteId: 55 Cost:437 Zone:250 Icon:0 Favorite:0
      Name: new gridania AetheryteId: 2 Cost:462 Zone:132 Icon:1 Favorite:0
      Name: bentbranch meadows AetheryteId: 3 Cost:413 Zone:148 Icon:1 Favorite:0
      Name: the hawthorne hut AetheryteId: 4 Cost:456 Zone:152 Icon:1 Favorite:0
      Name: quarrymill AetheryteId: 5 Cost:380 Zone:153 Icon:1 Favorite:0
      Name: camp tranquil AetheryteId: 6 Cost:338 Zone:153 Icon:1 Favorite:0
      Name: fallgourd float AetheryteId: 7 Cost:218 Zone:154 Icon:1 Favorite:1
      Name: ul'dah - steps of nald AetheryteId: 9 Cost:100 Zone:130 Icon:2 Favorite:0
      Name: horizon AetheryteId: 17 Cost:192 Zone:140 Icon:2 Favorite:0
      Name: black brush station AetheryteId: 53 Cost:176 Zone:141 Icon:2 Favorite:0
      Name: camp drybone AetheryteId: 18 Cost:198 Zone:145 Icon:2 Favorite:0
      Name: little ala mhigo AetheryteId: 19 Cost:153 Zone:146 Icon:2 Favorite:0
      Name: forgotten springs AetheryteId: 20 Cost:158 Zone:146 Icon:2 Favorite:0
      Name: camp bluefog AetheryteId: 21 Cost:210 Zone:147 Icon:2 Favorite:0
      Name: ceruleum processing plant AetheryteId: 22 Cost:0 Zone:147 Icon:2 Favorite:0
      Name: AetheryteId: 62 Cost:158 Zone:144 Icon:2 Favorite:0
      Name: camp dragonhead AetheryteId: 23 Cost:501 Zone:155 Icon:3 Favorite:0
      Name: revenant's toll AetheryteId: 24 Cost:180 Zone:156 Icon:4 Favorite:1
       
    9. becto

      becto Member

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      This is my personal house:
      Name: AetheryteId: 61 Cost:25 Zone:341 Icon:5 Favorite:0

      This is also missing, it is The Gold Saucer:
      Name: AetheryteId: 62 Cost:158 Zone:144 Icon:2 Favorite:0
       
    10. mastahg

      mastahg Administrator Staff Member

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      try in the console and let me know if that fails
      Code:
      WorldManager.TeleportById(61);
      
       
    11. becto

      becto Member

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      I ran it and it successfully ports me to my house.
       
    12. mastahg

      mastahg Administrator Staff Member

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      Ok, then you'll need to use a codechunk, and just run that code instead of using the teleportag
       
    13. becto

      becto Member

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      Yes, that works. Here is what I am using for reference. Maybe this will help those that need to teleport to their Houses. View attachment Botany_Mining-TeleFix.xml

      Thank you for your help. Is there a way to teleport immediately after completing mining/botany a node instead of going back to the hotspot?
       

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