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  • Honorbuddy v2.5.8529.704

    Discussion in 'Archives' started by raphus, Nov 7, 2013.

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    1. raphus

      raphus Administrator Staff Member Moderator Buddy Core Dev

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      Honorbuddy v2.5.8529.704


      Changelog

      Code:
      [B][COLOR=#000000]
      [/COLOR][/B]General
      --------------
      * Fixed a bug in death behavior that was causing rapid zigzagging while moving to the safe spot.
      
      Flightor
      --------------
      * Fixed an exception spam happening while the toon is trying to land.
      
      Quest Behaviors
      --------------
      * MyCTM has been reworked. It has a stuck handler built-in now.
      * FlyTo will not run when there is a poi set now. It used to cause deadlocks with mounting/dismounting.
      
      API
      --------------
      * MovementInfo.SwimmingForwardSpeed should return proper values now.
      
      


      Honorbuddy: Installer (recommended) / Zip

      Honorbuddy Deutsche Version: Installer (recommended) / Zip
      → For German users, this Honorbuddy client must be used?the other Honorbuddy version(s) will not work for you. ←

      Requirements



      Reporting Bugs
      When reporting a bug, please include your full log file (found in your bot folder under the "Logs" directory, sort by creation date to find it easier), a full and detailed explanation of the bug, as well as any screenshots that may be useful in tracking down the bug.

      Enjoy!
       
    2. wozoki93

      wozoki93 Banned

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      There it is :D Cheers
       
    3. QuaLiT1

      QuaLiT1 Member

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      Thank you raphus :) Go to test it :p
       
    4. Mario27

      Mario27 Banned

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      thnx raphus wil test itlater on one of my acc
       
    5. theatristformallyknownasG

      theatristformallyknownasG Active Member

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      Giving it a whirl

      G
       
    6. Keldorn

      Keldorn New Member

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      Something is wrong since the last 2 releases.

      - ArchaeologyBuddy toon flies to The NORTHERN Barrens directly to the exact middle of the map.
      [07:23:47.031 D] [ArchBuddy]: Next survey point (db): <0, -2579.242, 92.29662>

      - Then unloading Tiles and loads them again = spams -
      ...
      [07:30:46.567 D] Loading Kalimdor_36_33
      [07:30:46.661 D] Loading Kalimdor_28_54
      [07:30:46.669 D] Loading Kalimdor_35_30
      [07:30:46.752 D] Loading Kalimdor_28_39
      ...

      - Failed to survey because there is no dogsite (Ihr k?nnt das hier nicht verwenden)
      [07:30:50.694 D] (Singular) [WoWRedError] Ihr könnt das hier nicht verwenden.
      [07:30:50.697 N] (Singular) [CombatLog] SPELL_CAST_FAILED Survey#80451 failure: 'Ihr könnt das hier nicht verwenden.'

      Then selects a new digsite (this time Keset Pass)

      1. There is no Digsite in The Barrens central of the map
      2. This is why my toon often got killed by the LeveL 90 Kor'kron Orcs - because after my lvl 85 toons fly there, they got ranged attacked by those orcs and killed.

      View attachment 6576 2013-11-08 08.20.txt

      // Keset Pass digsite was not touched and toon flied back to the northern barrens.
      Killed HB at the End for Log

      View attachment 7728 2013-11-08 08.41.txt

      This is the second part of the Log - hope this helps

      ___________________________________________

      I also got some Flushing timed movement messages everytime my toon likes it to be rabbit.
      On open field my toons bounces lika a rabbit on his flying mount.

      Like this:

      When i try to get my toon in the air when the bot is running - it doesnt work - like glue, my character "flies on his flying mount" but just 0.2y above the ground - when i leave the Spacebar on my keyboard the toon sticks to the ground again.
      This problem is since the last releases too.

      View attachment 6452 2013-11-08 10.43.txt

      At the end of the Log this happened - here the part where exactly startet this weird shit:

      [09:45:57.007 D] Activity: Surveying
      [09:45:59.009 D] Flushing timed movement. Direction: AllAllowed
      [09:45:59.017 D] [ArchBuddy]: Next survey point (no db): <-8856.288, -3456.396, 12.18697>

      [09:45:59.009 D] Flushing timed movement. Direction: AllAllowed is what i get on ALL toons that have this problem - nothing else
       
    7. Keldorn

      Keldorn New Member

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    8. tumbum

      tumbum Active Member

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      Got again the Problem. WoW Client window isnt activ. Toon get stuck in the Window and dont use Unstuck. When i press on the WoW Client Window to set this Window activ, he use the unstuckroutine.
       
    9. phaedrus

      phaedrus Member

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      Really bad fps issue all the time. Dont tell me disable framelock cuz i dont want it. I have very good computer.
       
    10. tumbum

      tumbum Active Member

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      At this Hotspot in Bladeedge Mountain while Questing my Toon just jump on the same Spot

      <Hotspot X="3618.74" Y="6556.891" Z="136.0444" />
       

      Attached Files:

    11. Xcesius

      Xcesius Community Developer

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      Framelock using what? You're not really specific..
       
    12. phaedrus

      phaedrus Member

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      I am very clearly specific. There are a lot of topics about low fps issue and HB devs shows only solution is disable framelock in settings. And i said i dont want to disable framelock ;)
       
    13. exdeus

      exdeus Banned

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      same for all, the only way is to disable framelock....even if you have a very good computer...
       
    14. handnavi

      handnavi Well-Known Member Buddy Store Developer

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      The problem ist most likely the routine you are using. ...
       
    15. Traumwandler

      Traumwandler New Member

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      Is there any chance to use the "old" MyCTM again ? maybe under another command ?
      Since Bot update the new MyCTM lost about 15 % performance on my grind profile.

      Somehow it stucks for a few 0,x seconds after reching a point instead of running further like it did before
       
    16. phaedrus

      phaedrus Member

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      Handnavi, i have problem with your druid routine also :) And already wrote that on your topic :)
      Btw its not only your routine , Tuanha routines also ;)
       
    17. woofie

      woofie Member

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      Hi

      version is running wonderfully! Great job! Been running without the use of a relogger for a few hours already (questing only) and no disconnects!

      Am a bit worried though- Arelog and HBrelog seems to have problems with his version. Did post log in HBrelog forums concerning this issue!

      Keep it up!
       
    18. mosi1981

      mosi1981 New Member

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      where is the questing offered through?

      I want to level up a char, but do not offer as without questing?
       
    19. Soeski

      Soeski Member

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      Unfortunately, the creators of the CR's themselves say they have 40+ fps while using it, even in heavy fights. I only wish I had that too. Wulf has tested extensively and cannot reproduce slow fps. TuanHA also claims to have good fps with his CR, but I can not even maintain 20-25 fps in LFR, I frequently drop to 10-15. And I have a good pc. I still do not understand why the HB team felt the need to implement a bot-wide framelocking method, so far no one has gotten good results with various bot bases. Even Singular itself lags and stutters in LFR, that can not be the way Natfoth and others wanted it to be right?
       
    20. Aetheric

      Aetheric Member

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      Unfortunately, I can confirm your story ..

      To give you an idea :

      My hardware is as follows - 4GHz i7-3970X, 32GB RAM, nVidia GTX780, 256GB SSD (OCZ-VERTEX4) for Windows 8.1-64, 512GB SSD (OCZ-VECTOR) for games and HB, all this mounted on an MSI X79A-GD65 motherboard. The monitor I'm running WoW on is a 27" iiyama (1980x1024). WoW is running in ULTRA mode, NO vsync of course.

      Rather high-end, if you'd ask me.

      fps in Stormwind Trade District (it does make a significant difference where you stand when you gauge the fps) : between 150 and 200.
      fps while fighting "in the field", questbot/singular, dropping at least 50% and with regular drops to roughly 10 fps even.

      I absolutely do not doubt the fps the devs measure on their rigs, but since I'm not the only one experiencing this enormous drop of fps, there must be something wrong with either the HB engine, or with the way the engine cooperates with botbases and/or routines.
       
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