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  • Keep showing error and choose to end the round when vs AI

    Discussion in 'Hearthbuddy Support' started by rockychf, Apr 16, 2015.

    1. rockychf

      rockychf New Member

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      Naxxramas, Heroic, Kel'Thuzad.

      [GameplayScene_MAIN_ACTION] Waiting for our turn to fully start/end.
      [GameplayScene_MAIN_ACTION_Friendly] Waiting to be in this state longer.
      calculating stuff... 11:05:52.3348
      [Tick] Exception during execution:Buddy.Coroutines.CoroutineUnhandledException: Exception was thrown by coroutine ---> System.NullReferenceException: 並未將物件參考設定為物件的執行個體。
      於 HREngine.Bots.Playfield.minionGetDamageOrHeal(Minion m, Int32 dmgOrHeal, Boolean dontDmgLoss) 於 c:\Users\RockyChan\Downloads\Hearthbuddy 0.3.904.146\Routines\DefaultRoutine\Silverfish\ai\Playfield.cs: 行 4670
      於 HREngine.Bots.Sim_NAX15_02H.onCardPlay(Playfield p, Boolean ownplay, Minion target, Int32 choice) 於 c:\Users\RockyChan\Downloads\Hearthbuddy 0.3.904.146\Routines\DefaultRoutine\Silverfish\cards\Sim_NAX15_02H.cs: 行 23
      於 HREngine.Bots.Playfield.playHeroPower(Minion target, Int32 penality, Boolean ownturn) 於 c:\Users\RockyChan\Downloads\Hearthbuddy 0.3.904.146\Routines\DefaultRoutine\Silverfish\ai\Playfield.cs: 行 2562
      於 HREngine.Bots.Playfield.doAction(Action aa) 於 c:\Users\RockyChan\Downloads\Hearthbuddy 0.3.904.146\Routines\DefaultRoutine\Silverfish\ai\Playfield.cs: 行 2158
      於 HREngine.Bots.EnemyTurnSimulator.simulateEnemysTurn(Playfield rootfield, Boolean simulateTwoTurns, Boolean playaround, Boolean print, Int32 pprob, Int32 pprob2) 於 c:\Users\RockyChan\Downloads\Hearthbuddy 0.3.904.146\Routines\DefaultRoutine\Silverfish\ai\EnemyTurnSimulator.cs: 行 87
      於 HREngine.Bots.MiniSimulator.startEnemyTurnSim(Playfield p, Boolean simulateTwoTurns, Boolean print) 於 c:\Users\RockyChan\Downloads\Hearthbuddy 0.3.904.146\Routines\DefaultRoutine\Silverfish\ai\MiniSimulator.cs: 行 103
      於 HREngine.Bots.MiniSimulator.doallmoves(Playfield playf, Boolean isLethalCheck) 於 c:\Users\RockyChan\Downloads\Hearthbuddy 0.3.904.146\Routines\DefaultRoutine\Silverfish\ai\MiniSimulator.cs: 行 228
      於 HREngine.Bots.Ai.doallmoves(Boolean test, Boolean isLethalCheck) 於 c:\Users\RockyChan\Downloads\Hearthbuddy 0.3.904.146\Routines\DefaultRoutine\Silverfish\ai\Ai.cs: 行 123
      於 HREngine.Bots.Ai.dosomethingclever(Behavior bbase) 於 c:\Users\RockyChan\Downloads\Hearthbuddy 0.3.904.146\Routines\DefaultRoutine\Silverfish\ai\Ai.cs: 行 310
      於 HREngine.Bots.Silverfish.updateEverything(Behavior botbase, Boolean runExtern, Boolean passiveWait) 於 c:\Users\RockyChan\Downloads\Hearthbuddy 0.3.904.146\Routines\DefaultRoutine\silverfish_HB.cs: 行 215
      於 HREngine.Bots.DefaultRoutine.<OurTurnLogic>d__1c.MoveNext() 於 c:\Users\RockyChan\Downloads\Hearthbuddy 0.3.904.146\Routines\DefaultRoutine\DefaultRoutine.cs: 行 749
      --- 先前擲回例外狀況之位置中的堆疊追蹤結尾 ---
      於 System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
      於 System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
      於 System.Runtime.CompilerServices.TaskAwaiter.GetResult()
      於 HREngine.Bots.DefaultRoutine.<Logic>d__3.MoveNext() 於 c:\Users\RockyChan\Downloads\Hearthbuddy 0.3.904.146\Routines\DefaultRoutine\DefaultRoutine.cs: 行 488
      --- 先前擲回例外狀況之位置中的堆疊追蹤結尾 ---
      於 System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
      於 System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
      於 System.Runtime.CompilerServices.TaskAwaiter.ValidateEnd(Task task)
      於 Triton.Bot.Logic.Bots.DefaultBot.DefaultBot.Œ.MoveNext()
      --- 先前擲回例外狀況之位置中的堆疊追蹤結尾 ---
      於 System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
      於 System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
      於 Triton.Bot.Logic.Bots.DefaultBot.DefaultBot.‚Œ.MoveNext()
      --- 先前擲回例外狀況之位置中的堆疊追蹤結尾 ---
      於 System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
      於 System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
      於 System.Runtime.CompilerServices.TaskAwaiter.ValidateEnd(Task task)
      於 Triton.Bot.Logic.Bots.DefaultBot.DefaultBot.Œ.MoveNext()
      --- 先前擲回例外狀況之位置中的堆疊追蹤結尾 ---
      於 System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
      於 System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
      於 System.Runtime.CompilerServices.TaskAwaiter.ValidateEnd(Task task)
      於 Triton.Bot.Logic.Bots.DefaultBot.DefaultBot.‘‹.MoveNext()
      --- 先前擲回例外狀況之位置中的堆疊追蹤結尾 ---
      於 System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
      於 System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
      於 Buddy.Coroutines.Coroutine.’”.Ž›.MoveNext()
      --- 內部例外狀況堆疊追蹤的結尾 ---
      於 Buddy.Coroutines.Coroutine.›(Boolean ›)
      於 Buddy.Coroutines.Coroutine.Resume(Boolean ›)
      於 Buddy.Coroutines.Coroutine.Resume()
      於 Triton.Bot.Logic.Bots.DefaultBot.DefaultBot.Tick()
      於 Triton.Bot.BotManager.Tick(IBot )

      end turn




      Please fix, thanks.

      I can provide teamviewer ID and password to let the admin investigate my computer if needed.
      Other AI can fight with them normally, only this boss will show error.
      Naxxramas (Heroic), Kel'Thuzad.

      I was using Priest Cards when this error showed.
      The deck was here: [Perfect!] Vernitrax'''s Heroic Kel'''Thuzad Budget Priest - Hearthstone Decks
       
      Last edited: Apr 16, 2015
    2. Tony

      Tony "The Bee" Staff Member Moderator

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