LazyRaider Sub Rogue - For PvP semi automation. I must stress, this is not my own work. Much of the credit needs to go to Cowdude, Mazzyr and falldown who i have learned alot from. These CC's are based on Mazzyr's FELHUNTER release which are in turn based on Cowdude's FELMASTER release. Eventually, i'd like to incorporate all of these CC (i'm working on one for each class/spec) into a single download. Out of respect I've not renamed the files out of the "fel..." template. This is my first attempt as a Rogue CC, it requires movement input but is designed for the arena and BGs. Test this out guys, my rogue is very poorly geared, I'd appreciate some feedback as i barely play rogue at all. added shiv, redirect, new cloaks, doesnt break its own cc, uses all cds except blind, and for that i suggest a mouseover macro. added ui to the CC, initiall it requests only whetyher or not to use trinkets off cooldown, but i plan to add options to enable or disabel shadowstep smokebomb etc etc in this version both are by default disabled. v2.3 - option to enable or disable SnD and trinkets in the config (drag the window bigger to reveal the save and continue button) - added usage of rupture on rogues - fixed the error spam in sub-lvl80 rogues. v2.4 - added option int he config to disable or enable dismantle, enabled it should only use dismantle on players (IsPlayer DK,Pala,Warrior,Hunter,Rogue) - i could add conditions to the classes, example, warriors with bladestrom, rogues with shadow dance, etc feedback?? - added svn, https://lazyraider-subrogue.googlecode.com/svn/trunk/
if you look at the code, theres already provision for backstab in there, however shiv is dependant on your poison set up. i gotta be honest i was expecting more comments back after the demand for a sub cc.
There's no reason to have Rupture in there. It should only ever be used to add another bleed to make it harder for someone to get a restealth. Every other finisher is at least twice as good to use as Rupture.
Nice to see you appreciate someones time and effort mate...real community spirit (Your reply is filled with attitude) hamz
sometimes people interpret chat a certain way depending on their mood Sometimes people interpret chat a certain way depending on their mood. I didn't see anything aggressive in his response only him offering some knowledge on the class. No need to turn this thread into something it isn't. Oh btw my rogue is 52 and cant wait to test this out. I have been hoping some new rogue cc's come out for pvp. Keep up the good work!
Hey ossirian, great work on the CC. If you don't mind me making a suggestion, I think adding some simple movement code in would make this much more appealing to a wider audience, allowing them to use it unattended which is what the majority of people are after I think. Still, either way, great work and keep it up.
It's not a problem for me to change rupture for eviscerate (or whatever finisher you might suggest), i'll change that when i get home from work (if you have replied by the time i get home). i appreciate the feedback however it comes, if you cant stand a harsh word you shouldnt put yourself out there is what i say. @fifty: honestly mate, i have no idea how to, i don't know how to code, all the code in these CC's i'm doing is begged/borrowed/pinched from other ppls work. I'm doing the whole thing as a learning exercise tbh, learning code, a house a job a gf and 2 dogs i dont have time to learn all of it at once. ofc i know that yourself are very accomplished as i have seen from your work, if you would like to help me by adding a //commented movement code into what i have here and sending it to me somehow via PM so i can learn from it, i'd be really happy to implement it in all of the ccs i've done so far. tbh i'd prolly pack it together and release a Afk version and a Lazyraider version for each, each for PVP and for PVE. ultimately, when i think i've learned enough and the cc's are competatnt enough i hope to release them as an all-in-one community release, as its recieved help from so many ppl the credits list would be huge lol. I try not to think of myself as the "author" more the "lead tester" in this project.
edit: screw it i did it before work. check it out. version 1.2. 16.41 GMT 37 downloads and only 2 contributionary comments, CMON GUYS! You want this, help me get it going!
Spams backstab at 5 combo points, looks like its waiting to use kidney shot. Try making it use rupture, too.
are you using version 1.1 or 1.2? 1.2 should use eviscerate now :s i'll have a check EDIT: checked, version 1.2 actually has backstab //commented out at the moment, dl the latest version and it should: hemorrage to combo points, recuperate for hp and energy regen slice and dice to killz kidney shot if its off cd and has over 3 seconds on both SnD and Recuperate otherwise Eviscerate assuming SnD and Recuperate are 3+ secs Shadowsteps if you are greater than 10 yards from your target interrupts are handled by kick, gouge if kick is in cd and kidney shot if both the previous are unavailable. when your target gets to 50% hp it should, it will shadow dance and use any combo points for kidney shot if its available, if none cheap shot, then smoke bomb, and ambush. using crippling MH and wounding OH this is vicious for healers. in my tests thus far it is relentless (my rogue is 346 pve geared) and has been causing problems for healers with up to 4k resi Obviously this cc is aiming for PVP, i'd appreciate a CC friendly spec from someone who knows about rogues, please link me some so i can further improve it. msg to everyone, please read the thread before posting on it to avoid silly mistakes like this, older versions, contradictory advise. I'm not being lazy when i say this but this is an opportunity to have a community release for YOUR bot. Have your say, please dont just ask for this or that, look into it, link me a talent spec to work from. i''m possibly the worst rogue EU but i'm trying to fill a gap that there obviously is. I'm not doing it for fame or asking for donations or anything. maybe i'm just cranky after work but there seems to be a high demand for a sub rogue CC but not very many people actually wanting to contribute, i really was expecting a greater response from the community.
Backstab ShD spec (offensive) - Talents - Arena Junkies Offensive spec Backstab ShD spec (defensive) - Talents - Arena Junkies Defensive spec
ok after some actual testing i'm found that it isnt using eviscerate as it should as polasja said, ( i apologise, i was only reading from code) so i've changed code, i've also taken on someo fthe the talents suggested and come up with a few alterations. thanks those who have contributed thus far. new testing is needed. 1.3 is up. edit: looking into adding shiv, and dismantle into the cc,
I would suggest reading all of the Arena Junky guides and other guides about rogue pvp to base a spec and rotation of from.
The CC Is working fine for PvP, My buddy has been running for 9 hours now and are still running, works great. If you can make a GUI its would be the top. Rep+
ok I ran this about 10 av's and I keep getting this. System.NullReferenceException: Object reference not set to an instance of an object. at FelMaster.FelMaster.<get__Combat>b__3(Object a) in g:\5198_wow\CustomClasses\Felmaster - Sub Rogue\FelMaster.cs:line 68 at FelMaster.SimCraftBase.<>c__DisplayClass3.<CastSpell>b__0(Object a) in g:\5198_wow\CustomClasses\Felmaster - Sub Rogue\SimCraftBase.cs:line 74 but he keeps on going lol he is crap for damage (bad gear not this cc) and he still makes the people want to kill me first I drive them crazy lol what about the pvp shivs they are 1.4 will 2 of them work? thats all I saw for sale...I need 4k more before it will let me buy them
Keep getting this error, HB says he is Pulling some 85 pvp target, but he just sits there and does nothing. If I go over and target the player, he starts his rotation. He just wont stealth or do nothing and this code is showing up: Code: [08:34:55:375] Cleared POI - Reason Exception in Root.Tick() [08:34:55:375] Cleared POI [08:34:55:531] System.NullReferenceException: Object reference not set to an instance of an object. at FelMaster.FelMaster.<get__Combat>b__3(Object a) in c:\Documents and Settings\...HB_2005198\CustomClasses\Felmaster - Sub Rogue\FelMaster.cs:line 68 at FelMaster.SimCraftBase.<>c__DisplayClass3.<CastSpell>b__0(Object a) in c:\Documents and Settings\...\HB_2005198\CustomClasses\Felmaster - Sub Rogue\SimCraftBase.cs:line 74 at TreeSharp.Decorator.CanRun(Object context) at TreeSharp.Decorator.#h.#nF.MoveNext() at (Object ) at TreeSharp.Composite.Tick(Object context) at TreeSharp.PrioritySelector.#h.#nF.MoveNext() at (Object ) at TreeSharp.Composite.Tick(Object context) at TreeSharp.Decorator.#h.#nF.MoveNext() at (Object ) at TreeSharp.Composite.Tick(Object context) at TreeSharp.PrioritySelector.#h.#nF.MoveNext() at (Object ) at TreeSharp.Composite.Tick(Object context) at TreeSharp.PrioritySelector.#h.#nF.MoveNext() at (Object ) at TreeSharp.Composite.Tick(Object context) at TreeSharp.Decorator.#h.#nF.MoveNext() at (Object ) at TreeSharp.Composite.Tick(Object context) at TreeSharp.PrioritySelector.#h.#nF.MoveNext() at (Object ) at TreeSharp.Composite.Tick(Object context) at TreeSharp.PrioritySelector.#h.#nF.MoveNext() at (Object ) at TreeSharp.Composite.Tick(Object context) at TreeSharp.PrioritySelector.#h.#nF.MoveNext() at (Object ) at TreeSharp.Composite.Tick(Object context) at TreeSharp.Decorator.#h.#nF.MoveNext() at (Object ) at TreeSharp.Composite.Tick(Object context) at TreeSharp.PrioritySelector.#h.#nF.MoveNext() at (Object ) at TreeSharp.Composite.Tick(Object context) at Styx.Logic.BehaviorTree.TreeRoot.Tick() [08:34:55:531] Cleared POI - Reason Exception in Root.Tick() [08:34:55:531] Cleared POI [08:34:55:796] CastSpell(Shadowstep)