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  • Loki.Game.Spell.UsesAvailable is broken

    Discussion in 'Archives' started by baal887, Oct 29, 2013.

    1. baal887

      baal887 New Member

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      After using this with traps and debugging to look at what the value actually is ...this function just spits out a random number in the 300s. I get anywhere from 306 - 350 and it doesn't even seem to care how many charges I actually have it is just broken. It also seems that Fire Trap and Bear Trap always show the same number of charges while Lightning Trap is a completely different number. Just trying to get some visibility.
       
    2. pushedx

      pushedx Moderator Moderator Buddy Core Dev

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      Thank you for reporting. It's something that went by unnoticed after release. We'll try to get it updated soon.
       
    3. baal887

      baal887 New Member

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      Unless I'm using this wrong, it is still broken.
       

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